Player Matchup

Discordia
Discordia
 
Discordia
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Chi-Andronicus
Yemoja
Level 97
God Stats
5W - 3L
1,645 SR
Queue Stats
207W - 223L
1,382 Elo+
Solo
Vulcan
Vulcan
Naddar
Vulcan
Level 156
God Stats
1W - 0L
1,298 SR
Queue Stats
12W - 37L
1,316 Elo+
Solo
Ares
Ares
PC PickleRick
Ares
Level 107
God Stats
3W - 1L
1,443 SR
Queue Stats
275W - 282L
1,452 Elo+
Solo
Zhong Kui
Zhong Kui
sindrix
Zhong Kui
Level 128
God Stats
1W - 1L
1,266 SR
Queue Stats
65W - 60L
1,497 Elo+
Solo
Team Averages
Level 122
1,430 SR
1,429 Elo+

VS

Team Averages
Level 80
1,597 SR
1,476 Elo+
Poseidon
Poseidon
Amish Jesus2201
Poseidon
Level 98
God Stats
5W - 3L
1,595 SR
Queue Stats
231W - 276L
1,388 Elo+
Solo
Osiris
Osiris
CR7___Qissu
Osiris
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Hel
Hel
Demonslayer491
Hel
Level 128
God Stats
7W - 4L
1,631 SR
Queue Stats
355W - 347L
1,580 Elo+
Party 1
Hercules
Hercules
Saullzee
Hercules
Level 69
God Stats
4W - 5L
1,490 SR
Queue Stats
194W - 201L
1,365 Elo+
Solo
Cerberus
Cerberus
wildbillhdmax01
Cerberus
Level 89
God Stats
7W - 2L
1,770 SR
Queue Stats
170W - 169L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
4 / 2 / 9
8,617
862
14,860
8,010
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 3 / 9
7,071
707
2,952
7,180
4,000
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Vulcan
Naddar
Vulcan
15
2 / 1 / 9
7,969
797
9,474
5,151
2,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
4 / 3 / 9
8,365
837
6,186
18,707
16,496
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
sindrix
Zhong Kui
14
5 / 1 / 9
8,497
850
17,806
10,688
9,076
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
1 / 3 / 4
7,530
753
9,973
9,318
3,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Osiris
10
0 / 5 / 5
6,679
668
1,436
9,246
4,942
16
4 / 1 / 4
8,457
846
11,013
10,722
4,936
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Saullzee
Hercules
14
3 / 4 / 7
8,086
809
10,128
12,990
14,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cerberus
14
2 / 2 / 6
8,455
846
8,922
16,900
21,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
36
15
Kills
10
10
Deaths
15
45
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
2
9
4.25
L
Poseidon
1
3
4
1
L
Osiris
0
5
5
0.5
W
0
3
9
1.5
L
4
1
4
6
W
Vulcan
Naddar
Vulcan
2
1
9
6.5
W
4
3
9
2.83
L
Hercules
Saullzee
Hercules
3
4
7
1.63
W
Zhong Kui
sindrix
Zhong Kui
5
1
9
9.5
L
Cerberus
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,278
Damage
41,472
49,736
Taken
59,176
34,339
Mitigated
49,472
26,205
Healing
32,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
14,860
1,368
637
960
8,010
2,712
0
4,568
3,372
26,487
0
L
Poseidon
9,973
1,718
967
2,092
9,318
3,818
0
8,384
934
24,830
370
L
Osiris
1,436
196
72
176
9,246
4,942
0
8,386
860
0
5,891
W
2,952
869
10,544
1,527
7,180
4,000
0
3,944
3,080
5,624
0
L
11,013
306
10,204
8,043
10,722
4,936
0
10,265
457
24,123
320
W
Vulcan
Naddar
Vulcan
9,474
175
0
797
5,151
2,055
0
2,904
2,175
19,697
427
W
6,186
274
854
6,331
18,707
16,496
0
11,452
7,023
12,335
0
L
Hercules
Saullzee
Hercules
10,128
996
500
2,678
12,990
14,341
0
10,642
2,348
0
14,947
W
Zhong Kui
sindrix
Zhong Kui
17,806
2,059
513
4,042
10,688
9,076
0
6,205
4,286
32,549
0
L
Cerberus
8,922
384
354
6,973
16,900
21,435
0
13,242
3,658
16,959
1,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,519
Gold Earned
39,207
112
Minions Killed
133
0
Camps Cleared
0
934,580
Distance Traveled
975,997
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,617
862
24
2
0
199,483
0
L
Poseidon
7,530
753
41
4
0
192,455
0
L
Osiris
6,679
668
7
1
0
170,753
0
W
Yemoja
7,071
707
14
1
0
186,205
0
L
Hel
8,457
846
34
3
0
224,958
0
W
Vulcan
7,969
797
36
4
0
171,598
0
W
Ares
8,365
837
15
2
0
172,133
0
L
Hercules
8,086
809
16
2
0
193,821
0
W
Zhong Kui
8,497
850
23
2
0
205,161
0
L
Cerberus
8,455
846
35
4
0
194,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role