Player Matchup

Thanatos
Thanatos
ChaaquilleONeal
Thanatos
Level 154
God Stats
1W - 0L
1,569 SR
Queue Stats
14W - 4L
1,724 Elo+
Party 1
Heimdallr
Heimdallr
IzumiLight
Heimdallr
Level 124
God Stats
1W - 0L
1,484 SR
Queue Stats
6W - 0L
1,966 Elo+
Party 1
Eset
Eset
MuadDıb
Eset
Level 227
God Stats
1W - 0L
1,753 SR
Queue Stats
32W - 12L
1,744 Elo+
Party 1
Team Averages
Level 168
1,602 SR
1,811 Elo+

VS

Team Averages
Level 114
1,451 SR
1,559 Elo+
Tyr
Tyr
 
Tyr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
BROverlordBR
Terra
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,682 Elo+
Solo
Bellona
Bellona
Suryy
Bellona
Level 49
God Stats
0W - 2L
1,353 SR
Queue Stats
11W - 10L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
5 / 2 / 4
10,059
914
9,423
13,596
6,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Heimdallr
IzumiLight
Heimdallr
15
2 / 2 / 8
9,645
877
9,796
11,898
5,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Eset
15
4 / 2 / 7
9,490
863
13,298
7,989
2,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
3 / 5 / 2
9,029
821
7,784
12,369
7,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 3 / 3
8,466
770
10,542
16,443
16,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
Suryy
Bellona
13
1 / 3 / 4
8,904
809
5,833
11,456
12,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
11
Kills
6
6
Deaths
11
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
5
2
0.8
L
2
3
3
1.17
W
Thanatos
5
2
4
3.5
W
Heimdallr
IzumiLight
Heimdallr
2
2
8
3
W
Eset
4
2
7
3.75
L
Bellona
Suryy
Bellona
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,517
Damage
24,159
33,483
Taken
40,268
14,534
Mitigated
36,861
15,458
Healing
7,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
7,784
318
0
1,508
12,369
7,936
648
4,657
7,347
0
22,117
L
10,542
1,141
1,507
3,984
16,443
16,186
406
4,812
11,238
19,897
3,146
W
Thanatos
9,423
1,586
0
8,553
13,596
6,371
312
2,893
10,175
0
41,188
W
Heimdallr
IzumiLight
Heimdallr
9,796
4,699
0
3,272
11,898
5,217
605
2,822
8,744
0
34,191
W
Eset
13,298
720
1,416
2,217
7,989
2,946
641
2,569
4,964
35,092
0
L
Bellona
Suryy
Bellona
5,833
1,165
0
698
11,456
12,739
378
3,690
7,394
0
19,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,194
Gold Earned
26,399
139
Minions Killed
89
0
Camps Cleared
0
633,318
Distance Traveled
718,058
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,029
821
37
3
0
215,737
2
L
Terra
8,466
770
22
2
0
253,122
0
W
Thanatos
10,059
914
43
4
0
211,393
0
W
Heimdallr
9,645
877
53
5
0
210,795
0
W
Eset
9,490
863
43
4
0
211,130
2
L
Bellona
8,904
809
30
3
0
249,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role