Player Matchup

Ix Chel
Ix Chel
FANTA_BAR1D1
Ix Chel
Level 87
God Stats
37W - 40L
1,483 SR
Queue Stats
754W - 776L
1,458 Elo+
Solo
Bellona
Bellona
H0NDA_CIVlC
Bellona
Level 83
God Stats
3W - 1L
1,806 SR
Queue Stats
28W - 23L
1,556 Elo+
Solo
Loki
Loki
MindPsyche
Loki
Level 127
God Stats
15W - 9L
1,599 SR
Queue Stats
37W - 37L
1,526 Elo+
Solo
Xbalanque
Xbalanque
MindReappeR
Xbalanque
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,329 Elo+
Solo
Anubis
Anubis
danielarnaldo35
Anubis
Level 125
God Stats
1W - 3L
1,274 SR
Queue Stats
101W - 103L
1,528 Elo+
Solo
Team Averages
Level 115
1,532 SR
1,479 Elo+

VS

Team Averages
Level 94
1,417 SR
1,504 Elo+
Bacchus
Bacchus
 
Bacchus
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DeathFromAbove1
Ra
Level 57
God Stats
1W - 1L
1,391 SR
Queue Stats
10W - 8L
1,499 Elo+
Party 1
Scylla
Scylla
Mmettius
Scylla
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 35L
1,524 Elo+
Solo
Pele
Pele
MrWor1dw1de
Pele
Level 67
God Stats
1W - 5L
1,500 SR
Queue Stats
71W - 58L
1,496 Elo+
Solo
Mulan
Mulan
NutsCracker505
Mulan
Level 108
God Stats
3W - 6L
1,196 SR
Queue Stats
10W - 8L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
FANTA_BAR1D1
Ix Chel
14
0 / 0 / 7
8,037
1,005
5,518
2,853
854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bellona
H0NDA_CIVlC
Bellona
14
2 / 3 / 7
9,085
1,136
8,768
12,549
13,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 1 / 4
9,020
1,128
4,943
5,639
1,861
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xbalanque
MindReappeR
Xbalanque
14
4 / 7 / 5
9,126
1,141
8,708
9,987
3,631
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 5 / 8
9,482
1,185
7,955
8,304
4,260
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

266

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
0 / 0 / 8
8,533
1,067
1,575
3,309
2,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 3 / 10
8,612
1,077
6,344
8,519
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Scylla
Mmettius
Scylla
14
3 / 2 / 9
9,132
1,142
6,456
5,510
1,420
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 4 / 8
9,725
1,216
10,841
10,558
3,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

15
7 / 3 / 6
10,014
1,252
8,855
9,644
7,670
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
57
12
Kills
16
16
Deaths
12
31
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
0
8
4
L
1
3
10
2
W
Ix Chel
FANTA_BAR1D1
Ix Chel
0
0
7
3.5
W
Bellona
H0NDA_CIVlC
Bellona
2
3
7
1.83
W
4
1
4
6
W
Xbalanque
MindReappeR
Xbalanque
4
7
5
0.93
L
Scylla
Mmettius
Scylla
3
2
9
3.75
L
5
4
8
2.25
L
7
3
6
3.33
W
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,892
Damage
34,071
39,332
Taken
37,540
23,852
Mitigated
17,630
7,710
Healing
5,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,575
309
0
700
3,309
2,182
0
1,567
1,685
3,596
0
L
6,344
784
821
580
8,519
3,135
0
2,072
6,242
29,440
0
W
Ix Chel
FANTA_BAR1D1
Ix Chel
5,518
379
2,498
1,684
2,853
854
0
1,135
1,643
17,837
0
W
Bellona
H0NDA_CIVlC
Bellona
8,768
2,675
0
997
12,549
13,246
0
4,748
7,660
0
24,010
W
4,943
745
0
0
5,639
1,861
0
1,852
3,787
0
19,672
W
Xbalanque
MindReappeR
Xbalanque
8,708
4,763
0
911
9,987
3,631
0
4,290
5,697
0
17,022
L
Scylla
Mmettius
Scylla
6,456
195
0
97
5,510
1,420
0
1,502
3,968
21,868
306
L
10,841
2,073
0
1,251
10,558
3,223
0
3,952
6,490
0
22,324
L
8,855
1,456
0
1,553
9,644
7,670
0
3,838
5,606
78
14,449
W
7,955
271
0
1,620
8,304
4,260
0
2,005
6,299
32,849
1,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,750
Gold Earned
46,016
179
Minions Killed
143
8
Camps Cleared
4
789,095
Distance Traveled
757,707
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,533
1,067
4
1
0
116,718
0
L
Ra
8,612
1,077
60
8
0
165,227
0
W
Ix Chel
8,037
1,005
33
4
1
185,911
0
W
Bellona
9,085
1,136
50
6
1
178,392
0
W
Loki
9,020
1,128
22
3
2
175,814
0
W
Xbalanque
9,126
1,141
19
2
1
117,415
0
L
Scylla
9,132
1,142
48
6
1
148,786
0
L
Pele
9,725
1,216
16
2
1
167,120
0
L
Mulan
10,014
1,252
15
2
2
159,856
0
W
Anubis
9,482
1,185
55
7
3
131,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role