Player Matchup

Fenrir
Fenrir
AGUIRRE_004
Fenrir
Level 90
God Stats
11W - 6L
1,542 SR
Queue Stats
85W - 68L
1,495 Elo+
Solo
Skadi
Skadi
JairoUrbaneja08
Skadi
Level 37
God Stats
21W - 9L
1,690 SR
Queue Stats
26W - 15L
1,487 Elo+
Solo
Nu Wa
Nu Wa
RastaDan49
Nu Wa
Level 188
God Stats
3W - 5L
1,542 SR
Queue Stats
69W - 65L
1,437 Elo+
Party 1
Baron Samedi
Baron Samedi
TRROxIlllIF
Baron Samedi
Level 158
God Stats
5W - 1L
1,597 SR
Queue Stats
90W - 76L
1,504 Elo+
Party 1
Cu Chulainn
Cu Chulainn
youtubeman867
Cu Chulainn
Level 144
God Stats
12W - 10L
1,578 SR
Queue Stats
143W - 133L
1,471 Elo+
Solo
Team Averages
Level 123
1,590 SR
1,479 Elo+

VS

Team Averages
Level 133
1,628 SR
1,498 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
GodDelFuego
Izanami
Level 124
God Stats
92W - 74L
1,577 SR
Queue Stats
236W - 214L
1,434 Elo+
Solo
Arachne
Arachne
KainOz
Arachne
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 17L
1,521 Elo+
Solo
Thor
Thor
UnclePickler
Thor
Level 122
God Stats
1W - 1L
1,770 SR
Queue Stats
90W - 77L
1,530 Elo+
Solo
Kumbhakarna
Kumbhakarna
XxSatuRxX
Kumbhakarna
Level 87
God Stats
9W - 13L
1,794 SR
Queue Stats
392W - 418L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
4 / 2 / 1
6,084
553
4,089
8,429
3,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 3 / 5
5,931
539
2,984
6,396
1,573
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nu Wa
11
2 / 0 / 2
6,262
569
4,879
2,373
391
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Baron Samedi
TRROxIlllIF
Baron Samedi
11
4 / 1 / 7
6,765
615
6,819
8,680
6,167
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
youtubeman867
Cu Chulainn
12
4 / 0 / 0
6,983
635
7,923
8,035
4,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 1 / 1
5,627
512
4,990
3,884
1,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
GodDelFuego
Izanami
11
3 / 3 / 0
6,442
586
5,285
6,297
1,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Arachne
KainOz
Arachne
7
0 / 3 / 0
4,554
414
1,788
6,958
1,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

9
1 / 5 / 1
5,023
457
4,058
9,553
3,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
XxSatuRxX
Kumbhakarna
9
1 / 5 / 4
5,612
510
3,819
11,158
7,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
16
Kills
6
6
Deaths
17
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
1
1
1.5
W
Fenrir
4
2
1
2.25
L
Izanami
GodDelFuego
Izanami
3
3
0
1
W
2
3
5
1.5
L
Arachne
KainOz
Arachne
0
3
0
0
W
Nu Wa
2
0
2
3
W
Baron Samedi
TRROxIlllIF
Baron Samedi
4
1
7
7.5
L
1
5
1
0.3
L
Kumbhakarna
XxSatuRxX
Kumbhakarna
1
5
4
0.6
W
Cu Chulainn
youtubeman867
Cu Chulainn
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,694
Damage
19,940
33,913
Taken
37,850
16,033
Mitigated
15,173
11,823
Healing
6,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,990
1,696
0
139
3,884
1,108
0
2,056
1,828
44,511
0
W
Fenrir
4,089
615
0
2,010
8,429
3,280
0
1,868
6,561
0
40,339
L
Izanami
GodDelFuego
Izanami
5,285
3,691
0
2,375
6,297
1,851
0
2,275
4,022
0
49,829
W
2,984
1,216
0
1,616
6,396
1,573
0
1,354
5,042
0
32,837
L
Arachne
KainOz
Arachne
1,788
1,560
0
2,230
6,958
1,792
0
420
6,538
0
13,175
W
Nu Wa
4,879
765
0
1,253
2,373
391
139
1,910
463
52,670
0
W
Baron Samedi
TRROxIlllIF
Baron Samedi
6,819
872
612
4,702
8,680
6,167
120
2,230
6,450
25,915
0
L
4,058
1,125
0
1,112
9,553
3,303
0
2,986
6,567
0
26,555
L
Kumbhakarna
XxSatuRxX
Kumbhakarna
3,819
884
0
817
11,158
7,119
0
3,961
7,197
16,400
1,035
W
Cu Chulainn
youtubeman867
Cu Chulainn
7,923
1,329
0
1,630
8,035
4,622
247
1,123
6,912
248
49,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,025
Gold Earned
27,258
314
Minions Killed
261
0
Camps Cleared
0
986,712
Distance Traveled
1,011,285
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,627
512
81
7
0
200,021
0
W
Fenrir
6,084
553
56
5
0
226,347
0
L
Izanami
6,442
586
86
8
0
205,539
0
W
Skadi
5,931
539
52
5
0
200,521
2
L
Arachne
4,554
414
26
2
0
167,900
0
W
Nu Wa
6,262
569
90
8
0
185,005
0
W
Baron Samedi
6,765
615
35
3
0
175,661
0
L
Thor
5,023
457
48
4
0
222,188
0
L
Kumbhakarna
5,612
510
20
2
0
215,637
1
W
Cu Chulainn
6,983
635
81
7
0
199,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role