Player Matchup

Hera
Hera
 
Hera
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Nurrfy
Maui
Level 159
God Stats
2W - 7L
1,295 SR
Queue Stats
337W - 378L
1,548 Elo+
Solo
Bakasura
Bakasura
One00kDre
Bakasura
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
502W - 543L
1,447 Elo+
Solo
Sol
Sol
shortdogg707
Sol
Level 236
God Stats
0W - 3L
1,507 SR
Queue Stats
241W - 267L
1,430 Elo+
Solo
Team Averages
Level 166
1,460 SR
1,485 Elo+

VS

Team Averages
Level 163
1,515 SR
1,492 Elo+
Hachiman
Hachiman
Bigpose2013
Hachiman
Level 177
God Stats
2W - 8L
1,239 SR
Queue Stats
404W - 442L
1,408 Elo+
Solo
Kukulkan
Kukulkan
Coolaidrizz
Kukulkan
Level 191
God Stats
13W - 4L
1,666 SR
Queue Stats
733W - 766L
1,509 Elo+
Solo
Janus
Janus
Hate Creates
Janus
Level 154
God Stats
4W - 2L
1,643 SR
Queue Stats
375W - 407L
1,472 Elo+
Solo
Cerberus
Cerberus
Thiccenning
Cerberus
Level 146
God Stats
1W - 1L
1,506 SR
Queue Stats
86W - 90L
1,517 Elo+
Solo
Ah Puch
Ah Puch
x DAT THUNDA x
Ah Puch
Level 146
God Stats
8W - 10L
1,522 SR
Queue Stats
273W - 300L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
3 / 1 / 1
7,297
1,216
5,991
5,181
1,855
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiamat
 
Tiamat
12
1 / 2 / 3
6,251
1,042
2,041
4,192
2,377
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Maui
Nurrfy
Maui
12
2 / 0 / 3
6,344
1,057
1,740
6,212
3,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
One00kDre
Bakasura
1
0 / 0 / 0
1,726
288
0
0
0
9
0 / 3 / 3
5,489
915
2,423
4,608
1,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bigpose2013
Hachiman
11
4 / 1 / 2
6,682
1,114
3,857
3,741
1,076
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kukulkan
Coolaidrizz
Kukulkan
13
1 / 1 / 3
6,438
1,073
5,754
2,304
783
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 3
6,011
1,002
1,920
2,606
746
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cerberus
Thiccenning
Cerberus
8
0 / 2 / 4
5,259
877
879
5,685
4,183
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 1 / 4
6,908
1,151
5,980
3,244
2,335
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
6
Kills
6
6
Deaths
6
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
1
1
3.5
L
Tiamat
 
Tiamat
1
2
3
1.25
W
Hachiman
Bigpose2013
Hachiman
4
1
2
5
W
Kukulkan
Coolaidrizz
Kukulkan
1
1
3
2.5
W
1
1
3
2.5
L
Maui
Nurrfy
Maui
2
0
3
3.5
L
Bakasura
One00kDre
Bakasura
0
0
0
0
W
Cerberus
Thiccenning
Cerberus
0
2
4
1
L
0
3
3
0.5
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,195
Damage
18,390
20,193
Taken
17,580
8,606
Mitigated
9,123
8,367
Healing
5,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
5,991
1,265
1,140
1,731
5,181
1,855
0
3,624
1,529
25,930
0
L
Tiamat
 
Tiamat
2,041
238
0
1,057
4,192
2,377
0
3,392
744
7,668
0
W
Hachiman
Bigpose2013
Hachiman
3,857
1,194
253
1,508
3,741
1,076
90
1,990
1,712
0
9,823
W
Kukulkan
Coolaidrizz
Kukulkan
5,754
221
0
481
2,304
783
0
1,582
682
17,184
0
W
1,920
157
399
99
2,606
746
0
2,432
174
8,294
225
L
Maui
Nurrfy
Maui
1,740
302
287
3,023
6,212
3,008
0
4,229
1,983
2,783
569
L
Bakasura
One00kDre
Bakasura
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
Thiccenning
Cerberus
879
0
593
1,235
5,685
4,183
0
3,352
2,260
1,371
0
L
2,423
464
0
1,129
4,608
1,366
0
2,885
1,683
6,056
453
W
5,980
0
0
1,311
3,244
2,335
0
2,420
754
20,298
473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,107
Gold Earned
31,298
84
Minions Killed
90
0
Camps Cleared
0
534,814
Distance Traveled
691,162
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,297
1,216
45
8
0
137,020
0
L
Tiamat
6,251
1,042
11
2
0
135,739
0
W
Hachiman
6,682
1,114
11
2
0
132,979
0
W
Kukulkan
6,438
1,073
22
4
0
152,740
0
W
Janus
6,011
1,002
21
4
0
138,913
0
L
Maui
6,344
1,057
16
3
0
139,674
0
L
Bakasura
1,726
288
0
0
0
0
0
W
Cerberus
5,259
877
0
0
0
119,047
0
L
Sol
5,489
915
12
2
0
122,381
0
W
Ah Puch
6,908
1,151
36
6
0
147,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role