Player Matchup

Cernunnos
Cernunnos
Cozy Beats
Cernunnos
Level 149
God Stats
5W - 5L
1,524 SR
Queue Stats
195W - 215L
1,523 Elo+
Solo
Chronos
Chronos
ICeasedToExist08
Chronos
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,461 Elo+
Solo
The Morrigan
The Morrigan
Kentaren
The Morrigan
Level 128
God Stats
0W - 1L
1,295 SR
Queue Stats
56W - 62L
1,483 Elo+
Party 1
Athena
Athena
SMiTH JHONSON
Athena
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 53L
1,480 Elo+
Party 1
Shiva
Shiva
knightadeiazo
Shiva
Level 101
God Stats
3W - 1L
1,868 SR
Queue Stats
210W - 205L
1,478 Elo+
Solo
Team Averages
Level 99
1,537 SR
1,485 Elo+

VS

Team Averages
Level 168
1,576 SR
1,520 Elo+
Ne Zha
Ne Zha
CoreyJoker
Ne Zha
Level 280
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,552 Elo+
Solo
Anubis
Anubis
DMS Zoro
Anubis
Level 124
God Stats
11W - 6L
1,623 SR
Queue Stats
181W - 189L
1,495 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JW Zoro
Morgan Le Fay
Level 155
God Stats
5W - 4L
1,521 SR
Queue Stats
264W - 226L
1,514 Elo+
Party 2
Fenrir
Fenrir
asamer900
Fenrir
Level 159
God Stats
2W - 3L
1,626 SR
Queue Stats
279W - 214L
1,536 Elo+
Solo
Chaac
Chaac
naiblik
Chaac
Level 124
God Stats
3W - 0L
1,608 SR
Queue Stats
42W - 41L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cozy Beats
Cernunnos
17
4 / 8 / 5
10,778
674
11,725
15,084
6,829
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
0 / 5 / 5
9,218
576
7,112
13,660
5,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

The Morrigan
Kentaren
The Morrigan
15
2 / 10 / 6
9,382
586
9,397
12,534
4,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
3 / 9 / 9
10,728
671
11,221
28,513
35,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
5 / 2 / 8
12,246
765
24,677
34,203
25,288
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CoreyJoker
Ne Zha
20
3 / 1 / 18
11,370
711
14,026
13,623
17,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
DMS Zoro
Anubis
16
4 / 7 / 13
11,195
700
20,089
14,201
8,861
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Morgan Le Fay
JW Zoro
Morgan Le Fay
20
11 / 0 / 17
12,430
777
25,241
11,446
6,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
asamer900
Fenrir
19
10 / 3 / 17
12,124
758
14,303
17,858
23,546
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chaac
naiblik
Chaac
20
6 / 3 / 20
12,071
754
19,158
23,745
22,555
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
119
14
Kills
34
34
Deaths
14
33
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
CoreyJoker
Ne Zha
3
1
18
12
L
Cernunnos
Cozy Beats
Cernunnos
4
8
5
0.81
W
Anubis
DMS Zoro
Anubis
4
7
13
1.5
L
0
5
5
0.5
W
Morgan Le Fay
JW Zoro
Morgan Le Fay
11
0
17
19.5
L
The Morrigan
Kentaren
The Morrigan
2
10
6
0.5
L
3
9
9
0.83
W
Fenrir
asamer900
Fenrir
10
3
17
6.17
L
5
2
8
4.5
W
Chaac
naiblik
Chaac
6
3
20
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,132
Damage
92,817
103,994
Taken
80,873
78,145
Mitigated
79,327
29,441
Healing
35,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
CoreyJoker
Ne Zha
14,026
1,844
2,058
3,572
13,623
17,721
310
4,351
9,227
0
34,604
L
Cernunnos
Cozy Beats
Cernunnos
11,725
4,554
187
1,746
15,084
6,829
0
4,156
10,600
0
29,458
W
Anubis
DMS Zoro
Anubis
20,089
653
1,781
3,736
14,201
8,861
222
3,817
10,341
40,997
0
L
7,112
2,503
501
2,117
13,660
5,784
0
4,035
9,314
21,528
0
W
Morgan Le Fay
JW Zoro
Morgan Le Fay
25,241
3,127
4,032
5,949
11,446
6,644
448
4,044
7,402
45,673
0
L
The Morrigan
Kentaren
The Morrigan
9,397
830
1,109
745
12,534
4,449
11
6,399
5,964
12,340
4,607
L
11,221
1,709
1,099
4,198
28,513
35,795
0
13,115
14,825
15,713
0
W
Fenrir
asamer900
Fenrir
14,303
1,839
1,771
2,642
17,858
23,546
65
6,969
10,844
3,054
19,677
L
24,677
3,043
1,586
16,153
34,203
25,288
0
19,406
14,464
3,597
53,536
W
Chaac
naiblik
Chaac
19,158
2,590
1,407
8,496
23,745
22,555
156
7,934
15,763
0
41,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,352
Gold Earned
59,190
163
Minions Killed
188
0
Camps Cleared
0
1,356,145
Distance Traveled
1,616,307
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,370
711
41
3
0
333,925
0
L
Cernunnos
10,778
674
47
3
0
216,057
0
W
Anubis
11,195
700
63
4
0
262,410
0
L
Chronos
9,218
576
33
2
0
273,326
0
W
Morgan Le Fay
12,430
777
33
2
0
386,179
0
L
The Morrigan
9,382
586
25
2
0
234,471
3
L
Athena
10,728
671
9
1
0
292,140
0
W
Fenrir
12,124
758
14
1
0
298,599
0
L
Shiva
12,246
765
49
3
0
340,151
0
W
Chaac
12,071
754
37
2
0
335,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role