Player Matchup

Xing Tian
Xing Tian
Filexios
Xing Tian
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 69L
1,498 Elo+
Solo
Medusa
Medusa
FirstEverstone
Medusa
Level 123
God Stats
5W - 7L
1,405 SR
Queue Stats
415W - 384L
1,597 Elo+
Solo
Arachne
Arachne
Sixmdm_yt
Arachne
Level 85
God Stats
4W - 3L
1,475 SR
Queue Stats
275W - 299L
1,516 Elo+
Solo
Achilles
Achilles
Thode141
Achilles
Level 117
God Stats
6W - 0L
1,531 SR
Queue Stats
173W - 173L
1,480 Elo+
Solo
Hades
Hades
Yersinias
Hades
Level 61
God Stats
3W - 2L
1,403 SR
Queue Stats
130W - 256L
1,397 Elo+
Solo
Team Averages
Level 105
1,463 SR
1,498 Elo+

VS

Team Averages
Level 123
1,494 SR
1,501 Elo+
Sobek
Sobek
 
Sobek
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
KostetKostet
Jing Wei
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 68L
1,508 Elo+
Solo
Cabrakan
Cabrakan
Serpent___Kings
Cabrakan
Level 133
God Stats
0W - 2L
1,285 SR
Queue Stats
86W - 81L
1,539 Elo+
Solo
Nox
Nox
equilibrium07
Nox
Level 132
God Stats
10W - 8L
1,543 SR
Queue Stats
690W - 667L
1,485 Elo+
Solo
Achilles
Achilles
立花吟千代
Achilles
Level 121
God Stats
9W - 11L
1,642 SR
Queue Stats
590W - 608L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Filexios
Xing Tian
11
1 / 2 / 8
6,816
1,136
3,048
7,297
5,339
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 1 / 7
7,678
1,280
12,181
3,470
1,304
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Arachne
Sixmdm_yt
Arachne
11
3 / 1 / 7
6,970
1,162
4,405
3,352
2,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Achilles
Thode141
Achilles
12
3 / 1 / 7
7,190
1,198
4,452
4,834
4,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hades
Yersinias
Hades
11
1 / 1 / 8
6,577
1,096
2,798
2,524
1,092
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
0 / 4 / 3
4,951
825
1,683
6,411
4,291
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Jing Wei
KostetKostet
Jing Wei
12
1 / 1 / 3
5,692
949
3,117
6,421
2,076
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
11
3 / 4 / 3
6,425
1,071
3,688
6,333
5,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 1 / 5
6,206
1,034
3,388
2,514
860
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
9
1 / 1 / 2
5,221
870
2,333
7,784
5,277
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
11
Kills
6
6
Deaths
11
37
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
4
3
0.38
W
Xing Tian
Filexios
Xing Tian
1
2
8
2.5
W
3
1
7
6.5
L
Jing Wei
KostetKostet
Jing Wei
1
1
3
2.5
L
Cabrakan
3
4
3
1.13
W
Arachne
Sixmdm_yt
Arachne
3
1
7
6.5
W
Achilles
Thode141
Achilles
3
1
7
6.5
W
Hades
Yersinias
Hades
1
1
8
5
L
1
1
5
3.5
L
Achilles
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,884
Damage
14,209
21,477
Taken
29,463
14,729
Mitigated
17,892
7,652
Healing
9,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,683
178
313
317
6,411
4,291
0
1,497
4,807
3,655
0
W
Xing Tian
Filexios
Xing Tian
3,048
110
1,027
1,856
7,297
5,339
0
2,450
4,808
4,761
0
W
12,181
4,689
0
1,152
3,470
1,304
1,720
1,412
1,955
0
31,151
L
Jing Wei
KostetKostet
Jing Wei
3,117
1,918
624
2,586
6,421
2,076
0
692
5,656
0
14,489
L
Cabrakan
3,688
448
0
750
6,333
5,388
0
1,310
4,918
10,919
0
W
Arachne
Sixmdm_yt
Arachne
4,405
3,664
173
1,016
3,352
2,122
286
1,046
2,270
0
7,820
W
Achilles
Thode141
Achilles
4,452
506
119
1,190
4,834
4,872
460
1,990
2,699
0
10,722
W
Hades
Yersinias
Hades
2,798
796
340
779
2,524
1,092
964
1,861
640
6,264
29
L
3,388
182
118
97
2,514
860
0
92
2,422
12,601
0
L
Achilles
2,333
294
399
4,088
7,784
5,277
0
2,255
5,424
0
3,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,231
Gold Earned
28,495
86
Minions Killed
79
0
Camps Cleared
0
598,256
Distance Traveled
556,326
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,951
825
2
0
0
98,788
1
W
Xing Tian
6,816
1,136
0
0
0
128,460
0
W
Medusa
7,678
1,280
52
9
0
118,417
0
L
Jing Wei
5,692
949
30
5
0
117,407
0
L
Cabrakan
6,425
1,071
17
3
0
113,985
0
W
Arachne
6,970
1,162
12
2
0
136,974
0
W
Achilles
7,190
1,198
14
2
0
122,806
0
W
Hades
6,577
1,096
8
1
0
91,599
0
L
Nox
6,206
1,034
27
5
0
130,814
0
L
Achilles
5,221
870
3
1
0
95,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role