Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Asilum_90
Sol
Level 157
God Stats
1W - 3L
1,169 SR
Queue Stats
192W - 185L
1,578 Elo+
Solo
Loki
Loki
Frag_TYTAN
Loki
Level 86
God Stats
7W - 1L
1,738 SR
Queue Stats
91W - 86L
1,487 Elo+
Party 1
Gilgamesh
Gilgamesh
SmUrF_ReCkLeSs_
Gilgamesh
Level 26
God Stats
7W - 4L
1,503 SR
Queue Stats
15W - 13L
1,543 Elo+
Party 1
Skadi
Skadi
Snowytortilla
Skadi
Level 69
God Stats
8W - 5L
1,538 SR
Queue Stats
137W - 168L
1,459 Elo+
Solo
Team Averages
Level 93
1,490 SR
1,513 Elo+

VS

Team Averages
Level 82
1,508 SR
1,563 Elo+
Zeus
Zeus
 
Zeus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Akgaming100
Apollo
Level 72
God Stats
2W - 2L
1,569 SR
Queue Stats
5W - 3L
1,754 Elo+
Solo
Anubis
Anubis
CluelezzTiger
Anubis
Level 65
God Stats
10W - 5L
1,523 SR
Queue Stats
18W - 14L
1,619 Elo+
Solo
Bastet
Bastet
Hunkerton
Bastet
Level 67
God Stats
14W - 18L
1,448 SR
Queue Stats
198W - 202L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
7
0 / 0 / 0
4,001
800
318
2,707
908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 0 / 1
3,940
788
1,403
1,206
322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

7
3 / 0 / 0
4,018
804
1,998
4,126
900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gilgamesh
SmUrF_ReCkLeSs_
Gilgamesh
6
2 / 0 / 0
4,098
820
1,019
3,187
1,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

7
0 / 0 / 0
3,641
728
2,603
2,367
531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
5
0 / 4 / 0
3,274
655
1,073
2,828
528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cthulhu
 
Cthulhu
2
0 / 0 / 0
2,683
537
0
622
191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
6
0 / 0 / 0
3,260
652
1,015
4,007
916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

5
0 / 1 / 0
3,184
637
1,878
3,171
1,181
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bastet
Hunkerton
Bastet
7
0 / 0 / 0
3,428
686
1,247
3,592
810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
5
Kills
0
0
Deaths
5
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
0
0
0
L
Zeus
 
Zeus
0
4
0
0
L
Cthulhu
 
Cthulhu
0
0
0
0
L
Apollo
0
0
0
0
W
0
0
1
0.5
L
0
1
0
0
W
3
0
0
3
L
Bastet
Hunkerton
Bastet
0
0
0
0
W
Gilgamesh
SmUrF_ReCkLeSs_
Gilgamesh
2
0
0
2
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,341
Damage
5,213
13,593
Taken
14,220
4,536
Mitigated
3,626
5,785
Healing
5,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
318
147
881
1,618
2,707
908
238
1,013
1,694
11,137
1,422
L
Zeus
 
Zeus
1,073
326
0
0
2,828
528
68
216
2,552
13,641
0
L
Cthulhu
 
Cthulhu
0
0
126
95
622
191
0
0
622
784
0
L
Apollo
1,015
525
0
1,784
4,007
916
0
294
3,713
0
15,743
W
1,403
537
0
900
1,206
322
0
549
657
18,093
0
L
1,878
40
0
1,363
3,171
1,181
0
971
2,200
13,733
0
W
1,998
509
0
1,625
4,126
900
0
678
3,448
0
18,021
L
Bastet
Hunkerton
Bastet
1,247
421
0
2,582
3,592
810
0
216
3,342
0
16,694
W
Gilgamesh
SmUrF_ReCkLeSs_
Gilgamesh
1,019
302
0
608
3,187
1,875
36
582
2,605
0
11,395
W
2,603
570
0
153
2,367
531
386
129
2,238
0
23,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,698
Gold Earned
15,829
164
Minions Killed
115
0
Camps Cleared
0
532,456
Distance Traveled
445,049
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
4,001
800
25
5
0
94,087
0
L
Zeus
3,274
655
23
5
0
108,130
0
L
Cthulhu
2,683
537
0
0
0
17,498
1
L
Apollo
3,260
652
29
6
0
100,728
0
W
Sol
3,940
788
36
7
0
98,225
2
L
Anubis
3,184
637
22
4
0
91,171
1
W
Loki
4,018
804
35
7
0
134,102
0
L
Bastet
3,428
686
41
8
0
127,522
0
W
Gilgamesh
4,098
820
20
4
0
106,308
0
W
Skadi
3,641
728
48
10
0
99,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role