Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
KDAM
Baron Samedi
Level 202
God Stats
1W - 3L
1,423 SR
Queue Stats
124W - 130L
1,532 Elo+
Solo
Bellona
Bellona
alexytgaming97
Bellona
Level 128
God Stats
3W - 0L
1,216 SR
Queue Stats
255W - 252L
1,493 Elo+
Solo
Arachne
Arachne
alirezadehnavi
Arachne
Level 107
God Stats
3W - 8L
1,458 SR
Queue Stats
61W - 62L
1,531 Elo+
Solo
Team Averages
Level 133
1,419 SR
1,511 Elo+

VS

Team Averages
Level 143
1,513 SR
1,434 Elo+
Osiris
Osiris
Buzox
Osiris
Level 126
God Stats
4W - 3L
1,588 SR
Queue Stats
170W - 168L
1,475 Elo+
Solo
Eset
Eset
EckoSan
Eset
Level 226
God Stats
3W - 4L
1,521 SR
Queue Stats
498W - 467L
1,505 Elo+
Solo
Hades
Hades
Lisztos
Hades
Level 151
God Stats
2W - 6L
1,284 SR
Queue Stats
110W - 114L
1,516 Elo+
Solo
Geb
Geb
ProcessingInfo
Geb
Level 98
God Stats
12W - 8L
1,670 SR
Queue Stats
498W - 440L
1,530 Elo+
Solo
Nut
Nut
SilentHunter92
Nut
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,141 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
5 / 1 / 1
6,664
666
4,217
4,411
1,540
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
 
Khepri
9
0 / 1 / 8
5,793
579
3,266
8,311
4,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
KDAM
Baron Samedi
11
3 / 1 / 2
6,093
609
6,371
7,711
2,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 1 / 2
7,024
702
6,513
7,178
4,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 2 / 4
6,390
639
4,354
8,321
2,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Buzox
Osiris
10
1 / 2 / 3
5,313
531
4,524
9,331
4,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
EckoSan
Eset
11
2 / 3 / 1
5,688
569
6,098
6,004
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
Lisztos
Hades
11
1 / 2 / 0
6,224
622
2,951
9,280
4,222
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 2 / 2
5,476
548
4,282
8,201
4,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
1 / 4 / 0
4,304
430
1,845
3,882
860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
13
Kills
6
6
Deaths
13
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
5
1
1
5.5
W
Khepri
 
Khepri
0
1
8
4
L
Osiris
Buzox
Osiris
1
2
3
1.25
L
Eset
EckoSan
Eset
2
3
1
0.83
W
Baron Samedi
KDAM
Baron Samedi
3
1
2
4
L
Hades
Lisztos
Hades
1
2
0
0.5
L
1
2
2
1
L
1
4
0
0.25
W
1
1
2
2
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,721
Damage
19,700
35,932
Taken
36,698
15,873
Mitigated
16,354
14,196
Healing
13,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
4,217
2,670
0
2,310
4,411
1,540
611
621
3,790
0
39,070
W
Khepri
 
Khepri
3,266
519
0
2,623
8,311
4,367
58
2,570
5,741
14,228
0
L
Osiris
Buzox
Osiris
4,524
2,406
0
1,725
9,331
4,959
0
1,273
7,889
0
43,054
L
Eset
EckoSan
Eset
6,098
579
96
1,457
6,004
1,575
0
2,946
2,552
37,255
898
W
Baron Samedi
KDAM
Baron Samedi
6,371
331
535
2,616
7,711
2,950
0
4,631
3,080
39,204
0
L
Hades
Lisztos
Hades
2,951
363
0
5,753
9,280
4,222
0
217
9,063
46,231
0
L
4,282
777
1,352
2,725
8,201
4,738
0
3,119
4,926
19,445
1,746
L
1,845
1,542
0
502
3,882
860
0
1,203
2,631
0
7,510
W
6,513
3,010
0
2,845
7,178
4,130
0
2,951
4,227
0
52,634
W
4,354
3,461
0
3,267
8,321
2,886
63
2,039
6,198
0
33,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,964
Gold Earned
27,005
308
Minions Killed
305
0
Camps Cleared
0
1,112,063
Distance Traveled
971,979
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,664
666
65
7
0
198,133
2
W
Khepri
5,793
579
12
1
0
246,547
2
L
Osiris
5,313
531
82
8
0
251,010
0
L
Eset
5,688
569
78
8
0
208,905
0
W
Baron Samedi
6,093
609
77
8
0
230,458
2
L
Hades
6,224
622
105
11
0
186,136
0
L
Geb
5,476
548
27
3
0
202,463
2
L
Nut
4,304
430
13
1
0
123,465
0
W
Bellona
7,024
702
102
10
0
200,111
0
W
Arachne
6,390
639
52
5
0
236,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role