Player Matchup

Terra
Terra
FlaC0n
Terra
Level 83
God Stats
4W - 5L
1,391 SR
Queue Stats
233W - 232L
1,440 Elo+
Solo
Hachiman
Hachiman
SirVojtas
Hachiman
Level 129
God Stats
13W - 12L
1,632 SR
Queue Stats
335W - 303L
1,499 Elo+
Solo
Baron Samedi
Baron Samedi
chiqui2016
Baron Samedi
Level 129
God Stats
51W - 38L
1,550 SR
Queue Stats
142W - 146L
1,474 Elo+
Solo
Team Averages
Level 114
1,525 SR
1,471 Elo+

VS

Team Averages
Level 119
1,520 SR
1,489 Elo+
Cthulhu
Cthulhu
CARLOSCLON63
Cthulhu
Level 108
God Stats
1W - 2L
1,464 SR
Queue Stats
30W - 26L
1,515 Elo+
Solo
Ishtar
Ishtar
Mizezk69
Ishtar
Level 38
God Stats
0W - 1L
1,539 SR
Queue Stats
4W - 13L
1,435 Elo+
Solo
Tiamat
Tiamat
carletes1234
Tiamat
Level 212
God Stats
6W - 6L
1,558 SR
Queue Stats
626W - 656L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
FlaC0n
Terra
15
1 / 4 / 11
9,504
864
9,092
11,792
9,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
SirVojtas
Hachiman
17
12 / 1 / 3
11,376
1,034
12,548
9,585
3,405
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
chiqui2016
Baron Samedi
15
2 / 2 / 11
9,446
859
6,221
8,783
3,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CARLOSCLON63
Cthulhu
15
1 / 5 / 5
8,579
780
9,172
10,506
7,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ishtar
Mizezk69
Ishtar
15
2 / 6 / 4
9,160
833
7,158
10,443
3,507
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Tiamat
14
3 / 4 / 2
8,902
809
7,030
10,391
5,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
15
Kills
6
7
Deaths
15
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CARLOSCLON63
Cthulhu
1
5
5
0.7
W
Terra
FlaC0n
Terra
1
4
11
1.63
L
Ishtar
Mizezk69
Ishtar
2
6
4
0.67
W
Hachiman
SirVojtas
Hachiman
12
1
3
13.5
L
Tiamat
3
4
2
1
W
Baron Samedi
chiqui2016
Baron Samedi
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,861
Damage
23,360
30,160
Taken
31,340
16,614
Mitigated
17,098
11,824
Healing
5,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CARLOSCLON63
Cthulhu
9,172
345
144
1,626
10,506
7,741
0
4,130
6,144
28,064
398
W
Terra
FlaC0n
Terra
9,092
636
136
3,215
11,792
9,626
0
5,061
6,130
29,859
0
L
Ishtar
Mizezk69
Ishtar
7,158
4,235
0
544
10,443
3,507
0
5,779
4,326
0
19,781
W
Hachiman
SirVojtas
Hachiman
12,548
8,160
0
4,614
9,585
3,405
2,529
4,257
5,292
0
42,013
L
Tiamat
7,030
526
0
3,136
10,391
5,850
0
4,647
5,437
27,920
0
W
Baron Samedi
chiqui2016
Baron Samedi
6,221
653
622
3,237
8,783
3,583
934
5,744
2,710
21,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,326
Gold Earned
26,641
152
Minions Killed
123
0
Camps Cleared
0
568,549
Distance Traveled
511,495
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,579
780
40
4
0
186,788
0
W
Terra
9,504
864
30
3
0
218,395
0
L
Ishtar
9,160
833
34
3
0
147,639
0
W
Hachiman
11,376
1,034
67
6
0
179,257
0
L
Tiamat
8,902
809
49
4
0
177,068
0
W
Baron Samedi
9,446
859
55
5
0
170,897
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role