Player Matchup

Ares
Ares
Hrududu7096
Ares
Level 101
God Stats
6W - 3L
1,605 SR
Queue Stats
229W - 189L
1,503 Elo+
Party 3
Fenrir
Fenrir
Nasdrin
Fenrir
Level 87
God Stats
6W - 6L
1,526 SR
Queue Stats
323W - 314L
1,409 Elo+
Party 1
Chronos
Chronos
Paul Sniped You
Chronos
Level 157
God Stats
3W - 3L
1,583 SR
Queue Stats
208W - 192L
1,501 Elo+
Party 3
Nu Wa
Nu Wa
SpookyKat7914
Nu Wa
Level 115
God Stats
20W - 14L
1,560 SR
Queue Stats
262W - 249L
1,368 Elo+
Solo
Mulan
Mulan
booteemonster
Mulan
Level 88
God Stats
22W - 35L
1,421 SR
Queue Stats
347W - 360L
1,402 Elo+
Party 1
Team Averages
Level 110
1,539 SR
1,437 Elo+

VS

Team Averages
Level 103
1,426 SR
1,415 Elo+
Hel
Hel
PvPeedMyself218
Hel
Level 129
God Stats
1W - 1L
1,219 SR
Queue Stats
49W - 55L
1,359 Elo+
Party 2
Hou Yi
Hou Yi
TheAlmiighty_N
Hou Yi
Level 109
God Stats
5W - 4L
1,588 SR
Queue Stats
89W - 80L
1,507 Elo+
Solo
Bacchus
Bacchus
YaBoiLettuce
Bacchus
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
24W - 26L
1,307 Elo+
Party 2
Ravana
Ravana
xHirigollenx
Ravana
Level 149
God Stats
12W - 24L
1,345 SR
Queue Stats
116W - 103L
1,430 Elo+
Solo
He Bo
He Bo
zachmaniac108
He Bo
Level 99
God Stats
9W - 6L
1,477 SR
Queue Stats
168W - 165L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 1
4,796
600
2,218
7,592
3,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Nasdrin
Fenrir
5
0 / 4 / 0
3,652
457
1,497
5,443
1,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 2 / 1
4,808
601
3,168
4,967
1,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 2
4,473
559
5,093
5,380
1,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

7
0 / 5 / 0
3,916
490
1,152
7,306
3,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 1
5,436
680
4,646
5,939
1,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
4 / 1 / 1
4,902
613
4,044
4,063
1,119
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
YaBoiLettuce
Bacchus
8
0 / 1 / 4
4,434
554
2,799
5,079
3,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
11
5 / 0 / 2
6,248
781
5,151
3,712
2,099
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

9
3 / 2 / 3
4,856
607
2,860
5,737
1,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
16
17
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Fenrir
Nasdrin
Fenrir
0
4
0
0
L
2
2
1
1.25
W
4
0
1
4.5
L
0
3
2
0.33
W
4
1
1
4.5
W
Bacchus
YaBoiLettuce
Bacchus
0
1
4
2
L
0
5
0
0
W
Ravana
5
0
2
6
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,128
Damage
19,500
30,688
Taken
24,530
11,792
Mitigated
9,854
7,699
Healing
12,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,218
136
0
1,649
7,592
3,920
0
2,400
5,192
8,641
257
L
Fenrir
Nasdrin
Fenrir
1,497
612
0
1,041
5,443
1,714
6
1,715
3,642
0
16,924
L
3,168
998
0
1,749
4,967
1,633
0
1,713
3,254
32,800
2,793
W
4,646
220
283
3,822
5,939
1,484
0
2,896
2,703
36,414
822
L
5,093
884
0
1,947
5,380
1,397
0
3,813
1,189
21,167
320
W
4,044
1,451
0
1,735
4,063
1,119
0
2,334
1,655
0
27,127
W
Bacchus
YaBoiLettuce
Bacchus
2,799
359
0
1,356
5,079
3,899
0
2,840
2,172
11,689
0
L
1,152
206
0
1,313
7,306
3,128
0
0
7,306
0
14,532
W
Ravana
5,151
1,469
0
2,556
3,712
2,099
0
155
3,486
0
36,798
W
2,860
170
0
2,988
5,737
1,253
0
1,058
4,515
19,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,645
Gold Earned
25,876
161
Minions Killed
225
0
Camps Cleared
0
675,598
Distance Traveled
823,250
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,796
600
12
2
0
164,567
0
L
Fenrir
3,652
457
31
4
0
109,114
0
L
Chronos
4,808
601
55
7
0
141,763
0
W
Hel
5,436
680
66
8
0
160,184
0
L
Nu Wa
4,473
559
37
5
0
144,173
3
W
Hou Yi
4,902
613
32
4
0
157,176
0
W
Bacchus
4,434
554
18
2
0
174,585
0
L
Mulan
3,916
490
26
3
0
115,981
0
W
Ravana
6,248
781
71
9
0
145,791
0
W
He Bo
4,856
607
38
5
0
185,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role