Player Matchup

Vulcan
Vulcan
Silver V
 
Vulcan
Silver V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver II
BoundlessTitan
Arachne
Silver II
Level 87
God Stats
1W - 1L
1,678 SR
Queue Stats
75W - 89L
1,160 MMR
Solo
Cthulhu
Cthulhu
Gold V
MummRaaaaa
Cthulhu
Gold V
Level 97
God Stats
3W - 2L
1,622 SR
Queue Stats
61W - 71L
1,452 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
MurkinUP
Sun Wukong
Gold II
Level 188
God Stats
294W - 230L
1,629 SR
Queue Stats
439W - 439L
1,498 MMR
Party 1
Chiron
Chiron
Gold II
redraiderdude35
Chiron
Gold II
Level 186
God Stats
0W - 2L
1,500 SR
Queue Stats
317W - 324L
1,495 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,586 SR
1,421 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,538 SR
1,259 MMR
Agni
Agni
Gold I
 
Agni
Gold I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
AvonCloud
Kuzenbo
Gold IV
Level 146
God Stats
12W - 12L
1,540 SR
Queue Stats
87W - 88L
1,420 MMR
Solo
Skadi
Skadi
Silver III
GhostLove290
Skadi
Silver III
Level 124
God Stats
70W - 66L
1,529 SR
Queue Stats
269W - 295L
965 MMR
Solo
Izanami
Izanami
Silver III
XxDemon_T1mexX
Izanami
Silver III
Level 109
God Stats
6W - 10L
1,422 SR
Queue Stats
53W - 68L
938 MMR
Solo
Nemesis
Nemesis
Gold III
xlPepaxDDlx
Nemesis
Gold III
Level 156
God Stats
4W - 3L
1,697 SR
Queue Stats
219W - 223L
1,473 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
0 / 5 / 0
6,149
512
1,174
7,062
1,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 4 / 0
5,525
460
1,647
12,641
3,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
MummRaaaaa
Cthulhu
10
0 / 2 / 0
5,215
435
5,286
10,062
7,929
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
MurkinUP
Sun Wukong
12
3 / 4 / 0
7,115
593
6,127
10,739
6,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
0 / 2 / 0
6,274
523
4,837
8,635
2,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
AthenaChang'eNoxMaman BrigitteMedusa

VS

Bans
Nu WaTyrSusanoThanatosYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
9 / 0 / 3
8,824
735
8,932
4,430
1,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
AvonCloud
Kuzenbo
11
0 / 0 / 2
6,348
529
4,550
8,163
7,376
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
3 / 3 / 0
7,377
615
5,569
6,771
1,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

12
1 / 0 / 1
6,575
548
4,825
6,233
2,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
xlPepaxDDlx
Nemesis
13
4 / 1 / 4
7,323
610
8,420
10,454
4,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
4
Kills
17
17
Deaths
4
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
5
0
0
W
Agni
 
Agni
9
0
3
10.5
W
Kuzenbo
AvonCloud
Kuzenbo
0
0
2
1
L
1
4
0
0.25
W
3
3
0
1
L
Cthulhu
MummRaaaaa
Cthulhu
0
2
0
0
L
Sun Wukong
MurkinUP
Sun Wukong
3
4
0
0.75
W
1
0
1
1.5
L
0
2
0
0
W
Nemesis
xlPepaxDDlx
Nemesis
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,071
Damage
32,296
49,139
Taken
36,051
22,518
Mitigated
17,083
11,103
Healing
11,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
1,174
0
0
1,045
7,062
1,883
0
4,780
2,282
33,609
953
W
Agni
 
Agni
8,932
1,312
0
1,900
4,430
1,373
548
806
3,624
59,744
723
W
Kuzenbo
AvonCloud
Kuzenbo
4,550
2,150
0
3,430
8,163
7,376
236
2,280
5,883
27,239
0
L
1,647
771
0
4,611
12,641
3,545
0
3,306
9,335
0
35,681
W
5,569
2,373
0
1,877
6,771
1,878
0
336
6,435
22
50,425
L
Cthulhu
MummRaaaaa
Cthulhu
5,286
597
58
1,064
10,062
7,929
0
2,411
7,651
29,375
0
L
Sun Wukong
MurkinUP
Sun Wukong
6,127
1,201
0
1,708
10,739
6,480
0
175
10,564
124
45,519
W
4,825
2,456
0
1,410
6,233
2,362
314
2,353
3,880
0
50,961
L
4,837
1,278
476
2,141
8,635
2,681
627
2,746
5,833
0
52,393
W
Nemesis
xlPepaxDDlx
Nemesis
8,420
3,719
0
2,545
10,454
4,094
263
775
9,679
0
60,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,278
Gold Earned
36,447
376
Minions Killed
447
0
Camps Cleared
0
1,245,772
Distance Traveled
1,325,967
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,149
512
74
6
0
225,962
3
W
Agni
8,824
735
129
11
0
263,856
2
W
Kuzenbo
6,348
529
31
3
0
270,509
1
L
Arachne
5,525
460
55
5
0
273,526
0
W
Skadi
7,377
615
98
8
0
230,707
4
L
Cthulhu
5,215
435
50
4
0
243,197
2
L
Sun Wukong
7,115
593
94
8
0
262,956
0
W
Izanami
6,575
548
97
8
0
249,113
5
L
Chiron
6,274
523
103
9
0
240,131
3
W
Nemesis
7,323
610
92
8
0
311,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role