Player Matchup

Kukulkan
Kukulkan
Fadussy
Kukulkan
Level 159
God Stats
3W - 5L
1,675 SR
Queue Stats
63W - 52L
1,590 Elo+
Party 1
Mulan
Mulan
Pikamanox
Mulan
Level 156
God Stats
8W - 6L
1,672 SR
Queue Stats
116W - 105L
1,478 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pupuson
Tsukuyomi
Level 260
God Stats
5W - 2L
1,674 SR
Queue Stats
129W - 103L
1,626 Elo+
Solo
Chiron
Chiron
TyrMainsSuck
Chiron
Level 109
God Stats
20W - 17L
1,619 SR
Queue Stats
873W - 776L
1,507 Elo+
Solo
Yemoja
Yemoja
Xannaxez
Yemoja
Level 159
God Stats
2W - 2L
1,452 SR
Queue Stats
53W - 40L
1,591 Elo+
Party 1
Team Averages
Level 169
1,619 SR
1,559 Elo+

VS

Team Averages
Level 153
1,569 SR
1,551 Elo+
Vulcan
Vulcan
Dominix
Vulcan
Level 159
God Stats
0W - 2L
1,300 SR
Queue Stats
184W - 186L
1,434 Elo+
Solo
Horus
Horus
Thrøngler
Horus
Level 129
God Stats
22W - 12L
1,684 SR
Queue Stats
502W - 479L
1,555 Elo+
Solo
Thor
Thor
VesperalLamb
Thor
Level 101
God Stats
17W - 24L
1,493 SR
Queue Stats
501W - 442L
1,616 Elo+
Solo
Sylvanus
Sylvanus
cocobean33
Sylvanus
Level 216
God Stats
94W - 80L
1,627 SR
Queue Stats
471W - 446L
1,520 Elo+
Solo
Skadi
Skadi
stangbrandon02
Skadi
Level 159
God Stats
0W - 1L
1,740 SR
Queue Stats
148W - 122L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fadussy
Kukulkan
17
5 / 1 / 2
10,641
626
7,479
5,835
2,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Pikamanox
Mulan
16
1 / 5 / 6
10,200
600
13,757
19,909
11,834
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Pupuson
Tsukuyomi
17
9 / 4 / 2
10,190
599
17,187
14,791
4,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
17
4 / 0 / 4
9,637
567
12,939
13,343
4,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Xannaxez
Yemoja
15
0 / 2 / 9
8,798
518
4,525
13,658
8,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dominix
Vulcan
12
0 / 3 / 2
7,037
414
4,945
10,400
4,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
14
3 / 5 / 5
8,634
508
15,772
22,685
19,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 5 / 3
8,846
520
8,368
15,320
7,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Sylvanus
cocobean33
Sylvanus
13
0 / 1 / 2
8,553
503
6,310
12,691
14,188
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
3 / 5 / 0
8,140
479
11,337
12,095
4,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
19
Kills
12
12
Deaths
19
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Dominix
Vulcan
0
3
2
0.33
W
Kukulkan
Fadussy
Kukulkan
5
1
2
6
W
Mulan
Pikamanox
Mulan
1
5
6
0.8
W
Tsukuyomi
Pupuson
Tsukuyomi
9
4
2
2.5
L
Horus
3
5
5
1.1
W
Chiron
4
0
4
6
L
6
5
3
1.5
W
Yemoja
Xannaxez
Yemoja
0
2
9
2.25
L
Sylvanus
cocobean33
Sylvanus
0
1
2
1
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,887
Damage
46,732
67,536
Taken
73,191
32,628
Mitigated
49,061
28,861
Healing
18,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Dominix
Vulcan
4,945
0
0
750
10,400
4,062
0
2,759
7,491
42,219
344
W
Kukulkan
Fadussy
Kukulkan
7,479
433
0
749
5,835
2,285
200
1,732
3,987
88,931
2,620
W
Mulan
Pikamanox
Mulan
13,757
1,705
0
9,509
19,909
11,834
469
895
18,026
0
77,742
W
Tsukuyomi
Pupuson
Tsukuyomi
17,187
3,905
0
4,801
14,791
4,663
0
2,648
11,974
0
73,663
L
Horus
15,772
6,500
570
9,617
22,685
19,247
0
2,062
20,467
0
56,225
W
Chiron
12,939
4,973
646
2,612
13,343
4,864
0
2,987
10,356
0
77,745
L
8,368
1,018
0
875
15,320
7,060
0
1,320
13,866
0
74,385
W
Yemoja
Xannaxez
Yemoja
4,525
1,160
5,870
4,674
13,658
8,982
14
3,238
10,420
27,184
2,443
L
Sylvanus
cocobean33
Sylvanus
6,310
1,627
1,711
3,762
12,691
14,188
19
2,736
9,829
36,946
0
L
11,337
4,320
0
1,140
12,095
4,504
0
2,058
9,957
0
70,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,466
Gold Earned
41,210
594
Minions Killed
427
0
Camps Cleared
0
1,754,526
Distance Traveled
1,692,676
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,037
414
87
5
0
331,244
0
W
Kukulkan
10,641
626
179
11
0
371,510
0
W
Mulan
10,200
600
135
8
0
316,090
2
W
Tsukuyomi
10,190
599
106
6
0
388,353
6
L
Horus
8,634
508
68
4
0
346,098
2
W
Chiron
9,637
567
132
8
0
345,517
3
L
Thor
8,846
520
112
7
0
354,126
0
W
Yemoja
8,798
518
42
2
0
333,056
9
L
Sylvanus
8,553
503
45
3
0
348,059
0
L
Skadi
8,140
479
115
7
0
313,149
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role