Player Matchup

Skadi
Skadi
 
Skadi
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Acareless
Sol
Level 157
God Stats
27W - 1L
2,129 SR
Queue Stats
1,659W - 194L
2,013 Elo+
Party 1
Artemis
Artemis
听风执酒
Artemis
Level 142
God Stats
20W - 2L
1,882 SR
Queue Stats
579W - 136L
1,915 Elo+
Party 1
Guan Yu
Guan Yu
老鼠怕猫
Guan Yu
Level 74
God Stats
2W - 0L
1,827 SR
Queue Stats
295W - 54L
1,873 Elo+
Party 1
Vulcan
Vulcan
萌新菜鸟
Vulcan
Level 48
God Stats
2W - 0L
1,418 SR
Queue Stats
21W - 6L
1,688 Elo+
Party 1
Team Averages
Level 117
1,751 SR
1,798 Elo+

VS

Team Averages
Level 138
1,543 SR
1,537 Elo+
Kumbhakarna
Kumbhakarna
Firetrucked
Kumbhakarna
Level 157
God Stats
1W - 2L
1,550 SR
Queue Stats
62W - 57L
1,533 Elo+
Party 2
Ra
Ra
UltDump
Ra
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,555 Elo+
Solo
He Bo
He Bo
WMHamlet13
He Bo
Level 178
God Stats
1W - 3L
1,386 SR
Queue Stats
143W - 143L
1,492 Elo+
Solo
Hou Yi
Hou Yi
Zarkiiii
Hou Yi
Level 120
God Stats
1W - 1L
1,747 SR
Queue Stats
90W - 84L
1,555 Elo+
Party 2
Ao Kuang
Ao Kuang
kalaka13
Ao Kuang
Level 107
God Stats
0W - 4L
1,530 SR
Queue Stats
93W - 85L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
9 / 3 / 15
10,832
985
13,877
12,070
4,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
6 / 1 / 25
10,387
944
11,477
11,956
7,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
听风执酒
Artemis
16
5 / 3 / 21
9,896
900
20,468
13,186
5,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Guan Yu
老鼠怕猫
Guan Yu
16
5 / 2 / 20
10,460
951
7,387
14,374
11,445
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Vulcan
17
8 / 4 / 16
11,091
1,008
13,037
10,508
5,338
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Firetrucked
Kumbhakarna
15
1 / 7 / 7
8,250
750
9,217
18,449
17,180
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

14
1 / 5 / 4
7,707
701
9,192
12,571
3,371
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
15
2 / 6 / 2
7,991
726
8,150
11,801
3,017
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Zarkiiii
Hou Yi
15
3 / 7 / 3
8,890
808
8,635
11,943
3,101
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
kalaka13
Ao Kuang
14
3 / 8 / 1
7,945
722
5,431
13,984
4,622
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
27
33
Kills
10
13
Deaths
33
97
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
9
3
15
5.5
W
6
1
25
18.5
L
Kumbhakarna
Firetrucked
Kumbhakarna
1
7
7
0.64
L
1
5
4
0.6
L
He Bo
2
6
2
0.5
L
Hou Yi
Zarkiiii
Hou Yi
3
7
3
0.64
L
Ao Kuang
kalaka13
Ao Kuang
3
8
1
0.44
W
Artemis
听风执酒
Artemis
5
3
21
5.17
W
Guan Yu
老鼠怕猫
Guan Yu
5
2
20
7.5
W
Vulcan
8
4
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,246
Damage
40,625
62,094
Taken
68,748
34,515
Mitigated
31,291
29,903
Healing
15,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
13,877
3,693
484
2,108
12,070
4,868
1,471
7,118
4,952
0
30,412
W
11,477
2,775
372
4,027
11,956
7,378
3,261
4,587
7,210
22,926
540
L
Kumbhakarna
Firetrucked
Kumbhakarna
9,217
51
95
574
18,449
17,180
0
5,244
12,955
24,703
0
L
9,192
723
4,078
3,592
12,571
3,371
0
5,560
6,645
21,100
583
L
He Bo
8,150
0
65
2,594
11,801
3,017
0
4,261
7,208
12,512
529
L
Hou Yi
Zarkiiii
Hou Yi
8,635
3,080
0
1,062
11,943
3,101
0
4,780
6,958
0
21,790
L
Ao Kuang
kalaka13
Ao Kuang
5,431
1,342
886
2,794
13,984
4,622
0
3,027
10,770
10,993
593
W
Artemis
听风执酒
Artemis
20,468
5,429
227
3,485
13,186
5,486
2,372
6,893
6,159
0
38,067
W
Guan Yu
老鼠怕猫
Guan Yu
7,387
656
8,071
7,382
14,374
11,445
344
7,644
6,730
0
12,158
W
Vulcan
13,037
805
1,344
2,403
10,508
5,338
97
4,402
5,962
31,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,666
Gold Earned
40,783
142
Minions Killed
98
0
Camps Cleared
0
1,162,195
Distance Traveled
851,606
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,832
985
29
3
0
189,636
0
W
Sol
10,387
944
24
2
0
220,940
0
L
Kumbhakarna
8,250
750
13
1
0
162,160
0
L
Ra
7,707
701
24
2
0
193,382
0
L
He Bo
7,991
726
21
2
0
190,581
0
L
Hou Yi
8,890
808
30
3
0
138,852
0
L
Ao Kuang
7,945
722
10
1
0
166,631
0
W
Artemis
9,896
900
33
3
0
220,553
0
W
Guan Yu
10,460
951
6
1
0
295,671
0
W
Vulcan
11,091
1,008
50
5
0
235,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role