Player Matchup

Amaterasu
Amaterasu
Nicolas_Cso
Amaterasu
Level 10
God Stats
7W - 11L
1,388 SR
Queue Stats
12W - 28L
1,207 Elo+
Party 1
Zeus
Zeus
PuchiPro2007
Zeus
Level 60
God Stats
2W - 3L
1,671 SR
Queue Stats
52W - 57L
1,420 Elo+
Party 1
Susano
Susano
SSJJONI12
Susano
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,241 Elo+
Party 1
Team Averages
Level 32
1,520 SR
1,289 Elo+

VS

Team Averages
Level 84
1,868 SR
1,688 Elo+
Tyr
Tyr
Lockruner
Tyr
Level 66
God Stats
5W - 1L
1,711 SR
Queue Stats
19W - 7L
1,586 Elo+
Party 2
Poseidon
Poseidon
Prestothebesto
Poseidon
Level 99
God Stats
8W - 1L
2,088 SR
Queue Stats
145W - 27L
1,754 Elo+
Party 2
Baron Samedi
Baron Samedi
Suprazeus
Baron Samedi
Level 87
God Stats
23W - 3L
1,804 SR
Queue Stats
77W - 13L
1,725 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Nicolas_Cso
Amaterasu
13
2 / 2 / 2
7,744
774
4,204
8,850
4,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
2 / 5 / 2
7,882
788
5,830
6,287
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
SSJJONI12
Susano
12
0 / 7 / 3
6,877
688
1,940
9,475
2,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 8
9,354
935
5,081
5,312
5,692
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
15
5 / 2 / 6
9,206
921
9,674
5,748
1,789
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Baron Samedi
Suprazeus
Baron Samedi
15
4 / 2 / 8
8,854
885
6,171
6,467
3,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
4
Kills
14
14
Deaths
4
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
0
8
9
L
Amaterasu
Nicolas_Cso
Amaterasu
2
2
2
1.5
W
Poseidon
5
2
6
4
L
2
5
2
0.6
L
Susano
SSJJONI12
Susano
0
7
3
0.21
W
Baron Samedi
Suprazeus
Baron Samedi
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,974
Damage
20,926
24,612
Taken
17,527
9,058
Mitigated
10,583
1,873
Healing
5,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,081
527
0
627
5,312
5,692
85
1,362
3,608
0
21,114
L
Amaterasu
Nicolas_Cso
Amaterasu
4,204
454
0
646
8,850
4,269
0
4,398
4,060
0
12,291
W
Poseidon
9,674
3,484
0
1,684
5,748
1,789
1,350
1,588
3,881
29,556
915
L
5,830
193
0
0
6,287
1,949
0
3,850
2,337
22,088
0
L
Susano
SSJJONI12
Susano
1,940
129
0
1,227
9,475
2,840
0
6,648
2,525
0
10,566
W
Baron Samedi
Suprazeus
Baron Samedi
6,171
808
837
2,010
6,467
3,102
672
2,246
3,832
22,355
1,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,503
Gold Earned
27,414
85
Minions Killed
117
0
Camps Cleared
0
505,136
Distance Traveled
600,420
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,354
935
41
4
0
213,052
0
L
Amaterasu
7,744
774
16
2
0
195,505
0
W
Poseidon
9,206
921
42
4
0
209,162
0
L
Zeus
7,882
788
49
5
0
150,193
0
L
Susano
6,877
688
20
2
0
159,438
0
W
Baron Samedi
8,854
885
34
3
0
178,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role