Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
BoeGnar
Hou Yi
Level 124
God Stats
19W - 17L
1,578 SR
Queue Stats
89W - 91L
1,464 Elo+
Solo
Lancelot
Lancelot
HuntieBabie
Lancelot
Level 99
God Stats
0W - 1L
1,726 SR
Queue Stats
18W - 14L
1,252 Elo+
Solo
Anubis
Anubis
Queburs2
Anubis
Level 146
God Stats
2W - 2L
1,610 SR
Queue Stats
325W - 307L
1,483 Elo+
Solo
Sol
Sol
Returbi1055
Sol
Level 124
God Stats
16W - 11L
1,588 SR
Queue Stats
404W - 379L
1,504 Elo+
Solo
Team Averages
Level 134
1,600 SR
1,441 Elo+

VS

Team Averages
Level 83
1,581 SR
1,429 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
ItzFluffy No TP
Cliodhna
Level 129
God Stats
4W - 1L
1,648 SR
Queue Stats
182W - 156L
1,455 Elo+
Solo
Cthulhu
Cthulhu
Motetisabeast
Cthulhu
Level 60
God Stats
5W - 5L
1,822 SR
Queue Stats
87W - 79L
1,440 Elo+
Party 1
Medusa
Medusa
ProblemPlay
Medusa
Level 123
God Stats
12W - 9L
1,583 SR
Queue Stats
343W - 329L
1,423 Elo+
Solo
Anubis
Anubis
SirVickspoker
Anubis
Level 40
God Stats
2W - 2L
1,354 SR
Queue Stats
23W - 34L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
6
0 / 2 / 0
3,719
620
1,246
6,187
2,523
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
BoeGnar
Hou Yi
5
0 / 0 / 0
3,168
528
952
1,866
382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Lancelot
HuntieBabie
Lancelot
5
0 / 3 / 0
3,462
577
1,085
4,641
1,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Queburs2
Anubis
8
1 / 1 / 0
4,355
726
2,382
4,649
1,363
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
3 / 0 / 0
5,206
868
3,996
4,093
1,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
7
0 / 0 / 2
3,853
642
3,054
2,802
562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cliodhna
6
1 / 3 / 0
3,965
661
2,739
5,790
1,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
7
1 / 0 / 3
4,584
764
2,744
3,833
1,724
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
8
3 / 0 / 1
4,505
751
3,674
2,485
671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
1 / 1 / 0
3,900
650
1,939
3,615
1,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
4
Kills
6
6
Deaths
4
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
0
0
W
Morgan Le Fay
 
Morgan Le Fay
0
0
2
1
L
Hou Yi
BoeGnar
Hou Yi
0
0
0
0
L
Lancelot
HuntieBabie
Lancelot
0
3
0
0
W
Cliodhna
1
3
0
0.33
W
Cthulhu
1
0
3
2.5
W
Medusa
3
0
1
3.5
L
Anubis
Queburs2
Anubis
1
1
0
1
L
3
0
0
3
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,661
Damage
14,150
21,436
Taken
18,525
6,443
Mitigated
5,534
8,287
Healing
6,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
1,246
0
0
1,995
6,187
2,523
0
1,586
4,601
10,109
835
W
Morgan Le Fay
 
Morgan Le Fay
3,054
140
0
1,369
2,802
562
0
1,642
1,160
16,730
0
L
Hou Yi
BoeGnar
Hou Yi
952
631
0
1,172
1,866
382
0
571
1,295
0
13,171
L
Lancelot
HuntieBabie
Lancelot
1,085
393
0
1,196
4,641
1,175
0
2,172
2,469
0
12,051
W
Cliodhna
2,739
358
0
1,099
5,790
1,507
0
2,601
3,189
0
20,481
W
Cthulhu
2,744
103
0
1,126
3,833
1,724
0
621
3,212
12,692
0
W
Medusa
3,674
1,045
0
715
2,485
671
34
464
2,021
0
29,862
L
Anubis
Queburs2
Anubis
2,382
39
0
1,033
4,649
1,363
0
3,024
1,625
26,410
140
L
3,996
1,754
0
2,891
4,093
1,000
0
384
3,709
23,885
7,332
W
1,939
225
0
2,254
3,615
1,070
0
1,449
2,166
24,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,910
Gold Earned
20,807
170
Minions Killed
191
0
Camps Cleared
0
598,667
Distance Traveled
695,824
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
3,719
620
5
1
0
146,375
2
W
Morgan Le Fay
3,853
642
32
5
0
149,780
0
L
Hou Yi
3,168
528
30
5
0
80,599
0
L
Lancelot
3,462
577
26
4
0
135,764
0
W
Cliodhna
3,965
661
39
7
0
144,523
0
W
Cthulhu
4,584
764
19
3
0
129,252
0
W
Medusa
4,505
751
53
9
0
118,626
0
L
Anubis
4,355
726
51
9
0
119,408
0
L
Sol
5,206
868
58
10
0
116,521
4
W
Anubis
3,900
650
48
8
0
153,643
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role