Player Matchup

He Bo
He Bo
OG NYC SOUR D
He Bo
Level 176
God Stats
3W - 8L
1,410 SR
Queue Stats
250W - 244L
1,519 Elo+
Party 1
Arachne
Arachne
TH3 GHOST72
Arachne
Level 233
God Stats
2W - 2L
1,469 SR
Queue Stats
133W - 163L
1,479 Elo+
Party 1
Ah Puch
Ah Puch
Zayo19
Ah Puch
Level 157
God Stats
2W - 0L
1,442 SR
Queue Stats
46W - 55L
1,479 Elo+
Party 1
Zeus
Zeus
m1llertime10
Zeus
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 39L
1,474 Elo+
Party 1
Artio
Artio
xWess012xRR
Artio
Level 143
God Stats
3W - 2L
1,203 SR
Queue Stats
409W - 384L
1,433 Elo+
Party 1
Team Averages
Level 165
1,405 SR
1,477 Elo+

VS

Team Averages
Level 112
1,352 SR
1,464 Elo+
Merlin
Merlin
Dc-ACM1PT
Merlin
Level 101
God Stats
2W - 9L
1,418 SR
Queue Stats
171W - 155L
1,520 Elo+
Solo
Cupid
Cupid
Sr_Cocodrilo_
Cupid
Level 133
God Stats
4W - 4L
1,337 SR
Queue Stats
304W - 309L
1,432 Elo+
Party 2
Persephone
Persephone
j01ntsy
Persephone
Level 110
God Stats
2W - 7L
1,221 SR
Queue Stats
428W - 461L
1,418 Elo+
Party 2
Nut
Nut
senyour James
Nut
Level 181
God Stats
1W - 4L
1,274 SR
Queue Stats
631W - 659L
1,439 Elo+
Solo
Bacchus
Bacchus
toferxd12
Bacchus
Level 33
God Stats
21W - 16L
1,511 SR
Queue Stats
391W - 432L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 9
7,509
939
2,934
4,912
2,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
TH3 GHOST72
Arachne
15
5 / 1 / 7
8,794
1,099
5,870
8,952
6,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ah Puch
Zayo19
Ah Puch
15
3 / 0 / 8
7,949
994
9,025
4,791
1,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 0 / 6
7,498
937
5,491
3,435
1,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 3 / 9
8,050
1,006
3,314
12,158
11,703
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dc-ACM1PT
Merlin
14
1 / 1 / 2
7,289
911
8,200
5,322
1,945
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

12
3 / 4 / 0
6,919
865
3,700
7,038
3,034
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Persephone
j01ntsy
Persephone
13
1 / 4 / 3
7,243
905
5,609
7,717
2,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 4 / 2
5,958
745
3,243
6,640
2,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
toferxd12
Bacchus
6
0 / 1 / 0
5,255
657
616
1,429
1,103
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
14
Kills
5
5
Deaths
14
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
Dc-ACM1PT
Merlin
1
1
2
2
W
1
1
9
5.5
L
3
4
0
0.75
W
Arachne
TH3 GHOST72
Arachne
5
1
7
8.5
W
Ah Puch
Zayo19
Ah Puch
3
0
8
7
L
Persephone
j01ntsy
Persephone
1
4
3
0.63
W
3
0
6
6
L
0
4
2
0.25
L
Bacchus
toferxd12
Bacchus
0
1
0
0
W
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,634
Damage
21,368
34,248
Taken
28,146
23,333
Mitigated
10,916
17,618
Healing
8,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Dc-ACM1PT
Merlin
8,200
324
577
2,000
5,322
1,945
0
3,988
1,222
21,871
670
W
2,934
44
360
1,576
4,912
2,102
659
2,634
2,278
8,654
85
L
3,700
1,552
1,230
1,608
7,038
3,034
0
4,369
2,512
0
11,270
W
Arachne
TH3 GHOST72
Arachne
5,870
3,439
1,277
4,275
8,952
6,529
1,313
2,905
6,014
0
14,283
W
Ah Puch
Zayo19
Ah Puch
9,025
91
0
2,711
4,791
1,925
348
2,624
2,167
26,010
0
L
Persephone
j01ntsy
Persephone
5,609
333
361
1,608
7,717
2,697
0
4,969
2,510
18,859
0
W
5,491
225
1,539
869
3,435
1,074
475
1,656
1,779
11,390
0
L
3,243
1,315
343
894
6,640
2,137
0
5,716
887
0
8,296
L
Bacchus
toferxd12
Bacchus
616
30
40
196
1,429
1,103
0
1,399
30
517
0
W
3,314
161
1,277
3,734
12,158
11,703
0
4,095
7,997
7,910
1,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,800
Gold Earned
32,664
103
Minions Killed
128
0
Camps Cleared
0
896,176
Distance Traveled
655,359
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,289
911
54
7
0
156,376
0
W
He Bo
7,509
939
16
2
0
157,854
0
L
Cupid
6,919
865
31
4
0
152,230
0
W
Arachne
8,794
1,099
24
3
0
204,432
0
W
Ah Puch
7,949
994
29
4
0
181,072
0
L
Persephone
7,243
905
25
3
0
170,723
0
W
Zeus
7,498
937
17
2
0
185,280
0
L
Nut
5,958
745
18
2
0
144,125
0
L
Bacchus
5,255
657
0
0
0
31,905
0
W
Artio
8,050
1,006
17
2
0
167,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role