Player Matchup

Ymir
Ymir
FTECH
Ymir
Level 114
God Stats
1W - 2L
1,638 SR
Queue Stats
2W - 5L
1,552 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RANDOMWERD0
Ah Muzen Cab
Level 148
God Stats
0W - 1L
1,787 SR
Queue Stats
2W - 5L
1,552 Elo+
Party 2
Sun Wukong
Sun Wukong
hellimp101
Sun Wukong
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,552 Elo+
Party 2
Team Averages
Level 123
1,642 SR
1,552 Elo+

VS

Team Averages
Level 75
1,568 SR
1,461 Elo+
Ah Puch
Ah Puch
ICTARNISH
Ah Puch
Level 99
God Stats
9W - 8L
1,703 SR
Queue Stats
31W - 33L
1,501 Elo+
Solo
Skadi
Skadi
MoiFresco
Skadi
Level 66
God Stats
8W - 6L
1,446 SR
Queue Stats
195W - 208L
1,431 Elo+
Party 1
Bacchus
Bacchus
blvck-bloom
Bacchus
Level 61
God Stats
52W - 54L
1,554 SR
Queue Stats
212W - 228L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
FTECH
Ymir
17
4 / 6 / 2
11,389
759
7,299
16,229
12,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
RANDOMWERD0
Ah Muzen Cab
17
1 / 3 / 4
10,674
712
10,674
14,338
4,553
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
hellimp101
Sun Wukong
16
0 / 6 / 5
9,591
639
5,028
17,776
16,309
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ICTARNISH
Ah Puch
20
10 / 3 / 4
13,724
915
20,753
10,784
5,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Skadi
MoiFresco
Skadi
19
1 / 2 / 12
12,112
807
15,180
10,602
4,391
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
blvck-bloom
Bacchus
18
4 / 1 / 9
12,090
806
6,281
14,897
21,529
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
5
Kills
15
15
Deaths
6
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ymir
FTECH
Ymir
4
6
2
0.83
W
Ah Puch
ICTARNISH
Ah Puch
10
3
4
4
W
Skadi
MoiFresco
Skadi
1
2
12
3.5
L
Ah Muzen Cab
RANDOMWERD0
Ah Muzen Cab
1
3
4
1
W
Bacchus
blvck-bloom
Bacchus
4
1
9
8.5
L
Sun Wukong
hellimp101
Sun Wukong
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,001
Damage
42,214
48,343
Taken
36,283
33,402
Mitigated
31,014
4,505
Healing
10,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
FTECH
Ymir
7,299
862
0
1,278
16,229
12,540
0
8,195
7,612
17,163
715
W
Ah Puch
ICTARNISH
Ah Puch
20,753
636
0
3,120
10,784
5,094
418
2,344
8,440
71,163
873
W
Skadi
MoiFresco
Skadi
15,180
3,377
0
3,637
10,602
4,391
2,421
2,245
8,345
0
49,831
L
Ah Muzen Cab
RANDOMWERD0
Ah Muzen Cab
10,674
5,119
0
1,849
14,338
4,553
0
8,712
5,254
0
43,221
W
Bacchus
blvck-bloom
Bacchus
6,281
953
0
3,766
14,897
21,529
458
2,573
12,324
32,720
4,499
L
Sun Wukong
hellimp101
Sun Wukong
5,028
632
0
1,378
17,776
16,309
25
7,943
9,377
0
13,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,654
Gold Earned
37,926
127
Minions Killed
242
0
Camps Cleared
0
742,122
Distance Traveled
847,596
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,389
759
23
2
0
214,417
0
W
Ah Puch
13,724
915
118
8
0
281,186
0
W
Skadi
12,112
807
69
5
0
290,191
0
L
Ah Muzen Cab
10,674
712
86
6
0
264,591
0
W
Bacchus
12,090
806
55
4
0
276,219
0
L
Sun Wukong
9,591
639
18
1
0
263,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role