Player Matchup

Hachiman
Hachiman
Diamond V
 
Hachiman
Diamond V
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Platinum I
ELTUTOGALLO
Discordia
Platinum I
Level 159
God Stats
9W - 1L
1,866 SR
Queue Stats
39W - 24L
2,049 MMR
Party 2
Erlang Shen
Erlang Shen
Platinum II
EfraínAM
Erlang Shen
Platinum II
Level 178
God Stats
9W - 3L
1,723 SR
Queue Stats
290W - 297L
1,843 MMR
Solo
Artio
Artio
Platinum V
M7z DawnBreaker
Artio
Platinum V
Level 192
God Stats
17W - 14L
1,599 SR
Queue Stats
211W - 206L
1,786 MMR
Party 2
King Arthur
King Arthur
Platinum IV
SirGood
King Arthur
Platinum IV
Level 106
God Stats
2W - 1L
1,828 SR
Queue Stats
133W - 126L
1,791 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 160
1,703 SR
1,794 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 121
1,545 SR
1,882 MMR
Susano
Susano
Diamond V
BLZFlyX
Susano
Diamond V
Level 129
God Stats
107W - 98L
1,615 SR
Queue Stats
257W - 269L
2,087 MMR
Solo
Hercules
Hercules
Platinum IV
HighLordFragBag
Hercules
Platinum IV
Level 156
God Stats
11W - 11L
1,603 SR
Queue Stats
391W - 394L
1,708 MMR
Solo
Merlin
Merlin
Platinum II
MauroRachet
Merlin
Platinum II
Level 105
God Stats
7W - 6L
1,477 SR
Queue Stats
138W - 126L
1,954 MMR
Party 1
Rama
Rama
Gold I
NotPowPunch
Rama
Gold I
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 15L
1,923 MMR
Party 1
Maui
Maui
Platinum V
mountainjoe13
Maui
Platinum V
Level 144
God Stats
3W - 6L
1,528 SR
Queue Stats
146W - 139L
1,739 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
4 / 0 / 3
7,916
660
6,224
7,771
2,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
ELTUTOGALLO
Discordia
14
1 / 0 / 2
7,814
651
4,721
4,609
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
EfraínAM
Erlang Shen
12
3 / 0 / 6
6,775
565
6,612
10,183
4,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 5
6,840
570
4,244
11,405
7,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
SirGood
King Arthur
13
2 / 1 / 1
7,949
662
7,990
13,372
10,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ThanatosAthenaMedusaLoki

VS

Bans
CharybdisSylvanusAresAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BLZFlyX
Susano
12
0 / 2 / 0
5,852
488
4,392
8,888
3,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
12
1 / 2 / 0
6,534
545
7,204
10,655
12,025
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
12
0 / 1 / 0
6,765
564
5,724
4,875
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

12
0 / 3 / 0
6,544
545
6,197
8,442
2,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 3 / 0
5,353
446
3,112
9,978
6,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
11
Kills
1
1
Deaths
11
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
0
3
5.5
L
Susano
BLZFlyX
Susano
0
2
0
0
W
Discordia
ELTUTOGALLO
Discordia
1
0
2
2
W
Erlang Shen
EfraínAM
Erlang Shen
3
0
6
6
L
Hercules
1
2
0
0.5
W
1
0
5
3.5
L
Merlin
0
1
0
0
L
0
3
0
0
W
King Arthur
SirGood
King Arthur
2
1
1
2.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,791
Damage
26,629
47,340
Taken
42,838
26,383
Mitigated
25,648
22,004
Healing
12,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
6,224
3,662
0
3,966
7,771
2,403
999
548
7,223
0
67,688
L
Susano
BLZFlyX
Susano
4,392
678
0
4,504
8,888
3,025
0
842
7,946
0
43,262
W
Discordia
ELTUTOGALLO
Discordia
4,721
47
0
1,394
4,609
1,475
53
920
3,632
72,347
0
W
Erlang Shen
EfraínAM
Erlang Shen
6,612
3,910
0
4,117
10,183
4,748
0
2,296
7,786
0
41,154
L
Hercules
7,204
3,219
0
4,338
10,655
12,025
0
162
10,493
882
43,491
W
4,244
192
3,291
5,510
11,405
7,152
0
4,662
6,541
17,884
1,270
L
Merlin
5,724
637
0
638
4,875
1,523
0
2,666
1,979
56,947
1,043
L
6,197
4,637
0
1,710
8,442
2,601
0
607
7,835
0
55,700
W
King Arthur
SirGood
King Arthur
7,990
683
0
3,726
13,372
10,605
88
256
13,116
0
54,841
L
3,112
529
0
1,672
9,978
6,474
0
3,999
5,815
17,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,294
Gold Earned
31,048
459
Minions Killed
401
0
Camps Cleared
0
1,367,144
Distance Traveled
1,329,276
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,916
660
117
10
0
248,901
2
L
Susano
5,852
488
92
8
0
311,824
0
W
Discordia
7,814
651
142
12
0
265,279
2
W
Erlang Shen
6,775
565
64
5
0
296,593
0
L
Hercules
6,534
545
78
7
0
249,433
2
W
Artio
6,840
570
28
2
0
281,396
1
L
Merlin
6,765
564
104
9
0
256,279
8
L
Rama
6,544
545
105
9
0
238,665
2
W
King Arthur
7,949
662
108
9
0
274,975
4
L
Maui
5,353
446
22
2
0
273,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role