Player Matchup

Thanatos
Thanatos
ArmedMojo
Thanatos
Level 121
God Stats
72W - 86L
1,430 SR
Queue Stats
301W - 324L
1,455 Elo+
Party 1
Eset
Eset
Gabrakin
Eset
Level 29
God Stats
7W - 14L
1,789 SR
Queue Stats
69W - 100L
1,451 Elo+
Party 1
Sol
Sol
Returbi1055
Sol
Level 124
God Stats
16W - 11L
1,566 SR
Queue Stats
422W - 394L
1,494 Elo+
Solo
Fenrir
Fenrir
SizzIore
Fenrir
Level 65
God Stats
28W - 37L
1,530 SR
Queue Stats
203W - 233L
1,497 Elo+
Party 1
Skadi
Skadi
ovillel
Skadi
Level 164
God Stats
43W - 36L
1,583 SR
Queue Stats
418W - 434L
1,476 Elo+
Party 1
Team Averages
Level 101
1,579 SR
1,475 Elo+

VS

Team Averages
Level 141
1,561 SR
1,492 Elo+
Olorun
Olorun
 
Olorun
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Concher
Arachne
Level 65
God Stats
1W - 1L
1,749 SR
Queue Stats
175W - 189L
1,464 Elo+
Party 2
Artio
Artio
DogTourettes
Artio
Level 265
God Stats
4W - 6L
1,513 SR
Queue Stats
182W - 180L
1,464 Elo+
Party 3
Chaac
Chaac
G0ngz
Chaac
Level 155
God Stats
3W - 6L
1,450 SR
Queue Stats
169W - 158L
1,518 Elo+
Party 3
Medusa
Medusa
OBERHAU
Medusa
Level 64
God Stats
151W - 129L
1,592 SR
Queue Stats
198W - 189L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ArmedMojo
Thanatos
9
1 / 1 / 3
4,717
590
2,537
5,835
1,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
8
2 / 0 / 0
4,766
596
2,474
2,208
643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 1 / 1
5,100
638
4,763
4,941
1,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fenrir
SizzIore
Fenrir
8
1 / 3 / 2
4,814
602
2,974
6,176
2,961
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
ovillel
Skadi
10
2 / 1 / 1
5,434
679
2,316
2,436
550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
3
0 / 1 / 0
3,193
399
541
991
222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Arachne
Concher
Arachne
9
2 / 3 / 1
4,635
579
3,648
7,477
2,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

8
2 / 0 / 2
4,976
622
3,032
6,946
4,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chaac
G0ngz
Chaac
9
2 / 2 / 0
5,276
660
3,724
6,982
3,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Medusa
OBERHAU
Medusa
7
0 / 2 / 0
4,184
523
840
2,375
536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
8
Kills
6
6
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
1
0
0
W
Thanatos
ArmedMojo
Thanatos
1
1
3
2.5
L
Arachne
Concher
Arachne
2
3
1
0.83
L
2
0
2
3
L
Chaac
G0ngz
Chaac
2
2
0
1
W
Eset
2
0
0
2
L
Medusa
OBERHAU
Medusa
0
2
0
0
W
2
1
1
2.5
W
Fenrir
SizzIore
Fenrir
1
3
2
0.67
W
Skadi
ovillel
Skadi
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,064
Damage
11,785
21,596
Taken
24,771
6,956
Mitigated
10,209
8,849
Healing
9,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
541
355
0
217
991
222
0
190
777
3,858
194
W
Thanatos
ArmedMojo
Thanatos
2,537
610
0
4,345
5,835
1,711
0
553
5,282
0
25,904
L
Arachne
Concher
Arachne
3,648
2,356
0
3,436
7,477
2,173
0
1,824
5,569
0
26,897
L
3,032
339
180
3,373
6,946
4,239
0
1,255
5,497
14,982
1,561
L
Chaac
G0ngz
Chaac
3,724
453
0
2,086
6,982
3,039
0
3,156
3,826
0
31,438
W
Eset
2,474
308
0
278
2,208
643
192
828
1,380
28,734
0
L
Medusa
OBERHAU
Medusa
840
293
0
70
2,375
536
0
0
2,375
0
20,847
W
4,763
1,951
0
2,843
4,941
1,091
0
0
4,941
23,811
6,158
W
Fenrir
SizzIore
Fenrir
2,974
636
0
1,073
6,176
2,961
6
1,671
4,505
0
14,661
W
Skadi
ovillel
Skadi
2,316
1,073
0
310
2,436
550
0
412
2,024
0
38,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,831
Gold Earned
22,264
266
Minions Killed
188
0
Camps Cleared
0
805,954
Distance Traveled
640,470
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
3,193
399
9
1
0
21,919
0
W
Thanatos
4,717
590
46
6
0
174,411
0
L
Arachne
4,635
579
47
6
0
171,041
0
L
Artio
4,976
622
24
3
0
163,486
2
L
Chaac
5,276
660
64
8
0
166,784
0
W
Eset
4,766
596
66
8
0
150,157
4
L
Medusa
4,184
523
44
6
0
117,240
0
W
Sol
5,100
638
66
8
0
153,416
2
W
Fenrir
4,814
602
16
2
0
176,283
1
W
Skadi
5,434
679
72
9
0
151,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role