Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Astorenn
Anhur
Level 97
God Stats
39W - 35L
1,540 SR
Queue Stats
496W - 455L
1,513 Elo+
Solo
Fenrir
Fenrir
Cexar117z
Fenrir
Level 156
God Stats
21W - 16L
1,650 SR
Queue Stats
120W - 105L
1,581 Elo+
Party 1
Terra
Terra
GaurdianAngelv1
Terra
Level 159
God Stats
23W - 20L
1,580 SR
Queue Stats
297W - 264L
1,597 Elo+
Party 2
King Arthur
King Arthur
MasterPblo
King Arthur
Level 153
God Stats
19W - 16L
1,660 SR
Queue Stats
442W - 385L
1,617 Elo+
Party 2
Team Averages
Level 152
1,586 SR
1,562 Elo+

VS

Team Averages
Level 115
1,573 SR
1,550 Elo+
Ra
Ra
JolIyy
Ra
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 48L
1,529 Elo+
Party 3
Tsukuyomi
Tsukuyomi
OleBeaver
Tsukuyomi
Level 101
God Stats
3W - 1L
1,603 SR
Queue Stats
32W - 33L
1,514 Elo+
Party 3
Neith
Neith
UltraUmbreon
Neith
Level 123
God Stats
4W - 2L
1,659 SR
Queue Stats
146W - 109L
1,618 Elo+
Solo
Charybdis
Charybdis
jynx33
Charybdis
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 15L
1,518 Elo+
Party 3
Baron Samedi
Baron Samedi
slumbrosmars
Baron Samedi
Level 147
God Stats
6W - 2L
1,604 SR
Queue Stats
241W - 239L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
7
0 / 0 / 0
4,011
669
2,462
2,610
631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
Astorenn
Anhur
3
0 / 1 / 0
3,032
505
1,724
2,142
409
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fenrir
Cexar117z
Fenrir
7
0 / 1 / 0
3,873
646
1,996
4,973
1,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 0
3,891
649
1,543
5,873
3,584
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
MasterPblo
King Arthur
8
2 / 1 / 0
5,103
851
4,127
6,142
2,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
8
0 / 0 / 1
4,118
686
2,709
4,082
2,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
OleBeaver
Tsukuyomi
7
1 / 2 / 0
4,149
692
3,554
6,111
2,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

9
2 / 0 / 1
4,681
780
2,784
3,636
868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charybdis
jynx33
Charybdis
8
1 / 0 / 0
4,253
709
2,737
3,516
708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baron Samedi
slumbrosmars
Baron Samedi
8
0 / 0 / 3
4,260
710
2,675
3,622
1,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
2
Kills
4
4
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
0
0
0
L
Anhur
Astorenn
Anhur
0
1
0
0
L
Fenrir
Cexar117z
Fenrir
0
1
0
0
L
0
1
0
0
W
Ra
0
0
1
0.5
L
King Arthur
MasterPblo
King Arthur
2
1
0
2
W
Tsukuyomi
OleBeaver
Tsukuyomi
1
2
0
0.5
W
2
0
1
2.5
W
Charybdis
jynx33
Charybdis
1
0
0
1
W
Baron Samedi
slumbrosmars
Baron Samedi
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,852
Damage
14,459
21,740
Taken
20,967
9,252
Mitigated
6,941
7,891
Healing
9,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
2,462
0
0
1,482
2,610
631
0
888
1,538
22,298
0
L
Anhur
Astorenn
Anhur
1,724
1,263
0
1,211
2,142
409
0
500
1,529
0
7,548
L
Fenrir
Cexar117z
Fenrir
1,996
437
0
923
4,973
1,716
0
1,173
3,625
0
25,535
L
1,543
454
92
2,212
5,873
3,584
0
1,708
3,953
15,339
779
W
Ra
2,709
717
144
1,728
4,082
2,130
175
879
3,203
22,661
0
L
King Arthur
MasterPblo
King Arthur
4,127
468
0
1,971
6,142
2,912
0
347
5,342
0
28,833
W
Tsukuyomi
OleBeaver
Tsukuyomi
3,554
744
0
1,584
6,111
2,194
0
0
6,111
0
20,304
W
2,784
769
0
1,796
3,636
868
0
1,885
1,504
0
31,367
W
Charybdis
jynx33
Charybdis
2,737
2,057
0
2,344
3,516
708
896
516
3,000
0
25,974
W
Baron Samedi
slumbrosmars
Baron Samedi
2,675
34
251
1,591
3,622
1,041
0
343
3,206
21,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,910
Gold Earned
21,461
198
Minions Killed
236
0
Camps Cleared
0
605,769
Distance Traveled
633,820
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
4,011
669
49
8
0
143,273
0
L
Anhur
3,032
505
12
2
0
47,004
0
L
Fenrir
3,873
646
43
7
0
147,190
0
L
Terra
3,891
649
31
5
0
133,331
2
W
Ra
4,118
686
38
6
0
125,904
0
L
King Arthur
5,103
851
63
11
0
134,971
0
W
Tsukuyomi
4,149
692
42
7
0
135,979
0
W
Neith
4,681
780
63
11
0
124,922
0
W
Charybdis
4,253
709
50
8
0
109,954
0
W
Baron Samedi
4,260
710
43
7
0
137,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role