Player Matchup

Jormungandr
Jormungandr
Gold II
Bhayne
Jormungandr
Gold II
Level 124
God Stats
5W - 4L
1,475 SR
Queue Stats
595W - 681L
1,647 MMR
Solo
Janus
Janus
Gold IV
Greedy Liar
Janus
Gold IV
Level 129
God Stats
5W - 4L
1,941 SR
Queue Stats
69W - 72L
1,557 MMR
Solo
Bakasura
Bakasura
Platinum I
regressing
Bakasura
Platinum I
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 113L
1,754 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 137
1,639 SR
1,653 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,670 SR
1,380 MMR
Nemesis
Nemesis
Gold II
OhIzHaVooC
Nemesis
Gold II
Level 128
God Stats
9W - 9L
1,639 SR
Queue Stats
116W - 129L
1,804 MMR
Solo
Persephone
Persephone
Silver III
cake-superior206
Persephone
Silver III
Level 108
God Stats
18W - 29L
1,584 SR
Queue Stats
19W - 36L
1,205 MMR
Party 1
Amaterasu
Amaterasu
Silver IV
slik04
Amaterasu
Silver IV
Level 88
God Stats
0W - 1L
1,787 SR
Queue Stats
21W - 43L
1,131 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bhayne
Jormungandr
14
2 / 1 / 10
8,734
873
6,897
9,516
5,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

14
2 / 3 / 8
8,883
888
7,432
4,698
1,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bakasura
regressing
Bakasura
16
9 / 1 / 3
10,287
1,029
13,530
12,222
10,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
SerqetCthulhuKuzenboKumbhakarnaCerberus

VS

Bans
ThothXing TianChaacBacchusHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
OhIzHaVooC
Nemesis
12
1 / 4 / 1
7,390
739
7,001
11,537
6,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
cake-superior206
Persephone
15
3 / 4 / 1
9,331
933
6,144
7,282
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Amaterasu
slik04
Amaterasu
13
1 / 5 / 1
7,736
774
4,323
12,135
7,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
13
Kills
5
5
Deaths
13
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Bhayne
Jormungandr
2
1
10
7
W
2
3
8
2
L
Nemesis
OhIzHaVooC
Nemesis
1
4
1
0.38
L
Persephone
cake-superior206
Persephone
3
4
1
0.88
W
Bakasura
regressing
Bakasura
9
1
3
10.5
L
Amaterasu
slik04
Amaterasu
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,859
Damage
17,468
26,436
Taken
30,954
17,119
Mitigated
16,139
8,092
Healing
4,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Bhayne
Jormungandr
6,897
1,525
0
3,441
9,516
5,794
565
1,935
7,154
24,811
3,699
W
7,432
252
0
55
4,698
1,259
92
2,218
2,287
26,934
151
L
Nemesis
OhIzHaVooC
Nemesis
7,001
2,776
0
1,789
11,537
6,143
0
5,821
4,096
0
17,246
L
Persephone
cake-superior206
Persephone
6,144
331
0
156
7,282
2,154
180
3,260
3,134
30,303
0
W
Bakasura
regressing
Bakasura
13,530
7,853
0
4,596
12,222
10,066
2,059
2,011
9,484
0
28,088
L
Amaterasu
slik04
Amaterasu
4,323
1,102
0
2,103
12,135
7,842
0
3,819
5,199
0
13,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,904
Gold Earned
24,457
151
Minions Killed
101
0
Camps Cleared
0
613,015
Distance Traveled
557,580
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,734
873
40
4
0
196,459
0
W
Janus
8,883
888
54
5
0
196,446
2
L
Nemesis
7,390
739
21
2
0
191,910
0
L
Persephone
9,331
933
60
6
0
174,596
2
W
Bakasura
10,287
1,029
57
6
0
220,110
0
L
Amaterasu
7,736
774
20
2
0
191,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role