Player Matchup

Poseidon
Poseidon
NTN SUPER YAYO
Poseidon
Level 5
God Stats
2W - 0L
1,689 SR
Queue Stats
5W - 3L
1,463 Elo+
Party 2
Surtr
Surtr
NTN Super R2D2
Surtr
Level 105
God Stats
155W - 99L
1,558 SR
Queue Stats
304W - 280L
1,426 Elo+
Party 2
Apollo
Apollo
caballo1011
Apollo
Level 188
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,770 Elo+
Party 3
Ymir
Ymir
tunas202
Ymir
Level 176
God Stats
9W - 3L
1,708 SR
Queue Stats
303W - 297L
1,554 Elo+
Solo
Mercury
Mercury
xMetaldkdk
Mercury
Level 157
God Stats
3W - 0L
1,762 SR
Queue Stats
9W - 2L
1,898 Elo+
Party 3
Team Averages
Level 126
1,643 SR
1,622 Elo+

VS

Team Averages
Level 125
1,590 SR
1,469 Elo+
Gilgamesh
Gilgamesh
Dentist76ale
Gilgamesh
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 72L
1,411 Elo+
Party 1
Olorun
Olorun
Kurisfer
Olorun
Level 125
God Stats
23W - 11L
1,660 SR
Queue Stats
66W - 81L
1,521 Elo+
Party 1
Fafnir
Fafnir
Yellowshadow100
Fafnir
Level 89
God Stats
5W - 7L
1,458 SR
Queue Stats
314W - 288L
1,484 Elo+
Solo
Mercury
Mercury
edjav14
Mercury
Level 140
God Stats
7W - 5L
1,597 SR
Queue Stats
71W - 76L
1,460 Elo+
Party 1
Zhong Kui
Zhong Kui
felix98
Zhong Kui
Level 129
God Stats
11W - 7L
1,736 SR
Queue Stats
44W - 57L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
13
2 / 3 / 2
7,594
506
6,247
6,235
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 2 / 3
9,034
602
14,466
16,433
10,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
15
6 / 2 / 5
9,396
626
10,084
9,966
3,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
12
2 / 2 / 6
7,664
511
5,868
12,619
10,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
xMetaldkdk
Mercury
13
4 / 3 / 7
7,616
508
8,251
10,325
3,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dentist76ale
Gilgamesh
13
1 / 5 / 1
7,393
493
9,646
19,135
16,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Olorun
Kurisfer
Olorun
13
4 / 5 / 2
7,976
532
7,907
11,230
4,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

9
1 / 3 / 2
6,767
451
4,066
9,061
7,807
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Mercury
edjav14
Mercury
13
2 / 4 / 3
7,565
504
7,962
12,513
5,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
felix98
Zhong Kui
15
4 / 1 / 3
9,242
616
7,442
10,383
8,159
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
18
Kills
12
12
Deaths
18
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Dentist76ale
Gilgamesh
1
5
1
0.3
L
Olorun
Kurisfer
Olorun
4
5
2
1
W
Poseidon
2
3
2
1
W
4
2
3
2.75
L
1
3
2
0.67
W
Apollo
6
2
5
4.25
L
Mercury
edjav14
Mercury
2
4
3
0.88
L
Zhong Kui
felix98
Zhong Kui
4
1
3
5.5
W
Ymir
2
2
6
2.5
W
Mercury
xMetaldkdk
Mercury
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,916
Damage
37,023
55,578
Taken
62,322
30,439
Mitigated
42,444
12,325
Healing
18,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Dentist76ale
Gilgamesh
9,646
2,658
0
4,067
19,135
16,951
0
2,269
16,866
1,122
55,294
L
Olorun
Kurisfer
Olorun
7,907
4,850
580
3,867
11,230
4,379
467
2,736
8,494
51,714
3,424
W
Poseidon
6,247
961
0
735
6,235
2,027
0
2,592
3,643
51,183
0
W
14,466
6,194
0
3,908
16,433
10,398
540
2,552
13,881
2,288
67,813
L
4,066
1,279
0
2,357
9,061
7,807
0
1,909
7,152
12,644
850
W
Apollo
10,084
6,381
0
4,386
9,966
3,643
155
4,205
5,761
0
65,632
L
Mercury
edjav14
Mercury
7,962
2,906
0
1,432
12,513
5,148
0
2,166
10,347
0
60,323
L
Zhong Kui
felix98
Zhong Kui
7,442
510
0
6,650
10,383
8,159
0
4,180
6,203
67,595
1,249
W
Ymir
5,868
1,730
0
2,766
12,619
10,716
0
6,575
6,044
28,508
1,595
W
Mercury
xMetaldkdk
Mercury
8,251
4,436
0
530
10,325
3,655
0
3,777
6,548
0
47,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,304
Gold Earned
38,943
422
Minions Killed
436
0
Camps Cleared
0
1,482,035
Distance Traveled
1,412,370
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,393
493
100
7
0
259,482
0
L
Olorun
7,976
532
101
7
0
273,743
0
W
Poseidon
7,594
506
102
7
0
288,081
0
W
Surtr
9,034
602
94
6
0
269,978
0
L
Fafnir
6,767
451
13
1
0
229,098
6
W
Apollo
9,396
626
103
7
0
292,248
2
L
Mercury
7,565
504
82
5
0
350,945
0
L
Zhong Kui
9,242
616
140
9
0
299,102
10
W
Ymir
7,664
511
49
3
0
261,888
1
W
Mercury
7,616
508
74
5
0
369,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role