Player Matchup

Ymir
Ymir
Atomicflea06
Ymir
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 94L
1,414 Elo+
Solo
Izanami
Izanami
MiseryReigns
Izanami
Level 69
God Stats
11W - 9L
1,564 SR
Queue Stats
14W - 11L
1,326 Elo+
Solo
Sol
Sol
OutlawHeart
Sol
Level 148
God Stats
1W - 1L
1,337 SR
Queue Stats
33W - 56L
1,339 Elo+
Solo
Thanatos
Thanatos
Skitka23
Thanatos
Level 121
God Stats
27W - 23L
1,535 SR
Queue Stats
321W - 309L
1,434 Elo+
Party 1
Anubis
Anubis
SteelTrashcan
Anubis
Level 68
God Stats
12W - 11L
1,508 SR
Queue Stats
313W - 294L
1,432 Elo+
Party 1
Team Averages
Level 99
1,489 SR
1,389 Elo+

VS

Team Averages
Level 82
1,389 SR
1,459 Elo+
Odin
Odin
Aldaunte
Odin
Level 68
God Stats
0W - 4L
1,248 SR
Queue Stats
84W - 79L
1,419 Elo+
Solo
Xing Tian
Xing Tian
R2RKiwi-
Xing Tian
Level 79
God Stats
12W - 9L
1,564 SR
Queue Stats
45W - 64L
1,403 Elo+
Solo
Thanatos
Thanatos
Willi P 816
Thanatos
Level 146
God Stats
0W - 1L
1,215 SR
Queue Stats
44W - 32L
1,519 Elo+
Solo
Poseidon
Poseidon
megadem
Poseidon
Level 50
God Stats
0W - 4L
1,227 SR
Queue Stats
100W - 112L
1,423 Elo+
Solo
Jing Wei
Jing Wei
rmtoros
Jing Wei
Level 66
God Stats
2W - 1L
1,689 SR
Queue Stats
377W - 366L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
4,602
657
1,023
5,363
2,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
MiseryReigns
Izanami
8
1 / 0 / 0
5,145
735
1,295
3,156
782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 0 / 1
4,808
687
2,196
2,823
631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
Skitka23
Thanatos
9
4 / 0 / 4
5,499
786
4,129
5,278
1,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
5 / 0 / 3
5,500
786
3,189
2,564
915
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
8
0 / 1 / 0
4,179
597
2,253
4,585
1,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Xing Tian
R2RKiwi-
Xing Tian
5
0 / 2 / 0
3,679
526
1,380
4,457
2,185
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Willi P 816
Thanatos
7
0 / 2 / 0
3,985
569
1,351
5,730
1,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
megadem
Poseidon
7
0 / 6 / 0
3,920
560
1,429
4,990
829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
rmtoros
Jing Wei
8
0 / 0 / 0
4,162
595
3,131
3,592
916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
10
Kills
0
0
Deaths
11
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Odin
0
1
0
0
W
0
0
1
0.5
W
Izanami
MiseryReigns
Izanami
1
0
0
1
W
0
0
1
0.5
L
Xing Tian
R2RKiwi-
Xing Tian
0
2
0
0
W
Thanatos
Skitka23
Thanatos
4
0
4
6
W
5
0
3
6.5
L
Thanatos
Willi P 816
Thanatos
0
2
0
0
L
Poseidon
megadem
Poseidon
0
6
0
0
L
Jing Wei
rmtoros
Jing Wei
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,832
Damage
9,544
19,184
Taken
23,354
6,347
Mitigated
6,961
8,604
Healing
5,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
2,253
466
0
287
4,585
1,304
9
0
4,585
0
17,431
W
1,023
174
0
600
5,363
2,620
0
671
4,692
10,110
926
W
Izanami
MiseryReigns
Izanami
1,295
865
0
1,072
3,156
782
680
0
3,156
0
27,351
W
2,196
975
0
1,577
2,823
631
220
394
2,429
30,122
881
L
Xing Tian
R2RKiwi-
Xing Tian
1,380
130
0
958
4,457
2,185
0
1,918
2,539
5,256
0
W
Thanatos
Skitka23
Thanatos
4,129
1,085
0
3,971
5,278
1,399
438
1,207
4,071
0
19,106
W
3,189
628
0
1,384
2,564
915
236
537
2,027
20,958
399
L
Thanatos
Willi P 816
Thanatos
1,351
211
0
2,721
5,730
1,727
0
795
4,935
0
21,490
L
Poseidon
megadem
Poseidon
1,429
457
0
250
4,990
829
0
1,813
3,177
19,301
0
L
Jing Wei
rmtoros
Jing Wei
3,131
2,018
0
1,750
3,592
916
0
1,809
1,783
0
25,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,554
Gold Earned
19,925
197
Minions Killed
160
0
Camps Cleared
0
727,273
Distance Traveled
737,306
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,179
597
32
5
0
144,162
0
W
Ymir
4,602
657
13
2
0
152,358
0
W
Izanami
5,145
735
48
7
0
130,807
0
W
Sol
4,808
687
61
9
0
146,344
3
L
Xing Tian
3,679
526
10
1
0
127,972
2
W
Thanatos
5,499
786
37
5
0
161,766
0
W
Anubis
5,500
786
38
5
0
135,998
0
L
Thanatos
3,985
569
44
6
0
173,102
0
L
Poseidon
3,920
560
33
5
0
149,227
0
L
Jing Wei
4,162
595
41
6
0
142,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role