Player Matchup

Neith
Neith
BabyFrags
Neith
Level 44
God Stats
1W - 0L
1,328 SR
Queue Stats
23W - 14L
1,557 Elo+
Party 1
Charon
Charon
Dystrct
Charon
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,402 Elo+
Party 1
Fenrir
Fenrir
PrideGrandPrix
Fenrir
Level 123
God Stats
2W - 0L
1,754 SR
Queue Stats
129W - 126L
1,467 Elo+
Solo
Anubis
Anubis
broseph1190
Anubis
Level 66
God Stats
12W - 4L
1,661 SR
Queue Stats
232W - 247L
1,457 Elo+
Solo
Surtr
Surtr
xToYNacho
Surtr
Level 26
God Stats
1W - 0L
1,928 SR
Queue Stats
9W - 10L
1,398 Elo+
Party 1
Team Averages
Level 64
1,634 SR
1,456 Elo+

VS

Team Averages
Level 77
1,470 SR
1,429 Elo+
Mercury
Mercury
FatGuy845
Mercury
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 62L
1,413 Elo+
Solo
Medusa
Medusa
HamsterInMySock
Medusa
Level 89
God Stats
2W - 1L
1,473 SR
Queue Stats
121W - 107L
1,458 Elo+
Solo
Ymir
Ymir
Jkorn94
Ymir
Level 66
God Stats
2W - 1L
1,375 SR
Queue Stats
54W - 85L
1,400 Elo+
Solo
Neith
Neith
Nahui4
Neith
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,475 Elo+
Solo
Anubis
Anubis
dreadedpapi23
Anubis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BabyFrags
Neith
17
14 / 1 / 14
10,502
955
18,413
8,813
3,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
Dystrct
Charon
15
1 / 3 / 20
9,209
837
9,230
9,726
10,213
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
12 / 3 / 9
10,107
919
6,665
11,042
8,653
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
14
0 / 4 / 18
8,031
730
11,788
7,980
3,712
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Surtr
xToYNacho
Surtr
13
2 / 3 / 16
8,088
735
5,589
10,518
8,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FatGuy845
Mercury
12
2 / 7 / 6
7,610
692
5,741
9,525
3,406
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 5 / 5
8,418
765
7,303
11,787
4,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
Jkorn94
Ymir
12
2 / 7 / 5
7,966
724
3,968
14,687
12,820
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
Nahui4
Neith
16
2 / 5 / 7
9,361
851
9,417
10,722
3,816
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

17
5 / 5 / 7
10,599
964
8,761
9,177
3,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
43
29
Kills
13
14
Deaths
29
77
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Neith
BabyFrags
Neith
14
1
14
21
W
Charon
Dystrct
Charon
1
3
20
3.67
L
Mercury
FatGuy845
Mercury
2
7
6
0.71
L
2
5
5
0.9
L
Ymir
Jkorn94
Ymir
2
7
5
0.64
L
Neith
Nahui4
Neith
2
5
7
1.1
W
12
3
9
5.5
W
Anubis
0
4
18
2.25
L
5
5
7
1.7
W
Surtr
xToYNacho
Surtr
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,685
Damage
35,190
48,079
Taken
55,898
34,494
Mitigated
27,998
17,019
Healing
11,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BabyFrags
Neith
18,413
3,677
2,010
3,905
8,813
3,767
597
2,130
6,683
0
28,134
W
Charon
Dystrct
Charon
9,230
969
989
1,882
9,726
10,213
75
2,513
7,213
20,594
435
L
Mercury
FatGuy845
Mercury
5,741
1,408
0
997
9,525
3,406
0
3,117
6,338
0
10,711
L
7,303
2,636
675
3,619
11,787
4,058
375
3,913
7,737
0
19,862
L
Ymir
Jkorn94
Ymir
3,968
556
527
979
14,687
12,820
60
5,234
9,232
7,157
0
L
Neith
Nahui4
Neith
9,417
2,847
29
1,837
10,722
3,816
0
4,235
6,338
0
26,389
W
6,665
596
539
3,364
11,042
8,653
261
2,928
8,114
0
12,588
W
Anubis
11,788
0
664
1,799
7,980
3,712
25
1,845
6,135
25,797
0
L
8,761
321
1,090
1,965
9,177
3,898
0
4,457
4,687
19,674
0
W
Surtr
xToYNacho
Surtr
5,589
1,491
131
1,736
10,518
8,149
330
3,313
7,205
178
11,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,937
Gold Earned
43,954
110
Minions Killed
115
0
Camps Cleared
0
979,521
Distance Traveled
960,761
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,502
955
28
3
0
219,274
0
W
Charon
9,209
837
28
3
0
187,832
0
L
Mercury
7,610
692
9
1
0
200,804
0
L
Medusa
8,418
765
29
3
0
208,124
0
L
Ymir
7,966
724
2
0
0
174,564
0
L
Neith
9,361
851
53
5
0
181,493
0
W
Fenrir
10,107
919
15
1
0
205,470
0
W
Anubis
8,031
730
23
2
0
193,723
0
L
Anubis
10,599
964
22
2
0
195,776
0
W
Surtr
8,088
735
16
1
0
173,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role