Player Matchup

Maui
Maui
Astrolynxical
Maui
Level 99
God Stats
9W - 5L
1,611 SR
Queue Stats
136W - 120L
1,461 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DREBOY879
Tsukuyomi
Level 63
God Stats
5W - 7L
1,341 SR
Queue Stats
112W - 118L
1,428 Elo+
Party 2
Chaac
Chaac
Skunk6996
Chaac
Level 64
God Stats
79W - 65L
1,484 SR
Queue Stats
90W - 75L
1,419 Elo+
Solo
Neith
Neith
SuctionPuppy2
Neith
Level 109
God Stats
31W - 30L
1,600 SR
Queue Stats
199W - 200L
1,485 Elo+
Party 2
Ah Puch
Ah Puch
majorpayne369
Ah Puch
Level 134
God Stats
15W - 9L
1,624 SR
Queue Stats
529W - 499L
1,499 Elo+
Solo
Team Averages
Level 94
1,532 SR
1,458 Elo+

VS

Team Averages
Level 80
1,523 SR
1,502 Elo+
Mercury
Mercury
 
Mercury
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Njordi
Discordia
Level 124
God Stats
1W - 2L
1,714 SR
Queue Stats
137W - 117L
1,561 Elo+
Party 1
Atlas
Atlas
Penguin5316
Atlas
Level 64
God Stats
2W - 3L
1,514 SR
Queue Stats
147W - 134L
1,478 Elo+
Solo
Izanami
Izanami
URNVRAVCTM
Izanami
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
110W - 107L
1,487 Elo+
Party 1
Zhong Kui
Zhong Kui
kssw34rt588
Zhong Kui
Level 143
God Stats
0W - 4L
1,387 SR
Queue Stats
20W - 17L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 6
8,450
604
2,980
6,918
4,807
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
DREBOY879
Tsukuyomi
14
2 / 0 / 2
7,956
568
1,459
8,650
2,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Skunk6996
Chaac
13
1 / 3 / 2
8,086
578
4,641
11,548
6,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 1 / 4
9,354
668
8,843
8,165
2,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
13
4 / 3 / 1
8,546
610
7,018
8,320
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
3 / 2 / 0
7,249
518
6,340
11,366
3,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
Njordi
Discordia
13
2 / 3 / 1
7,097
507
6,591
6,416
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 3 / 1
7,106
508
7,184
10,995
8,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
URNVRAVCTM
Izanami
13
0 / 3 / 1
7,239
517
3,758
10,518
3,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
kssw34rt588
Zhong Kui
6
0 / 3 / 0
4,887
349
2,190
4,320
1,868
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
14
Kills
7
7
Deaths
14
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
2
0
1.5
W
3
0
6
6
W
Tsukuyomi
DREBOY879
Tsukuyomi
2
0
2
3
L
Discordia
Njordi
Discordia
2
3
1
0.83
L
2
3
1
0.83
W
Chaac
Skunk6996
Chaac
1
3
2
0.67
W
4
1
4
6
L
Izanami
URNVRAVCTM
Izanami
0
3
1
0.17
L
Zhong Kui
kssw34rt588
Zhong Kui
0
3
0
0
W
Ah Puch
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,941
Damage
26,063
43,601
Taken
43,615
20,149
Mitigated
18,817
14,221
Healing
11,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
6,340
3,604
0
5,464
11,366
3,444
0
1,500
9,866
0
53,886
W
2,980
866
0
1,729
6,918
4,807
158
2,185
4,699
25,225
724
W
Tsukuyomi
DREBOY879
Tsukuyomi
1,459
241
0
6,021
8,650
2,963
44
1,475
7,095
0
46,054
L
Discordia
Njordi
Discordia
6,591
0
0
420
6,416
1,860
0
3,024
3,392
44,656
0
L
7,184
2,116
0
1,000
10,995
8,476
0
2,849
8,146
39,207
1,680
W
Chaac
Skunk6996
Chaac
4,641
470
0
1,874
11,548
6,851
1,949
4,610
6,198
0
47,464
W
8,843
4,043
0
2,102
8,165
2,854
2,220
1,429
6,712
0
76,946
L
Izanami
URNVRAVCTM
Izanami
3,758
2,336
0
3,760
10,518
3,169
698
1,381
9,137
0
59,503
L
Zhong Kui
kssw34rt588
Zhong Kui
2,190
144
0
478
4,320
1,868
0
880
3,315
7,091
0
W
Ah Puch
7,018
611
0
2,495
8,320
2,674
523
5,091
3,163
50,439
1,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,392
Gold Earned
33,578
453
Minions Killed
355
0
Camps Cleared
0
1,466,282
Distance Traveled
1,261,948
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,249
518
79
6
0
311,727
3
W
Maui
8,450
604
48
3
0
321,100
0
W
Tsukuyomi
7,956
568
101
7
0
330,919
0
L
Discordia
7,097
507
79
6
0
284,200
0
L
Atlas
7,106
508
66
5
0
251,797
0
W
Chaac
8,086
578
84
6
0
312,767
0
W
Neith
9,354
668
132
9
0
250,248
0
L
Izanami
7,239
517
118
8
0
273,024
0
L
Zhong Kui
4,887
349
13
1
0
141,200
0
W
Ah Puch
8,546
610
88
6
0
251,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role