Player Matchup

Ymir
Ymir
 
Ymir
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
CocoHoney4
Ix Chel
Level 84
God Stats
102W - 120L
1,403 SR
Queue Stats
581W - 670L
1,411 Elo+
Party 2
Charybdis
Charybdis
CupCake504
Charybdis
Level 67
God Stats
76W - 85L
1,465 SR
Queue Stats
390W - 486L
1,406 Elo+
Party 2
Thor
Thor
DHG Master Nino
Thor
Level 87
God Stats
9W - 9L
1,470 SR
Queue Stats
123W - 146L
1,431 Elo+
Solo
Gilgamesh
Gilgamesh
Edgerunner504
Gilgamesh
Level 87
God Stats
4W - 1L
1,745 SR
Queue Stats
632W - 703L
1,411 Elo+
Party 2
Team Averages
Level 81
1,516 SR
1,432 Elo+

VS

Team Averages
Level 45
1,451 SR
1,278 Elo+
Cabrakan
Cabrakan
The Real Crota
Cabrakan
Level 81
God Stats
9W - 8L
1,533 SR
Queue Stats
63W - 85L
1,426 Elo+
Solo
Danzaburou
Danzaburou
ftsdarkyuc
Danzaburou
Level 56
God Stats
5W - 8L
1,419 SR
Queue Stats
7W - 8L
1,426 Elo+
Solo
Neith
Neith
headstrong696
Neith
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 31L
1,326 Elo+
Party 1
Hun Batz
Hun Batz
xXMARCOXxWD
Hun Batz
Level 31
God Stats
10W - 15L
1,304 SR
Queue Stats
55W - 70L
1,149 Elo+
Solo
Anubis
Anubis
yums802
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,061 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
1 / 0 / 16
10,579
1,058
2,945
5,425
5,097
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Ix Chel
CocoHoney4
Ix Chel
17
5 / 0 / 13
10,600
1,060
5,986
2,274
803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
CupCake504
Charybdis
18
13 / 0 / 12
12,147
1,215
19,572
7,789
2,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 0 / 12
10,878
1,088
4,903
5,645
1,974
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Edgerunner504
Gilgamesh
18
9 / 0 / 16
11,965
1,197
17,542
12,691
13,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

372

VS

Team 2 Tickets

26

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
14
0 / 3 / 0
8,904
890
1,675
6,473
7,188
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
ftsdarkyuc
Danzaburou
14
0 / 0 / 0
8,551
855
0
0
0
14
0 / 7 / 0
9,528
953
9,072
17,736
7,169
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
xXMARCOXxWD
Hun Batz
14
0 / 4 / 0
9,060
906
6,290
12,064
6,636
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anubis
yums802
Anubis
14
0 / 17 / 0
9,262
926
6,228
19,959
9,440
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
0
31
Kills
0
0
Deaths
31
69
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
16
9
W
Ix Chel
CocoHoney4
Ix Chel
5
0
13
11.5
W
Charybdis
CupCake504
Charybdis
13
0
12
19
W
3
0
12
9
W
Gilgamesh
Edgerunner504
Gilgamesh
9
0
16
17
L
Cabrakan
0
3
0
0
L
Danzaburou
ftsdarkyuc
Danzaburou
0
0
0
0
L
0
7
0
0
L
Hun Batz
xXMARCOXxWD
Hun Batz
0
4
0
0
L
Anubis
yums802
Anubis
0
17
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,948
Damage
23,265
33,824
Taken
56,232
23,114
Mitigated
30,433
6,462
Healing
2,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,945
174
0
5
5,425
5,097
0
1,413
4,012
13,415
0
W
Ix Chel
CocoHoney4
Ix Chel
5,986
686
3,108
482
2,274
803
0
492
1,782
12,895
356
W
Charybdis
CupCake504
Charybdis
19,572
9,078
0
1,789
7,789
2,166
0
2,610
5,179
0
42,420
W
4,903
800
0
39
5,645
1,974
0
940
4,705
0
21,282
W
Gilgamesh
Edgerunner504
Gilgamesh
17,542
5,907
0
1,039
12,691
13,074
0
2,266
10,184
0
32,416
L
Cabrakan
1,675
61
0
760
6,473
7,188
0
1,295
5,105
8,037
0
L
Danzaburou
ftsdarkyuc
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
9,072
3,510
0
1,463
17,736
7,169
0
2,577
14,692
0
36,309
L
Hun Batz
xXMARCOXxWD
Hun Batz
6,290
318
0
0
12,064
6,636
0
2,418
9,476
0
14,999
L
Anubis
yums802
Anubis
6,228
794
0
0
19,959
9,440
0
2,407
17,092
17,564
263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,169
Gold Earned
45,305
178
Minions Killed
116
4
Camps Cleared
2
968,091
Distance Traveled
523,635
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,579
1,058
19
2
2
183,463
0
W
Ix Chel
10,600
1,060
16
2
1
207,612
0
W
Charybdis
12,147
1,215
68
7
0
170,610
0
W
Thor
10,878
1,088
46
5
0
185,583
0
W
Gilgamesh
11,965
1,197
29
3
1
220,823
0
L
Cabrakan
8,904
890
15
2
1
80,877
0
L
Danzaburou
8,551
855
0
0
0
0
0
L
Neith
9,528
953
60
6
1
179,453
0
L
Hun Batz
9,060
906
21
2
0
164,210
0
L
Anubis
9,262
926
20
2
0
99,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role