Player Matchup

Merlin
Merlin
Binxford890
Merlin
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 16L
1,324 Elo+
Party 1
Xing Tian
Xing Tian
Lilyurae
Xing Tian
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,381 Elo+
Party 1
Sun Wukong
Sun Wukong
TheRicanHoodini
Sun Wukong
Level 37
God Stats
1W - 2L
1,664 SR
Queue Stats
8W - 15L
1,429 Elo+
Party 1
Team Averages
Level 42
1,555 SR
1,378 Elo+

VS

Team Averages
Level 80
1,504 SR
1,427 Elo+
Fenrir
Fenrir
Lnmsxxhedead
Fenrir
Level 158
God Stats
11W - 8L
1,544 SR
Queue Stats
611W - 683L
1,441 Elo+
Solo
Baron Samedi
Baron Samedi
Rohtt
Baron Samedi
Level 17
God Stats
2W - 0L
1,662 SR
Queue Stats
30W - 23L
1,431 Elo+
Party 2
Aphrodite
Aphrodite
yngsus
Aphrodite
Level 66
God Stats
5W - 1L
1,305 SR
Queue Stats
59W - 57L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
2 / 5 / 1
9,662
690
8,460
11,605
4,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Xing Tian
Lilyurae
Xing Tian
14
1 / 5 / 3
9,820
701
9,386
21,055
23,809
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
TheRicanHoodini
Sun Wukong
14
1 / 5 / 1
9,274
662
5,743
17,025
14,899
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
1 / 5 / 10
10,914
780
11,430
15,036
11,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Baron Samedi
Rohtt
Baron Samedi
20
13 / 0 / 2
13,481
963
20,328
11,874
6,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
yngsus
Aphrodite
18
1 / 1 / 12
11,403
815
8,479
10,550
8,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
4
Kills
15
15
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
5
1
0.5
L
Xing Tian
Lilyurae
Xing Tian
1
5
3
0.5
W
Fenrir
1
5
10
1.2
W
Baron Samedi
Rohtt
Baron Samedi
13
0
2
14
L
Sun Wukong
TheRicanHoodini
Sun Wukong
1
5
1
0.3
W
Aphrodite
yngsus
Aphrodite
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,589
Damage
40,237
49,685
Taken
37,460
43,483
Mitigated
27,521
2,516
Healing
19,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
8,460
593
0
313
11,605
4,775
0
6,244
5,090
32,918
0
L
Xing Tian
Lilyurae
Xing Tian
9,386
594
0
1,188
21,055
23,809
0
12,701
7,379
24,663
590
W
Fenrir
11,430
1,370
0
1,646
15,036
11,690
277
7,352
7,684
7,895
23,795
W
Baron Samedi
Rohtt
Baron Samedi
20,328
1,723
1,917
3,167
11,874
6,928
1,534
5,653
6,221
56,698
979
L
Sun Wukong
TheRicanHoodini
Sun Wukong
5,743
1,504
0
1,015
17,025
14,899
0
10,880
5,360
0
14,784
W
Aphrodite
yngsus
Aphrodite
8,479
1,749
6,768
5,748
10,550
8,903
1,064
4,364
6,186
28,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,756
Gold Earned
35,798
89
Minions Killed
164
0
Camps Cleared
0
726,896
Distance Traveled
801,524
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,662
690
36
3
0
215,643
0
L
Xing Tian
9,820
701
28
2
0
252,600
3
W
Fenrir
10,914
780
35
3
0
256,672
0
W
Baron Samedi
13,481
963
79
6
0
271,587
5
L
Sun Wukong
9,274
662
25
2
0
258,653
0
W
Aphrodite
11,403
815
50
4
0
273,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role