Player Matchup

Cthulhu
Cthulhu
Hipthiftybull
Cthulhu
Level 128
God Stats
37W - 26L
1,621 SR
Queue Stats
301W - 306L
1,465 Elo+
Solo
Arachne
Arachne
ItsWillsWorldd
Arachne
Level 104
God Stats
12W - 6L
1,617 SR
Queue Stats
96W - 103L
1,445 Elo+
Party 1
Cupid
Cupid
NoahYaks
Cupid
Level 123
God Stats
9W - 6L
1,647 SR
Queue Stats
73W - 85L
1,387 Elo+
Party 1
Discordia
Discordia
Supagudg
Discordia
Level 148
God Stats
26W - 22L
1,587 SR
Queue Stats
298W - 287L
1,496 Elo+
Solo
Vamana
Vamana
can8n
Vamana
Level 26
God Stats
32W - 27L
1,520 SR
Queue Stats
38W - 52L
1,361 Elo+
Party 1
Team Averages
Level 106
1,598 SR
1,431 Elo+

VS

Team Averages
Level 97
1,537 SR
1,478 Elo+
Skadi
Skadi
 
Skadi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Berserk420Qc
Zhong Kui
Level 139
God Stats
0W - 1L
1,589 SR
Queue Stats
15W - 25L
1,408 Elo+
Party 2
Serqet
Serqet
Darkstuh
Serqet
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 18L
1,524 Elo+
Party 2
Poseidon
Poseidon
Jricor23
Poseidon
Level 48
God Stats
23W - 23L
1,531 SR
Queue Stats
134W - 161L
1,494 Elo+
Solo
Amaterasu
Amaterasu
Tony Gondor
Amaterasu
Level 120
God Stats
47W - 43L
1,566 SR
Queue Stats
353W - 327L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
6
0 / 0 / 1
3,551
710
1,467
4,376
2,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

5
2 / 2 / 1
3,350
670
1,739
3,595
847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cupid
NoahYaks
Cupid
6
2 / 0 / 1
3,574
715
3,561
3,395
714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Supagudg
Discordia
7
1 / 0 / 1
3,879
776
603
1,903
380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vamana
can8n
Vamana
6
1 / 2 / 2
3,614
723
1,651
4,187
1,483
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
5
2 / 1 / 1
3,809
762
3,152
1,983
442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Berserk420Qc
Zhong Kui
6
1 / 1 / 0
3,814
763
3,435
3,606
2,027
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Serqet
Darkstuh
Serqet
6
0 / 1 / 1
3,318
664
655
2,737
654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Jricor23
Poseidon
2
0 / 1 / 0
2,678
536
22
807
100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Tony Gondor
Amaterasu
5
1 / 2 / 1
3,556
711
1,612
6,432
2,546
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
6
Kills
4
4
Deaths
6
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
1
1
2.5
L
Zhong Kui
Berserk420Qc
Zhong Kui
1
1
0
1
L
Serqet
Darkstuh
Serqet
0
1
1
0.5
W
Cthulhu
0
0
1
0.5
W
2
2
1
1.25
L
Poseidon
Jricor23
Poseidon
0
1
0
0
W
Cupid
NoahYaks
Cupid
2
0
1
2.5
W
Discordia
Supagudg
Discordia
1
0
1
1.5
L
Amaterasu
Tony Gondor
Amaterasu
1
2
1
0.75
W
Vamana
can8n
Vamana
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,021
Damage
8,876
17,456
Taken
15,565
5,479
Mitigated
5,769
7,147
Healing
5,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,152
919
130
503
1,983
442
0
102
1,881
0
20,315
L
Zhong Kui
Berserk420Qc
Zhong Kui
3,435
496
0
1,533
3,606
2,027
0
1,476
2,130
17,752
2,050
L
Serqet
Darkstuh
Serqet
655
303
0
1,208
2,737
654
0
471
2,266
0
10,176
W
Cthulhu
1,467
249
0
1,673
4,376
2,055
0
2,407
1,969
17,181
0
W
1,739
1,137
0
1,610
3,595
847
0
863
2,732
0
11,775
L
Poseidon
Jricor23
Poseidon
22
0
0
250
807
100
0
21
786
2,916
0
W
Cupid
NoahYaks
Cupid
3,561
2,651
164
1,992
3,395
714
0
0
3,395
0
17,599
W
Discordia
Supagudg
Discordia
603
42
0
750
1,903
380
0
0
1,903
17,384
0
L
Amaterasu
Tony Gondor
Amaterasu
1,612
191
0
2,334
6,432
2,546
0
0
6,432
0
9,730
W
Vamana
can8n
Vamana
1,651
642
92
866
4,187
1,483
0
0
4,057
0
10,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,968
Gold Earned
17,175
134
Minions Killed
108
0
Camps Cleared
0
553,076
Distance Traveled
444,996
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
3,809
762
27
5
0
97,251
0
L
Zhong Kui
3,814
763
35
7
0
83,953
0
L
Serqet
3,318
664
24
5
0
120,861
2
W
Cthulhu
3,551
710
34
7
0
101,039
0
W
Arachne
3,350
670
22
4
0
123,782
0
L
Poseidon
2,678
536
8
2
0
33,685
0
W
Cupid
3,574
715
29
6
0
103,300
1
W
Discordia
3,879
776
37
7
0
106,886
0
L
Amaterasu
3,556
711
14
3
0
109,246
2
W
Vamana
3,614
723
12
2
0
118,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role