Player Matchup

Gilgamesh
Gilgamesh
FanaticBook9457
Gilgamesh
Level 106
God Stats
1W - 3L
1,204 SR
Queue Stats
163W - 168L
1,493 Elo+
Solo
Sol
Sol
HZ-Ascending
Sol
Level 157
God Stats
2W - 7L
1,377 SR
Queue Stats
282W - 319L
1,390 Elo+
Party 1
Tiamat
Tiamat
Quikpuff
Tiamat
Level 154
God Stats
8W - 10L
1,502 SR
Queue Stats
484W - 543L
1,436 Elo+
Party 1
Ymir
Ymir
Sir-Bahuya
Ymir
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
259W - 280L
1,384 Elo+
Party 1
Jing Wei
Jing Wei
xRYZZOx
Jing Wei
Level 158
God Stats
1W - 2L
1,503 SR
Queue Stats
534W - 552L
1,500 Elo+
Solo
Team Averages
Level 145
1,417 SR
1,441 Elo+

VS

Team Averages
Level 124
1,645 SR
1,496 Elo+
Ares
Ares
JCesar_91
Ares
Level 159
God Stats
2W - 1L
1,750 SR
Queue Stats
223W - 225L
1,444 Elo+
Solo
Xing Tian
Xing Tian
Raver__ape
Xing Tian
Level 123
God Stats
14W - 6L
1,583 SR
Queue Stats
237W - 270L
1,484 Elo+
Party 2
Artemis
Artemis
Yeetandelet9865
Artemis
Level 122
God Stats
2W - 0L
1,725 SR
Queue Stats
79W - 80L
1,520 Elo+
Solo
Kukulkan
Kukulkan
a_used_napkin456
Kukulkan
Level 107
God Stats
4W - 3L
1,561 SR
Queue Stats
228W - 214L
1,527 Elo+
Solo
Scylla
Scylla
fyntenalvaccine
Scylla
Level 107
God Stats
3W - 0L
1,608 SR
Queue Stats
145W - 144L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FanaticBook9457
Gilgamesh
12
0 / 6 / 5
7,055
706
5,786
12,934
8,829
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
3 / 5 / 5
8,379
838
8,120
9,916
3,535
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiamat
Quikpuff
Tiamat
12
1 / 4 / 5
7,273
727
5,125
9,027
5,565
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 6 / 4
8,261
826
3,733
17,867
18,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
xRYZZOx
Jing Wei
14
3 / 3 / 2
8,114
811
4,926
8,798
4,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
5 / 2 / 11
9,457
946
7,631
11,587
12,598
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xing Tian
Raver__ape
Xing Tian
14
3 / 3 / 10
8,644
864
5,967
14,681
13,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
7 / 2 / 11
9,796
980
18,044
7,212
3,092
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

17
4 / 1 / 13
9,954
995
11,199
6,505
3,011
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 4 / 9
8,750
875
8,299
7,190
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
78
10
Kills
24
24
Deaths
12
21
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
FanaticBook9457
Gilgamesh
0
6
5
0.42
L
3
5
5
1.1
W
Ares
5
2
11
5.25
L
Tiamat
Quikpuff
Tiamat
1
4
5
0.88
W
Xing Tian
Raver__ape
Xing Tian
3
3
10
2.67
L
3
6
4
0.83
W
7
2
11
6.25
W
4
1
13
10.5
W
5
4
9
2.38
L
Jing Wei
xRYZZOx
Jing Wei
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,690
Damage
51,140
58,542
Taken
47,175
40,423
Mitigated
35,300
12,904
Healing
12,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
FanaticBook9457
Gilgamesh
5,786
698
905
1,220
12,934
8,829
0
5,634
7,140
0
13,806
L
8,120
1,236
657
3,045
9,916
3,535
540
6,337
3,454
17,142
610
W
Ares
7,631
276
0
1,979
11,587
12,598
54
4,986
6,601
11,204
258
L
Tiamat
Quikpuff
Tiamat
5,125
514
620
1,452
9,027
5,565
109
5,173
3,785
8,541
123
W
Xing Tian
Raver__ape
Xing Tian
5,967
104
1,029
3,473
14,681
13,634
384
4,598
10,083
7,202
2,989
L
3,733
75
253
2,802
17,867
18,409
32
9,056
8,561
13,284
0
W
18,044
4,157
0
955
7,212
3,092
3,214
2,616
4,596
0
33,671
W
11,199
815
1,861
2,177
6,505
3,011
880
2,206
4,299
25,899
224
W
8,299
234
60
573
7,190
2,965
470
2,352
4,838
19,621
536
L
Jing Wei
xRYZZOx
Jing Wei
4,926
3,352
0
1,950
8,798
4,085
333
4,539
4,226
0
16,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,082
Gold Earned
46,601
85
Minions Killed
125
0
Camps Cleared
0
741,196
Distance Traveled
953,677
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,055
706
12
1
0
163,259
0
L
Sol
8,379
838
17
2
0
138,039
0
W
Ares
9,457
946
1
0
0
177,056
0
L
Tiamat
7,273
727
13
1
0
146,721
0
W
Xing Tian
8,644
864
9
1
0
216,427
0
L
Ymir
8,261
826
20
2
0
136,199
0
W
Artemis
9,796
980
37
4
0
169,523
0
W
Kukulkan
9,954
995
44
4
0
211,350
0
W
Scylla
8,750
875
34
3
0
179,321
0
L
Jing Wei
8,114
811
23
2
0
156,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role