Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
GolfWang004
Nox
Level 55
God Stats
1W - 2L
1,410 SR
Queue Stats
23W - 32L
1,413 Elo+
Solo
Kuzenbo
Kuzenbo
Tinyspells
Kuzenbo
Level 62
God Stats
15W - 9L
1,824 SR
Queue Stats
29W - 33L
1,394 Elo+
Party 2
Mercury
Mercury
Zorenkant
Mercury
Level 46
God Stats
17W - 10L
1,589 SR
Queue Stats
26W - 17L
1,560 Elo+
Party 2
Team Averages
Level 82
1,565 SR
1,473 Elo+

VS

Team Averages
Level 126
1,564 SR
1,515 Elo+
Fafnir
Fafnir
 
Fafnir
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
KKnnOOxx
Cernunnos
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 22L
1,567 Elo+
Party 1
Nox
Nox
Villuminatay
Nox
Level 88
God Stats
30W - 39L
1,464 SR
Queue Stats
239W - 263L
1,467 Elo+
Party 3
Ne Zha
Ne Zha
pajaropikon
Ne Zha
Level 217
God Stats
1W - 0L
1,684 SR
Queue Stats
43W - 31L
1,566 Elo+
Party 1
Anubis
Anubis
upper_scorer9
Anubis
Level 20
God Stats
53W - 44L
1,672 SR
Queue Stats
295W - 308L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 2 / 2
5,658
1,132
2,795
3,757
1,164
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charybdis
 
Charybdis
10
0 / 3 / 2
5,324
1,065
1,235
4,726
941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 2 / 2
5,329
1,066
416
1,702
389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Tinyspells
Kuzenbo
10
0 / 3 / 2
5,357
1,071
1,420
5,424
3,386
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
Zorenkant
Mercury
11
3 / 4 / 2
6,648
1,330
2,771
5,188
890
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Team 1 Tickets

243

VS

Team 2 Tickets

436

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
2 / 0 / 12
7,762
1,552
2,616
2,471
2,555
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
KKnnOOxx
Cernunnos
11
2 / 1 / 11
6,509
1,302
2,796
2,225
950
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 1 / 12
5,904
1,181
3,070
2,066
825
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
11
6 / 1 / 7
7,412
1,482
7,125
4,391
1,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 2 / 8
6,808
1,362
4,269
3,671
1,893
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
64
3
Kills
14
14
Deaths
5
10
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
2
2
0.5
L
Charybdis
 
Charybdis
0
3
2
0.33
W
Fafnir
 
Fafnir
2
0
12
8
L
0
2
2
0.5
W
Cernunnos
KKnnOOxx
Cernunnos
2
1
11
7.5
L
Kuzenbo
Tinyspells
Kuzenbo
0
3
2
0.33
W
0
1
12
6
L
Mercury
Zorenkant
Mercury
3
4
2
1
W
Ne Zha
6
1
7
9.5
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,637
Damage
19,876
20,797
Taken
14,824
6,770
Mitigated
7,669
815
Healing
2,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,795
272
0
421
3,757
1,164
0
1,135
2,622
8,750
0
L
Charybdis
 
Charybdis
1,235
343
0
102
4,726
941
0
2,424
2,302
0
3,179
W
Fafnir
 
Fafnir
2,616
312
0
1,711
2,471
2,555
0
1,119
1,352
4,581
0
L
416
40
44
58
1,702
389
0
836
866
4,029
0
W
Cernunnos
KKnnOOxx
Cernunnos
2,796
952
0
100
2,225
950
0
257
1,968
0
13,599
L
Kuzenbo
Tinyspells
Kuzenbo
1,420
517
0
70
5,424
3,386
0
2,547
2,877
3,729
0
W
3,070
824
0
0
2,066
825
0
974
1,092
10,252
0
L
Mercury
Zorenkant
Mercury
2,771
1,050
0
120
5,188
890
0
3,013
2,175
0
9,618
W
Ne Zha
7,125
1,547
0
654
4,391
1,446
0
1,505
2,197
0
16,519
W
4,269
52
0
470
3,671
1,893
0
776
2,895
20,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,316
Gold Earned
34,395
41
Minions Killed
116
3
Camps Cleared
3
322,729
Distance Traveled
483,320
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,658
1,132
8
2
1
63,834
0
L
Charybdis
5,324
1,065
5
1
0
38,885
0
W
Fafnir
7,762
1,552
5
1
0
103,227
0
L
Nox
5,329
1,066
9
2
1
38,987
0
W
Cernunnos
6,509
1,302
45
9
1
88,122
0
L
Kuzenbo
5,357
1,071
3
1
1
85,962
0
W
Nox
5,904
1,181
14
3
1
105,542
0
L
Mercury
6,648
1,330
16
3
0
95,061
0
W
Ne Zha
7,412
1,482
17
3
1
88,376
0
W
Anubis
6,808
1,362
35
7
0
98,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role