Player Matchup

Pele
Pele
GmanandT2
Pele
Level 125
God Stats
33W - 30L
1,438 SR
Queue Stats
518W - 448L
1,591 Elo+
Party 2
Medusa
Medusa
Psychadelic145
Medusa
Level 111
God Stats
17W - 23L
1,443 SR
Queue Stats
373W - 358L
1,553 Elo+
Solo
Persephone
Persephone
Sabino2022
Persephone
Level 84
God Stats
8W - 6L
1,717 SR
Queue Stats
223W - 226L
1,530 Elo+
Solo
Cthulhu
Cthulhu
ScubaMiner
Cthulhu
Level 123
God Stats
41W - 49L
1,477 SR
Queue Stats
468W - 400L
1,593 Elo+
Party 2
Chaac
Chaac
SeriousPandaKun
Chaac
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
200W - 157L
1,589 Elo+
Solo
Team Averages
Level 110
1,515 SR
1,571 Elo+

VS

Team Averages
Level 115
1,534 SR
1,532 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
DeadPlayerMV
Bellona
Level 160
God Stats
15W - 11L
1,682 SR
Queue Stats
262W - 289L
1,499 Elo+
Party 1
Bastet
Bastet
NasumeDC
Bastet
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
604W - 602L
1,542 Elo+
Party 1
Ix Chel
Ix Chel
tonydavila
Ix Chel
Level 163
God Stats
10W - 8L
1,408 SR
Queue Stats
275W - 241L
1,545 Elo+
Party 3
Xbalanque
Xbalanque
vileschlomo
Xbalanque
Level 62
God Stats
4W - 3L
1,582 SR
Queue Stats
128W - 122L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
2 / 0 / 3
6,096
610
2,188
6,561
2,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
1 / 1 / 1
6,146
615
2,903
5,430
1,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
Sabino2022
Persephone
10
3 / 0 / 2
6,183
618
5,747
2,910
743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ScubaMiner
Cthulhu
10
3 / 0 / 3
5,840
584
3,980
6,992
4,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 1 / 1
6,193
619
6,159
9,221
4,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
0 / 3 / 0
4,883
488
2,113
6,575
2,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
DeadPlayerMV
Bellona
11
1 / 2 / 0
5,935
594
4,024
8,694
5,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
NasumeDC
Bastet
9
1 / 3 / 1
5,143
514
3,614
8,188
2,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ix Chel
tonydavila
Ix Chel
9
0 / 1 / 0
4,941
494
3,206
5,037
1,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
vileschlomo
Xbalanque
10
0 / 1 / 1
5,728
573
4,481
5,124
1,364
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
10
Kills
2
2
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
3
0
0
L
Bellona
DeadPlayerMV
Bellona
1
2
0
0.5
W
Pele
2
0
3
3.5
L
Bastet
NasumeDC
Bastet
1
3
1
0.5
W
1
1
1
1.5
W
Persephone
Sabino2022
Persephone
3
0
2
4
W
Cthulhu
ScubaMiner
Cthulhu
3
0
3
4.5
W
1
1
1
1.5
L
Ix Chel
tonydavila
Ix Chel
0
1
0
0
L
Xbalanque
vileschlomo
Xbalanque
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,977
Damage
17,438
31,114
Taken
33,618
13,083
Mitigated
13,167
10,730
Healing
14,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,113
240
1,498
2,804
6,575
2,745
0
3,727
2,754
17,160
0
L
Bellona
DeadPlayerMV
Bellona
4,024
1,332
0
3,424
8,694
5,824
0
0
8,694
0
40,092
W
Pele
2,188
366
0
1,645
6,561
2,319
0
620
5,911
0
55,137
L
Bastet
NasumeDC
Bastet
3,614
712
0
3,015
8,188
2,068
0
1,762
6,336
0
25,761
W
2,903
1,451
0
641
5,430
1,622
0
340
5,090
0
47,814
W
Persephone
Sabino2022
Persephone
5,747
84
0
1,433
2,910
743
0
1,560
1,174
33,042
321
W
Cthulhu
ScubaMiner
Cthulhu
3,980
97
67
3,160
6,992
4,222
0
2,429
4,415
18,561
0
W
6,159
1,431
0
3,784
9,221
4,177
0
0
8,656
0
47,204
L
Ix Chel
tonydavila
Ix Chel
3,206
519
293
1,313
5,037
1,166
0
3,455
1,380
26,386
584
L
Xbalanque
vileschlomo
Xbalanque
4,481
1,930
0
1,729
5,124
1,364
0
367
4,757
0
43,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,458
Gold Earned
26,630
366
Minions Killed
306
0
Camps Cleared
0
1,084,938
Distance Traveled
1,091,137
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,883
488
40
4
0
202,117
2
L
Bellona
5,935
594
85
9
0
233,126
2
W
Pele
6,096
610
98
10
0
246,051
1
L
Bastet
5,143
514
57
6
0
243,273
0
W
Medusa
6,146
615
93
9
0
194,873
0
W
Persephone
6,183
618
65
7
0
207,672
1
W
Cthulhu
5,840
584
30
3
0
228,390
3
W
Chaac
6,193
619
80
8
0
207,952
4
L
Ix Chel
4,941
494
48
5
0
216,494
0
L
Xbalanque
5,728
573
76
8
0
196,127
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role