Player Matchup

Artio
Artio
Pk4life4u47
Artio
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,547 Elo+
Solo
Cthulhu
Cthulhu
RikuDarkSpawn
Cthulhu
Level 140
God Stats
1W - 3L
1,446 SR
Queue Stats
185W - 210L
1,473 Elo+
Party 1
Vulcan
Vulcan
RogueXS
Vulcan
Level 156
God Stats
4W - 2L
1,820 SR
Queue Stats
137W - 146L
1,476 Elo+
Solo
Ares
Ares
locatedgold666
Ares
Level 131
God Stats
0W - 6L
1,131 SR
Queue Stats
183W - 181L
1,489 Elo+
Party 1
Bacchus
Bacchus
mattspurplepen
Bacchus
Level 201
God Stats
3W - 1L
1,821 SR
Queue Stats
193W - 184L
1,529 Elo+
Solo
Team Averages
Level 151
1,543 SR
1,503 Elo+

VS

Team Averages
Level 123
1,461 SR
1,521 Elo+
Jormungandr
Jormungandr
Sweechez
Jormungandr
Level 102
God Stats
2W - 0L
1,359 SR
Queue Stats
67W - 74L
1,478 Elo+
Party 2
Baron Samedi
Baron Samedi
michaelpb80
Baron Samedi
Level 129
God Stats
1W - 1L
1,480 SR
Queue Stats
408W - 416L
1,496 Elo+
Solo
Tyr
Tyr
sXeXiongMao
Tyr
Level 155
God Stats
4W - 5L
1,515 SR
Queue Stats
571W - 590L
1,552 Elo+
Solo
Nut
Nut
whatthefudoodles
Nut
Level 142
God Stats
3W - 2L
1,453 SR
Queue Stats
37W - 21L
1,567 Elo+
Solo
Poseidon
Poseidon
xXYaNerdXx
Poseidon
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 90L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 6
8,956
814
2,919
13,259
14,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
14
4 / 5 / 4
8,494
772
9,007
13,667
15,050
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
RogueXS
Vulcan
18
3 / 1 / 6
10,047
913
18,108
6,259
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 3 / 7
8,588
781
3,924
13,074
12,785
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
1 / 8 / 6
7,752
705
7,192
12,064
7,932
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Sweechez
Jormungandr
16
7 / 3 / 10
9,357
851
14,683
13,665
15,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
michaelpb80
Baron Samedi
15
4 / 3 / 12
8,582
780
10,428
8,226
4,166
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 4 / 10
8,561
778
6,753
10,114
11,722
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

14
2 / 1 / 9
8,354
759
6,358
8,083
2,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
xXYaNerdXx
Poseidon
17
3 / 0 / 14
9,411
856
10,563
8,148
3,166
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
75
11
Kills
20
20
Deaths
11
29
Assists
55
Player
Kills
Deaths
Assists
KDA
L
2
3
6
1.67
L
Cthulhu
4
5
4
1.2
L
Vulcan
RogueXS
Vulcan
3
1
6
6
W
Jormungandr
Sweechez
Jormungandr
7
3
10
4
L
1
3
7
1.5
L
1
8
6
0.5
W
Baron Samedi
michaelpb80
Baron Samedi
4
3
12
3.33
W
4
4
10
2.25
W
2
1
9
6.5
W
Poseidon
xXYaNerdXx
Poseidon
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,150
Damage
48,785
58,323
Taken
48,236
53,494
Mitigated
37,281
14,764
Healing
20,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,919
232
3,408
3,877
13,259
14,122
0
7,416
5,493
6,531
980
L
Cthulhu
9,007
124
1,528
283
13,667
15,050
13
8,281
4,983
16,287
0
L
Vulcan
RogueXS
Vulcan
18,108
494
814
1,092
6,259
3,605
856
3,587
2,529
49,130
1,460
W
Jormungandr
Sweechez
Jormungandr
14,683
3,368
781
3,653
13,665
15,477
166
10,697
2,968
25,214
1,773
L
3,924
229
0
2,513
13,074
12,785
348
6,986
5,730
5,823
543
L
7,192
212
374
875
12,064
7,932
0
6,963
4,832
11,253
394
W
Baron Samedi
michaelpb80
Baron Samedi
10,428
418
3,085
2,377
8,226
4,166
517
7,415
811
18,391
0
W
6,753
484
0
1,705
10,114
11,722
717
7,899
2,215
0
12,827
W
6,358
2,925
1,541
3,078
8,083
2,750
311
6,439
1,644
0
19,433
W
Poseidon
xXYaNerdXx
Poseidon
10,563
673
2,262
1,761
8,148
3,166
114
7,143
1,005
33,123
880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,837
Gold Earned
44,265
125
Minions Killed
133
0
Camps Cleared
0
997,791
Distance Traveled
1,019,278
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,956
814
8
1
0
195,260
0
L
Cthulhu
8,494
772
17
2
0
190,452
0
L
Vulcan
10,047
913
84
8
0
236,179
0
W
Jormungandr
9,357
851
29
3
0
194,516
0
L
Ares
8,588
781
7
1
0
202,037
0
L
Bacchus
7,752
705
9
1
0
173,863
0
W
Baron Samedi
8,582
780
11
1
0
195,528
0
W
Tyr
8,561
778
9
1
0
199,833
0
W
Nut
8,354
759
39
4
0
190,804
0
W
Poseidon
9,411
856
45
4
0
238,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role