Player Matchup

Apollo
Apollo
BadlyBurnt
Apollo
Level 218
God Stats
5W - 3L
1,462 SR
Queue Stats
183W - 148L
1,493 Elo+
Solo
Sylvanus
Sylvanus
FierceMidwife
Sylvanus
Level 67
God Stats
3W - 1L
1,691 SR
Queue Stats
131W - 132L
1,444 Elo+
Solo
Nemesis
Nemesis
JeisonMfc13
Nemesis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,458 Elo+
Solo
Rama
Rama
RafesHell
Rama
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 120L
1,445 Elo+
Solo
Olorun
Olorun
TAKESHI_KOVACS_3
Olorun
Level 37
God Stats
7W - 5L
1,535 SR
Queue Stats
144W - 153L
1,311 Elo+
Solo
Team Averages
Level 88
1,537 SR
1,430 Elo+

VS

Team Averages
Level 81
1,591 SR
1,476 Elo+
Discordia
Discordia
AngelMiguelYP
Discordia
Level 127
God Stats
23W - 6L
1,801 SR
Queue Stats
61W - 24L
1,607 Elo+
Solo
Nike
Nike
OrtellDaSlime
Nike
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
105W - 110L
1,448 Elo+
Party 1
Achilles
Achilles
Skope6
Achilles
Level 29
God Stats
7W - 3L
1,673 SR
Queue Stats
153W - 149L
1,477 Elo+
Party 1
Ao Kuang
Ao Kuang
TheRedTiki
Ao Kuang
Level 109
God Stats
3W - 3L
1,450 SR
Queue Stats
176W - 178L
1,474 Elo+
Party 1
Xbalanque
Xbalanque
ZoidbergPhD
Xbalanque
Level 113
God Stats
8W - 13L
1,531 SR
Queue Stats
82W - 78L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BadlyBurnt
Apollo
13
4 / 5 / 0
8,179
584
8,501
14,631
4,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sylvanus
FierceMidwife
Sylvanus
12
2 / 4 / 3
6,880
491
4,057
11,600
8,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemesis
JeisonMfc13
Nemesis
13
4 / 4 / 1
7,444
532
7,454
12,047
3,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Rama
13
4 / 5 / 1
7,782
556
6,785
11,048
3,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

10
0 / 8 / 2
6,661
476
2,873
13,175
3,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AngelMiguelYP
Discordia
15
4 / 2 / 6
8,941
639
12,536
6,289
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 5 / 8
8,047
575
8,290
9,555
4,385
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Achilles
Skope6
Achilles
13
1 / 4 / 1
7,566
540
7,011
14,376
11,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
TheRedTiki
Ao Kuang
16
10 / 1 / 1
9,262
662
10,344
13,288
4,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
ZoidbergPhD
Xbalanque
14
9 / 2 / 3
8,846
632
10,155
6,744
1,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
14
Kills
26
26
Deaths
14
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Discordia
AngelMiguelYP
Discordia
4
2
6
3.5
L
Apollo
BadlyBurnt
Apollo
4
5
0
0.8
L
Sylvanus
FierceMidwife
Sylvanus
2
4
3
0.88
L
Nemesis
JeisonMfc13
Nemesis
4
4
1
1.13
W
2
5
8
1.2
L
Rama
4
5
1
0.9
W
Achilles
Skope6
Achilles
1
4
1
0.38
L
0
8
2
0.13
W
Ao Kuang
TheRedTiki
Ao Kuang
10
1
1
10.5
W
Xbalanque
ZoidbergPhD
Xbalanque
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,670
Damage
48,336
62,501
Taken
50,252
22,860
Mitigated
23,920
15,629
Healing
11,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AngelMiguelYP
Discordia
12,536
1,313
0
1,450
6,289
1,788
436
2,557
3,732
69,369
1,244
L
Apollo
BadlyBurnt
Apollo
8,501
5,245
0
5,408
14,631
4,779
0
4,183
10,448
0
52,180
L
Sylvanus
FierceMidwife
Sylvanus
4,057
1,767
537
3,452
11,600
8,154
105
2,715
8,885
26,305
15,375
L
Nemesis
JeisonMfc13
Nemesis
7,454
2,791
0
1,409
12,047
3,657
0
6,284
5,763
0
52,775
W
8,290
1,818
0
1,314
9,555
4,385
120
3,000
6,555
692
27,748
L
Rama
6,785
5,284
86
2,616
11,048
3,182
714
1,102
9,946
0
48,726
W
Achilles
Skope6
Achilles
7,011
2,359
0
1,040
14,376
11,624
0
0
14,376
0
44,521
L
2,873
736
0
2,121
13,175
3,088
0
9,198
3,977
32,361
2,048
W
Ao Kuang
TheRedTiki
Ao Kuang
10,344
1,744
0
5,916
13,288
4,187
0
278
13,010
55,699
1,055
W
Xbalanque
ZoidbergPhD
Xbalanque
10,155
5,807
0
2,147
6,744
1,936
453
555
6,189
0
61,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,946
Gold Earned
42,662
389
Minions Killed
406
0
Camps Cleared
0
1,279,111
Distance Traveled
1,486,176
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,941
639
112
8
0
273,513
6
L
Apollo
8,179
584
92
7
0
226,273
6
L
Sylvanus
6,880
491
65
5
0
225,493
2
L
Nemesis
7,444
532
84
6
0
317,696
0
W
Nike
8,047
575
52
4
0
289,964
0
L
Rama
7,782
556
89
6
0
261,476
0
W
Achilles
7,566
540
67
5
0
286,350
0
L
Olorun
6,661
476
59
4
0
248,173
0
W
Ao Kuang
9,262
662
83
6
0
354,485
0
W
Xbalanque
8,846
632
92
7
0
281,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role