Player Matchup

Cabrakan
Cabrakan
Emberisk
Cabrakan
Level 128
God Stats
1W - 1L
1,479 SR
Queue Stats
10W - 6L
1,623 Elo+
Solo
Hera
Hera
Raver__ape
Hera
Level 123
God Stats
4W - 6L
1,485 SR
Queue Stats
227W - 251L
1,496 Elo+
Party 1
He Bo
He Bo
ScareCrowGlitch
He Bo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,445 Elo+
Solo
Kukulkan
Kukulkan
SoftestCarry
Kukulkan
Level 86
God Stats
0W - 1L
1,280 SR
Queue Stats
29W - 41L
1,492 Elo+
Solo
Ares
Ares
fyntenalvaccine
Ares
Level 107
God Stats
8W - 2L
1,960 SR
Queue Stats
141W - 139L
1,518 Elo+
Party 1
Team Averages
Level 94
1,541 SR
1,515 Elo+

VS

Team Averages
Level 104
1,504 SR
1,444 Elo+
Hachiman
Hachiman
Hossemsauce
Hachiman
Level 152
God Stats
11W - 8L
1,665 SR
Queue Stats
508W - 540L
1,387 Elo+
Solo
Odin
Odin
Jkrillboy
Odin
Level 141
God Stats
2W - 0L
1,715 SR
Queue Stats
35W - 32L
1,492 Elo+
Solo
Tiamat
Tiamat
SnakeWasHere
Tiamat
Level 89
God Stats
1W - 2L
1,440 SR
Queue Stats
67W - 53L
1,451 Elo+
Solo
Sun Wukong
Sun Wukong
acejohnston2
Sun Wukong
Level 59
God Stats
1W - 1L
1,296 SR
Queue Stats
108W - 145L
1,419 Elo+
Solo
Ishtar
Ishtar
turtless
Ishtar
Level 79
God Stats
2W - 3L
1,404 SR
Queue Stats
215W - 205L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Emberisk
Cabrakan
14
2 / 6 / 7
8,527
775
6,367
12,778
15,263
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
5 / 5 / 6
8,916
811
7,998
8,951
3,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
5 / 7 / 6
9,003
818
8,748
9,913
4,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
SoftestCarry
Kukulkan
19
7 / 1 / 8
9,928
903
11,430
5,464
2,754
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 4 / 9
7,441
676
4,965
13,318
11,076
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Hossemsauce
Hachiman
16
4 / 3 / 11
9,834
894
11,050
6,699
3,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Odin
17
6 / 3 / 14
10,364
942
13,468
16,260
21,047
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tiamat
18
7 / 1 / 9
11,214
1,019
10,517
7,075
5,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
acejohnston2
Sun Wukong
14
3 / 6 / 9
8,959
814
4,610
11,958
9,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
turtless
Ishtar
14
3 / 6 / 8
9,074
825
5,434
10,608
4,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
74
19
Kills
23
23
Deaths
19
36
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Emberisk
Cabrakan
2
6
7
0.92
W
Hachiman
Hossemsauce
Hachiman
4
3
11
3.17
W
Odin
6
3
14
4.33
L
5
5
6
1.6
L
5
7
6
1.14
W
Tiamat
7
1
9
11.5
L
Kukulkan
SoftestCarry
Kukulkan
7
1
8
11
W
Sun Wukong
acejohnston2
Sun Wukong
3
6
9
1.25
L
0
4
9
1.13
W
Ishtar
turtless
Ishtar
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,508
Damage
45,079
50,424
Taken
52,600
36,678
Mitigated
44,364
10,662
Healing
13,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Emberisk
Cabrakan
6,367
740
606
884
12,778
15,263
0
2,954
9,824
10,340
0
W
Hachiman
Hossemsauce
Hachiman
11,050
6,499
483
919
6,699
3,445
1,944
6,096
603
0
27,788
W
Odin
13,468
1,792
1,150
5,986
16,260
21,047
0
8,781
7,257
0
25,545
L
7,998
1,677
1,093
1,655
8,951
3,558
48
2,569
6,382
20,850
996
L
8,748
771
370
1,032
9,913
4,027
88
1,079
8,834
17,377
476
W
Tiamat
10,517
523
267
2,413
7,075
5,458
68
6,090
823
25,031
401
L
Kukulkan
SoftestCarry
Kukulkan
11,430
1,718
892
1,272
5,464
2,754
0
1,569
3,895
34,975
0
W
Sun Wukong
acejohnston2
Sun Wukong
4,610
496
767
961
11,958
9,866
416
7,799
3,855
0
10,238
L
4,965
198
469
2,389
13,318
11,076
46
2,181
11,137
7,108
0
W
Ishtar
turtless
Ishtar
5,434
3,217
13
922
10,608
4,548
2,142
9,236
1,216
0
17,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,815
Gold Earned
49,445
124
Minions Killed
134
0
Camps Cleared
0
1,069,538
Distance Traveled
1,081,436
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,527
775
14
1
0
230,406
0
W
Hachiman
9,834
894
46
4
0
208,024
0
W
Odin
10,364
942
23
2
0
229,285
0
L
Hera
8,916
811
30
3
0
225,963
0
L
He Bo
9,003
818
22
2
0
190,101
0
W
Tiamat
11,214
1,019
32
3
0
255,204
0
L
Kukulkan
9,928
903
52
5
0
218,984
0
W
Sun Wukong
8,959
814
10
1
0
208,295
0
L
Ares
7,441
676
6
1
0
204,084
0
W
Ishtar
9,074
825
23
2
0
180,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role