Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Artomouse
Chiron
Level 61
God Stats
2W - 2L
1,408 SR
Queue Stats
9W - 9L
1,363 Elo+
Solo
Mulan
Mulan
DannyAJJ
Mulan
Level 68
God Stats
10W - 10L
1,512 SR
Queue Stats
50W - 48L
1,457 Elo+
Solo
Loki
Loki
beastmrx
Loki
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 11L
1,342 Elo+
Solo
Anubis
Anubis
luisrva96
Anubis
Level 67
God Stats
14W - 5L
1,559 SR
Queue Stats
55W - 59L
1,451 Elo+
Solo
Team Averages
Level 63
1,496 SR
1,423 Elo+

VS

Team Averages
Level 79
1,424 SR
1,424 Elo+
Ix Chel
Ix Chel
ClankySwag44
Ix Chel
Level 66
God Stats
4W - 7L
1,354 SR
Queue Stats
174W - 179L
1,506 Elo+
Party 1
Loki
Loki
FroggyGames6757
Loki
Level 44
God Stats
5W - 5L
1,562 SR
Queue Stats
56W - 79L
1,398 Elo+
Party 1
Hachiman
Hachiman
IXxSatoruxXI
Hachiman
Level 108
God Stats
2W - 4L
1,437 SR
Queue Stats
154W - 146L
1,425 Elo+
Solo
Sol
Sol
NightInfinite
Sol
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 95L
1,383 Elo+
Party 2
Surtr
Surtr
OziTho
Surtr
Level 67
God Stats
0W - 3L
1,270 SR
Queue Stats
34W - 38L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
4 / 1 / 6
8,154
582
5,103
10,587
7,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Chiron
Artomouse
Chiron
12
5 / 5 / 4
7,664
547
6,561
10,046
2,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
DannyAJJ
Mulan
14
5 / 1 / 5
9,092
649
11,198
9,969
6,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Loki
12
7 / 2 / 3
8,036
574
5,412
7,859
2,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
luisrva96
Anubis
15
2 / 1 / 4
8,277
591
5,622
5,432
2,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ClankySwag44
Ix Chel
11
4 / 5 / 3
7,439
531
10,217
11,911
7,108
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 6 / 1
6,477
463
5,848
11,665
3,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
IXxSatoruxXI
Hachiman
11
1 / 6 / 5
6,316
451
5,279
8,364
2,419
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
1 / 2 / 1
7,058
504
3,697
7,476
1,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Surtr
OziTho
Surtr
11
1 / 4 / 1
6,926
495
3,776
11,415
5,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
23
Kills
10
10
Deaths
23
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
4
1
6
7
W
Chiron
Artomouse
Chiron
5
5
4
1.4
L
Ix Chel
ClankySwag44
Ix Chel
4
5
3
1.1
W
Mulan
DannyAJJ
Mulan
5
1
5
7.5
L
3
6
1
0.58
L
Hachiman
IXxSatoruxXI
Hachiman
1
6
5
0.58
L
1
2
1
0.75
L
Surtr
OziTho
Surtr
1
4
1
0.38
W
Loki
7
2
3
4.25
W
Anubis
luisrva96
Anubis
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,896
Damage
28,817
43,893
Taken
50,831
22,079
Mitigated
19,922
18,197
Healing
12,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,103
833
2,200
4,938
10,587
7,984
81
4,436
5,946
25,980
1,008
W
Chiron
Artomouse
Chiron
6,561
3,327
347
2,422
10,046
2,990
345
4,796
5,157
0
41,087
L
Ix Chel
ClankySwag44
Ix Chel
10,217
2,024
572
2,866
11,911
7,108
34
2,829
9,082
38,771
0
W
Mulan
DannyAJJ
Mulan
11,198
2,271
0
2,798
9,969
6,414
915
1,991
7,978
0
62,514
L
5,848
1,599
0
2,677
11,665
3,041
0
2,990
8,675
0
34,889
L
Hachiman
IXxSatoruxXI
Hachiman
5,279
3,089
0
1,523
8,364
2,419
440
1,967
6,397
0
33,211
L
3,697
805
0
3,129
7,476
1,909
0
1,576
5,900
39,776
1,060
L
Surtr
OziTho
Surtr
3,776
1,902
0
2,060
11,415
5,445
0
1,287
10,128
1,009
37,039
W
Loki
5,412
1,867
0
2,740
7,859
2,351
0
906
6,953
0
33,870
W
Anubis
luisrva96
Anubis
5,622
188
0
2,752
5,432
2,340
248
1,294
4,138
70,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,223
Gold Earned
34,216
377
Minions Killed
314
0
Camps Cleared
0
1,309,074
Distance Traveled
1,270,110
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,154
582
36
3
0
255,401
0
W
Chiron
7,664
547
64
5
0
235,301
1
L
Ix Chel
7,439
531
50
4
0
248,056
0
W
Mulan
9,092
649
121
9
0
247,329
0
L
Loki
6,477
463
49
4
0
290,297
0
L
Hachiman
6,316
451
52
4
0
236,393
2
L
Sol
7,058
504
83
6
0
258,260
4
L
Surtr
6,926
495
80
6
0
237,104
4
W
Loki
8,036
574
50
4
0
303,913
1
W
Anubis
8,277
591
106
8
0
267,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role