Player Matchup

Ao Kuang
Ao Kuang
Bronze III
 
Ao Kuang
Bronze III
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Bronze III
ItsLuisJH__CR
Nu Wa
Bronze III
Level 123
God Stats
14W - 21L
1,621 SR
Queue Stats
63W - 60L
1,372 MMR
Party 1
Danzaburou
Danzaburou
Gold V
PhuqimLuky
Danzaburou
Gold V
Level 109
God Stats
7W - 8L
1,688 SR
Queue Stats
65W - 74L
1,285 MMR
Solo
Cerberus
Cerberus
Gold V
oRevelation
Cerberus
Gold V
Level 106
God Stats
90W - 89L
1,545 SR
Queue Stats
205W - 232L
1,393 MMR
Party 2
Hercules
Hercules
Gold V
rompeortos777
Hercules
Gold V
Level 191
God Stats
0W - 2L
1,266 SR
Queue Stats
210W - 235L
1,327 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,524 SR
1,375 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,477 SR
1,296 MMR
Artemis
Artemis
Gold V
Forky083105
Artemis
Gold V
Level 139
God Stats
1W - 1L
1,483 SR
Queue Stats
190W - 203L
1,364 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
Hpnotiqqq
Kumbhakarna
Silver I
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 96L
1,185 MMR
Party 3
Ymir
Ymir
Silver II
Hyddx
Ymir
Silver II
Level 158
God Stats
12W - 11L
1,361 SR
Queue Stats
99W - 122L
1,198 MMR
Party 3
Surtr
Surtr
Gold V
SaucyWhen
Surtr
Gold V
Level 97
God Stats
3W - 3L
1,500 SR
Queue Stats
66W - 69L
1,360 MMR
Solo
The Morrigan
The Morrigan
Gold IV
WAV1
The Morrigan
Gold IV
Level 123
God Stats
31W - 28L
1,541 SR
Queue Stats
131W - 128L
1,376 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
7 / 3 / 1
9,602
505
9,181
15,435
5,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 1 / 3
9,386
494
15,157
4,945
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
PhuqimLuky
Danzaburou
14
0 / 8 / 8
7,898
416
6,048
13,809
4,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
oRevelation
Cerberus
12
2 / 5 / 7
8,140
428
6,837
19,791
16,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
rompeortos777
Hercules
14
1 / 5 / 2
9,496
500
9,984
17,987
23,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Bans
BastetBakasuraBake KujiraBacchusAnubis

VS

Bans
MedusaHorusThanatosMulanJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Forky083105
Artemis
16
6 / 4 / 9
10,057
529
15,180
13,299
4,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kumbhakarna
Hpnotiqqq
Kumbhakarna
14
0 / 3 / 13
8,933
470
5,638
17,019
12,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ymir
Hyddx
Ymir
17
6 / 2 / 13
10,251
540
13,827
14,547
5,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Surtr
SaucyWhen
Surtr
16
5 / 4 / 4
10,296
542
9,973
19,904
18,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
WAV1
The Morrigan
18
5 / 0 / 5
11,168
588
9,849
9,499
2,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
66
12
Kills
22
22
Deaths
13
21
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
7
3
1
2.5
W
Artemis
Forky083105
Artemis
6
4
9
2.63
W
Kumbhakarna
Hpnotiqqq
Kumbhakarna
0
3
13
2.17
W
Ymir
Hyddx
Ymir
6
2
13
6.25
L
2
1
3
3.5
L
Danzaburou
PhuqimLuky
Danzaburou
0
8
8
0.5
W
Surtr
SaucyWhen
Surtr
5
4
4
1.75
W
The Morrigan
WAV1
The Morrigan
5
0
5
7.5
L
Cerberus
oRevelation
Cerberus
2
5
7
1.1
L
Hercules
rompeortos777
Hercules
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,207
Damage
54,467
71,967
Taken
74,268
51,760
Mitigated
42,893
18,099
Healing
17,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
9,181
1,392
0
2,936
15,435
5,466
0
7,679
7,619
77,860
0
W
Artemis
Forky083105
Artemis
15,180
5,758
0
3,191
13,299
4,541
519
4,468
8,674
0
88,616
W
Kumbhakarna
Hpnotiqqq
Kumbhakarna
5,638
661
0
3,352
17,019
12,487
0
8,650
7,930
34,944
0
W
Ymir
Hyddx
Ymir
13,827
3,329
0
1,648
14,547
5,088
544
8,893
5,333
86,174
0
L
15,157
4,281
50
945
4,945
1,372
539
2,738
1,985
75,406
544
L
Danzaburou
PhuqimLuky
Danzaburou
6,048
1,582
0
2,725
13,809
4,667
216
4,908
8,833
0
51,416
W
Surtr
SaucyWhen
Surtr
9,973
4,314
0
6,325
19,904
18,451
35
3,449
15,461
2,665
62,896
W
The Morrigan
WAV1
The Morrigan
9,849
2,063
0
2,486
9,499
2,326
851
6,911
2,289
92,249
575
L
Cerberus
oRevelation
Cerberus
6,837
292
0
4,883
19,791
16,980
147
9,008
10,637
27,750
0
L
Hercules
rompeortos777
Hercules
9,984
2,004
0
6,560
17,987
23,275
0
5,894
12,023
0
65,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,522
Gold Earned
50,705
495
Minions Killed
567
0
Camps Cleared
0
1,790,193
Distance Traveled
1,807,184
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,602
505
106
6
0
393,525
0
W
Artemis
10,057
529
106
6
0
335,064
0
W
Kumbhakarna
8,933
470
47
2
0
385,679
4
W
Ymir
10,251
540
121
6
0
408,939
4
L
Nu Wa
9,386
494
127
7
0
328,747
7
L
Danzaburou
7,898
416
76
4
0
333,861
0
W
Surtr
10,296
542
104
5
0
329,141
4
W
The Morrigan
11,168
588
189
10
0
348,361
3
L
Cerberus
8,140
428
46
2
0
369,214
8
L
Hercules
9,496
500
140
7
0
364,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role