Player Matchup

Chronos
Chronos
 
Chronos
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Fazeganzombi
Hera
Level 155
God Stats
1W - 3L
1,515 SR
Queue Stats
234W - 231L
1,569 Elo+
Solo
Fenrir
Fenrir
SoftHandedLib
Fenrir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 24L
1,538 Elo+
Solo
Cthulhu
Cthulhu
TheRapture6274
Cthulhu
Level 98
God Stats
12W - 5L
1,645 SR
Queue Stats
383W - 326L
1,492 Elo+
Solo
Erlang Shen
Erlang Shen
autisticvgantaco
Erlang Shen
Level 146
God Stats
3W - 3L
1,615 SR
Queue Stats
343W - 349L
1,555 Elo+
Solo
Team Averages
Level 133
1,555 SR
1,531 Elo+

VS

Team Averages
Level 148
1,537 SR
1,528 Elo+
Shiva
Shiva
 
Shiva
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Mancini527
Bakasura
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 148L
1,602 Elo+
Solo
Khepri
Khepri
PanduhTea
Khepri
Level 129
God Stats
1W - 0L
1,630 SR
Queue Stats
48W - 36L
1,528 Elo+
Party 1
Eset
Eset
ccmixcoatl
Eset
Level 177
God Stats
26W - 22L
1,553 SR
Queue Stats
702W - 659L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
8
0 / 4 / 1
4,614
461
4,336
6,733
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 1
5,024
502
5,760
5,767
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 0 / 0
1,846
185
0
0
0
9
1 / 1 / 0
5,401
540
7,780
8,430
4,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
autisticvgantaco
Erlang Shen
9
3 / 3 / 0
6,059
606
5,226
10,959
7,233
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
2 / 2 / 1
6,211
621
5,232
9,301
3,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
 
Charybdis
10
3 / 0 / 3
5,546
555
6,429
6,500
2,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Mancini527
Bakasura
11
3 / 1 / 2
5,871
587
3,165
10,026
4,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
PanduhTea
Khepri
9
0 / 1 / 7
5,295
530
3,192
9,353
6,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 0 / 2
6,456
646
3,913
4,231
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
4
Kills
11
11
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
4
1
0.13
W
Shiva
 
Shiva
2
2
1
1.25
W
Charybdis
 
Charybdis
3
0
3
4.5
L
0
3
1
0.17
W
Bakasura
Mancini527
Bakasura
3
1
2
4
W
Khepri
PanduhTea
Khepri
0
1
7
3.5
L
0
0
0
0
L
1
1
0
1
L
Erlang Shen
autisticvgantaco
Erlang Shen
3
3
0
1
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,102
Damage
21,931
31,889
Taken
39,411
15,660
Mitigated
17,907
9,762
Healing
13,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,336
1,885
0
584
6,733
2,168
0
2,337
4,346
26,105
0
W
Shiva
 
Shiva
5,232
1,166
0
1,992
9,301
3,315
0
1,096
8,125
0
36,900
W
Charybdis
 
Charybdis
6,429
2,666
0
3,641
6,500
2,385
0
4,562
1,883
0
36,061
L
5,760
782
0
666
5,767
1,643
38
1,274
4,247
31,825
0
W
Bakasura
Mancini527
Bakasura
3,165
2,411
0
4,403
10,026
4,138
0
1,886
8,100
0
36,421
W
Khepri
PanduhTea
Khepri
3,192
330
0
2,648
9,353
6,758
0
6,236
2,890
15,146
0
L
0
0
0
0
0
0
0
0
0
0
0
L
7,780
618
1,291
2,464
8,430
4,616
0
2,190
6,150
25,606
1,795
L
Erlang Shen
autisticvgantaco
Erlang Shen
5,226
3,371
0
4,757
10,959
7,233
0
1,161
9,762
0
29,087
W
3,913
314
0
709
4,231
1,311
181
2,809
1,112
42,543
1,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,944
Gold Earned
29,379
205
Minions Killed
322
0
Camps Cleared
0
784,319
Distance Traveled
1,010,278
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
4,614
461
47
5
0
191,200
3
W
Shiva
6,211
621
77
8
0
203,610
2
W
Charybdis
5,546
555
69
7
0
178,119
0
L
Hera
5,024
502
63
6
0
189,363
0
W
Bakasura
5,871
587
86
9
0
207,345
0
W
Khepri
5,295
530
18
2
0
205,173
1
L
Fenrir
1,846
185
0
0
0
0
0
L
Cthulhu
5,401
540
47
5
0
214,270
0
L
Erlang Shen
6,059
606
48
5
0
189,486
2
W
Eset
6,456
646
72
7
0
216,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role