Player Matchup

Cupid
Cupid
 
Cupid
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Aewon2085
Medusa
Level 147
God Stats
0W - 2L
1,555 SR
Queue Stats
56W - 42L
1,561 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Slyconnor60
Cu Chulainn
Level 75
God Stats
2W - 2L
1,699 SR
Queue Stats
6W - 15L
1,255 Elo+
Party 1
Hachiman
Hachiman
pestrules
Hachiman
Level 14
God Stats
2W - 3L
1,426 SR
Queue Stats
29W - 26L
1,554 Elo+
Party 1
Hercules
Hercules
xCaptainCabx
Hercules
Level 142
God Stats
0W - 1L
1,417 SR
Queue Stats
48W - 47L
1,546 Elo+
Party 1
Team Averages
Level 97
1,519 SR
1,483 Elo+

VS

Team Averages
Level 131
1,639 SR
1,558 Elo+
Nu Wa
Nu Wa
Canadian321
Nu Wa
Level 91
God Stats
48W - 20L
1,743 SR
Queue Stats
224W - 130L
1,633 Elo+
Party 2
Anubis
Anubis
Mataperros04
Anubis
Level 129
God Stats
1W - 0L
1,407 SR
Queue Stats
23W - 24L
1,505 Elo+
Party 3
Da Ji
Da Ji
Osorio26
Da Ji
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,511 Elo+
Party 3
Geb
Geb
PuercaHot543
Geb
Level 155
God Stats
15W - 14L
1,590 SR
Queue Stats
476W - 467L
1,477 Elo+
Solo
Surtr
Surtr
ReleasePerseus
Surtr
Level 145
God Stats
5W - 1L
1,955 SR
Queue Stats
217W - 113L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
0 / 1 / 0
5,415
903
889
2,206
690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Medusa
Aewon2085
Medusa
12
4 / 2 / 1
6,740
1,123
7,263
6,811
2,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mace

Mace

+10
Physical Power

Cu Chulainn
Slyconnor60
Cu Chulainn
11
0 / 4 / 4
6,010
1,002
3,307
9,441
6,737
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
pestrules
Hachiman
12
1 / 2 / 2
6,206
1,034
3,836
6,235
1,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
xCaptainCabx
Hercules
11
0 / 4 / 1
6,087
1,015
5,525
8,526
2,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 6
7,141
1,190
6,032
3,384
980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
13
5 / 1 / 4
7,134
1,189
5,135
4,753
1,860
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
Osorio26
Da Ji
11
1 / 1 / 8
6,376
1,063
5,863
4,095
1,837
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 1 / 10
6,949
1,158
3,819
9,991
6,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
2 / 0 / 7
6,913
1,152
8,008
7,672
6,486
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
5
Kills
13
13
Deaths
5
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
1
0
0
L
Medusa
Aewon2085
Medusa
4
2
1
2.25
W
4
2
6
3.5
W
Anubis
5
1
4
7
W
Da Ji
Osorio26
Da Ji
1
1
8
5
W
1
1
10
6
W
2
0
7
5.5
L
Cu Chulainn
Slyconnor60
Cu Chulainn
0
4
4
0.5
L
Hachiman
pestrules
Hachiman
1
2
2
1
L
Hercules
xCaptainCabx
Hercules
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,820
Damage
28,857
33,219
Taken
29,895
14,089
Mitigated
17,634
6,551
Healing
9,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
889
615
71
877
2,206
690
0
840
1,301
0
3,839
L
Medusa
Aewon2085
Medusa
7,263
2,611
0
1,316
6,811
2,071
0
2,143
4,535
0
21,169
W
6,032
1,866
0
1,030
3,384
980
1,134
0
3,384
10,976
372
W
Anubis
5,135
259
0
1,620
4,753
1,860
724
0
4,753
21,073
609
W
Da Ji
Osorio26
Da Ji
5,863
1,405
0
250
4,095
1,837
682
0
4,004
0
13,171
W
3,819
524
1,691
2,960
9,991
6,471
87
0
9,927
9,152
0
W
8,008
2,904
0
1,856
7,672
6,486
145
0
7,667
669
20,577
L
Cu Chulainn
Slyconnor60
Cu Chulainn
3,307
242
0
1,141
9,441
6,737
0
4,786
4,423
0
10,618
L
Hachiman
pestrules
Hachiman
3,836
1,668
0
1,385
6,235
1,637
0
2,557
3,563
0
20,773
L
Hercules
xCaptainCabx
Hercules
5,525
615
0
1,761
8,526
2,954
0
4,312
4,152
0
19,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,458
Gold Earned
34,513
137
Minions Killed
122
0
Camps Cleared
0
581,861
Distance Traveled
767,337
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,415
903
10
2
0
48,618
0
L
Medusa
6,740
1,123
35
6
0
141,415
0
W
Nu Wa
7,141
1,190
22
4
0
151,027
0
W
Anubis
7,134
1,189
30
5
0
139,830
0
W
Da Ji
6,376
1,063
16
3
0
145,896
0
W
Geb
6,949
1,158
15
3
0
159,542
0
W
Surtr
6,913
1,152
39
7
0
171,042
1
L
Cu Chulainn
6,010
1,002
14
2
0
141,964
0
L
Hachiman
6,206
1,034
35
6
0
131,077
0
L
Hercules
6,087
1,015
43
7
0
118,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role