Player Matchup

Chang'e
Chang'e
Gold IV
Hoptiimus
Chang'e
Gold IV
Level 157
God Stats
35W - 19L
1,626 SR
Queue Stats
576W - 625L
1,157 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
ProSlay28
Cu Chulainn
Silver II
Level 104
God Stats
80W - 64L
1,576 SR
Queue Stats
280W - 307L
1,004 MMR
Party 1
Neith
Neith
Gold V
TheGrizzlyy
Neith
Gold V
Level 102
God Stats
82W - 85L
1,513 SR
Queue Stats
368W - 386L
1,319 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,572 SR
1,160 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 102
1,543 SR
1,147 MMR
Ah Puch
Ah Puch
Silver II
DaRealBigQ
Ah Puch
Silver II
Level 88
God Stats
3W - 3L
1,830 SR
Queue Stats
38W - 57L
1,179 MMR
Solo
Bastet
Bastet
Silver II
StuckUnicorn218
Bastet
Silver II
Level 159
God Stats
24W - 45L
1,354 SR
Queue Stats
236W - 334L
1,091 MMR
Solo
Charybdis
Charybdis
Silver II
icefire77
Charybdis
Silver II
Level 59
God Stats
68W - 83L
1,445 SR
Queue Stats
129W - 175L
1,170 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Hoptiimus
Chang'e
17
5 / 3 / 12
11,512
886
9,682
13,352
4,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
ProSlay28
Cu Chulainn
17
4 / 3 / 15
11,540
888
9,191
13,950
9,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
13 / 4 / 5
13,339
1,026
17,891
14,251
5,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AchillesBacchusAwilixKuzenbo

VS

Bans
CthulhuKumbhakarnaMulanChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DaRealBigQ
Ah Puch
16
3 / 7 / 1
10,506
808
8,240
11,285
3,578
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
5 / 8 / 2
10,548
811
10,853
16,549
4,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
icefire77
Charybdis
15
2 / 7 / 5
10,099
777
11,154
11,988
3,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
22
Kills
10
10
Deaths
22
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
DaRealBigQ
Ah Puch
3
7
1
0.5
W
Chang'e
Hoptiimus
Chang'e
5
3
12
3.67
W
Cu Chulainn
ProSlay28
Cu Chulainn
4
3
15
3.83
L
5
8
2
0.75
W
13
4
5
3.88
L
Charybdis
icefire77
Charybdis
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,764
Damage
30,247
41,553
Taken
39,822
18,744
Mitigated
11,717
15,331
Healing
4,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
DaRealBigQ
Ah Puch
8,240
142
0
1,500
11,285
3,578
0
2,696
8,420
29,585
744
W
Chang'e
Hoptiimus
Chang'e
9,682
270
2,354
6,103
13,352
4,129
84
2,246
11,076
35,063
0
W
Cu Chulainn
ProSlay28
Cu Chulainn
9,191
2,033
0
2,022
13,950
9,420
288
1,962
11,906
102
32,287
L
10,853
1,944
0
1,499
16,549
4,553
0
4,205
12,054
0
23,597
W
17,891
6,489
0
4,852
14,251
5,195
1,562
3,707
10,530
0
47,897
L
Charybdis
icefire77
Charybdis
11,154
6,024
0
1,918
11,988
3,586
0
2,937
8,753
0
31,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,391
Gold Earned
31,153
159
Minions Killed
122
0
Camps Cleared
0
708,239
Distance Traveled
607,018
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,506
808
61
5
0
201,712
0
W
Chang'e
11,512
886
49
4
0
247,272
1
W
Cu Chulainn
11,540
888
44
3
0
234,856
1
L
Bastet
10,548
811
13
1
0
212,467
0
W
Neith
13,339
1,026
66
5
0
226,111
0
L
Charybdis
10,099
777
48
4
0
192,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role