Player Matchup

Eset
Eset
AinWndrlnd
Eset
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 100L
1,460 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
FlawedC
Ah Muzen Cab
Level 157
God Stats
7W - 1L
1,767 SR
Queue Stats
221W - 231L
1,508 Elo+
Solo
Artemis
Artemis
OG OOZIE
Artemis
Level 137
God Stats
2W - 2L
1,379 SR
Queue Stats
111W - 96L
1,453 Elo+
Solo
Geb
Geb
Trave61
Geb
Level 127
God Stats
3W - 3L
1,320 SR
Queue Stats
146W - 145L
1,455 Elo+
Party 2
Zhong Kui
Zhong Kui
shortAfew
Zhong Kui
Level 123
God Stats
1W - 2L
1,114 SR
Queue Stats
81W - 80L
1,503 Elo+
Solo
Team Averages
Level 138
1,416 SR
1,476 Elo+

VS

Team Averages
Level 122
1,535 SR
1,463 Elo+
Janus
Janus
Raikuo-
Janus
Level 145
God Stats
10W - 8L
1,607 SR
Queue Stats
147W - 134L
1,464 Elo+
Party 1
Scylla
Scylla
Tartarxs
Scylla
Level 113
God Stats
1W - 3L
1,548 SR
Queue Stats
160W - 170L
1,466 Elo+
Solo
Tiamat
Tiamat
bucciaratiii_
Tiamat
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 94L
1,489 Elo+
Party 1
Baron Samedi
Baron Samedi
dy38
Baron Samedi
Level 142
God Stats
2W - 1L
1,623 SR
Queue Stats
119W - 117L
1,454 Elo+
Party 1
Freya
Freya
xtremeuser
Freya
Level 137
God Stats
7W - 12L
1,399 SR
Queue Stats
282W - 330L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 7
10,582
882
8,334
7,642
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
FlawedC
Ah Muzen Cab
16
4 / 1 / 14
9,803
817
7,993
6,426
2,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
OG OOZIE
Artemis
17
7 / 3 / 15
10,583
882
21,073
12,116
4,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Geb
15
0 / 3 / 10
9,392
783
5,496
15,148
15,050
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Zhong Kui
shortAfew
Zhong Kui
16
4 / 5 / 16
10,167
847
7,789
12,647
15,241
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Raikuo-
Janus
18
9 / 3 / 1
11,002
917
14,144
9,264
4,020
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
Tartarxs
Scylla
11
0 / 6 / 4
7,162
597
6,479
8,560
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
0 / 5 / 9
8,081
673
3,470
11,557
13,515
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Baron Samedi
dy38
Baron Samedi
16
5 / 4 / 7
9,308
776
7,079
13,890
17,282
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Freya
12
0 / 5 / 7
7,470
623
4,601
9,513
3,377
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
42
23
Kills
14
15
Deaths
23
62
Assists
28
Player
Kills
Deaths
Assists
KDA
W
8
3
7
3.83
W
Ah Muzen Cab
FlawedC
Ah Muzen Cab
4
1
14
11
W
Artemis
OG OOZIE
Artemis
7
3
15
4.83
L
Janus
Raikuo-
Janus
9
3
1
3.17
L
Scylla
Tartarxs
Scylla
0
6
4
0.33
W
Geb
0
3
10
1.67
L
0
5
9
0.9
L
Baron Samedi
dy38
Baron Samedi
5
4
7
2.13
W
Zhong Kui
shortAfew
Zhong Kui
4
5
16
2.4
L
Freya
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,685
Damage
35,773
53,979
Taken
52,784
39,625
Mitigated
40,861
16,647
Healing
17,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,334
262
1,073
821
7,642
2,419
1,529
5,774
1,868
19,111
15
W
Ah Muzen Cab
FlawedC
Ah Muzen Cab
7,993
722
970
589
6,426
2,020
1,699
5,053
1,373
0
27,918
W
Artemis
OG OOZIE
Artemis
21,073
7,025
543
1,459
12,116
4,895
2,774
10,267
1,849
0
38,742
L
Janus
Raikuo-
Janus
14,144
892
1,448
2,496
9,264
4,020
176
3,723
5,375
47,319
0
L
Scylla
Tartarxs
Scylla
6,479
641
428
143
8,560
2,667
148
3,533
4,907
11,779
0
W
Geb
5,496
344
3,816
4,011
15,148
15,050
658
7,815
7,333
10,167
0
L
3,470
438
0
1,367
11,557
13,515
25
3,784
7,559
5,728
431
L
Baron Samedi
dy38
Baron Samedi
7,079
629
3,079
4,102
13,890
17,282
56
5,743
7,861
16,299
0
W
Zhong Kui
shortAfew
Zhong Kui
7,789
948
1,042
2,323
12,647
15,241
399
6,499
6,148
21,965
530
L
Freya
4,601
1,650
2,045
1,922
9,513
3,377
0
3,866
5,527
6,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,527
Gold Earned
43,023
143
Minions Killed
136
0
Camps Cleared
0
1,001,033
Distance Traveled
992,752
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,582
882
31
3
0
196,321
0
W
Ah Muzen Cab
9,803
817
47
4
0
228,607
0
W
Artemis
10,583
882
32
3
0
168,414
0
L
Janus
11,002
917
73
6
0
224,356
0
L
Scylla
7,162
597
16
1
0
205,723
0
W
Geb
9,392
783
5
0
0
211,325
0
L
Tiamat
8,081
673
7
1
0
191,773
0
L
Baron Samedi
9,308
776
17
1
0
186,385
0
W
Zhong Kui
10,167
847
28
2
0
196,366
0
L
Freya
7,470
623
23
2
0
184,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role