Player Matchup

Hercules
Hercules
Goolfool
Hercules
Level 159
God Stats
19W - 28L
1,465 SR
Queue Stats
330W - 378L
1,538 Elo+
Party 1
Scylla
Scylla
Haló
Scylla
Level 129
God Stats
78W - 87L
1,525 SR
Queue Stats
226W - 274L
1,492 Elo+
Party 1
Kumbhakarna
Kumbhakarna
NinjaBcoconut
Kumbhakarna
Level 147
God Stats
6W - 7L
1,582 SR
Queue Stats
118W - 182L
1,445 Elo+
Party 1
Fenrir
Fenrir
YourMainisTrash
Fenrir
Level 124
God Stats
26W - 24L
1,526 SR
Queue Stats
156W - 230L
1,463 Elo+
Party 1
Danzaburou
Danzaburou
xRAGINxAS1ANx
Danzaburou
Level 141
God Stats
12W - 23L
1,492 SR
Queue Stats
372W - 421L
1,515 Elo+
Party 1
Team Averages
Level 140
1,518 SR
1,490 Elo+

VS

Team Averages
Level 145
1,577 SR
1,545 Elo+
Erlang Shen
Erlang Shen
Chicaqox
Erlang Shen
Level 155
God Stats
7W - 11L
1,467 SR
Queue Stats
496W - 458L
1,528 Elo+
Solo
Artemis
Artemis
PM Fibulg
Artemis
Level 120
God Stats
4W - 6L
1,527 SR
Queue Stats
231W - 213L
1,557 Elo+
Solo
Sun Wukong
Sun Wukong
PapiQuay
Sun Wukong
Level 158
God Stats
3W - 7L
1,570 SR
Queue Stats
192W - 213L
1,451 Elo+
Solo
Persephone
Persephone
Z1L4BA
Persephone
Level 152
God Stats
17W - 19L
1,598 SR
Queue Stats
245W - 205L
1,574 Elo+
Solo
Xing Tian
Xing Tian
toromax0406
Xing Tian
Level 140
God Stats
13W - 14L
1,725 SR
Queue Stats
231W - 202L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Goolfool
Hercules
15
4 / 1 / 1
8,841
680
8,978
12,771
8,124
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
Haló
Scylla
14
3 / 1 / 0
8,109
624
4,611
6,263
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
NinjaBcoconut
Kumbhakarna
11
0 / 1 / 6
6,798
523
2,461
9,612
5,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 3 / 3
6,770
521
4,466
10,124
4,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
xRAGINxAS1ANx
Danzaburou
13
2 / 2 / 0
7,572
582
5,945
11,493
4,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Chicaqox
Erlang Shen
10
1 / 3 / 0
6,250
481
5,429
11,329
6,968
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
PM Fibulg
Artemis
14
3 / 2 / 0
8,012
616
9,747
7,387
2,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
PapiQuay
Sun Wukong
7
0 / 1 / 3
5,052
389
1,833
5,352
1,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Persephone
Z1L4BA
Persephone
14
4 / 2 / 0
8,291
638
7,942
7,030
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Xing Tian
toromax0406
Xing Tian
11
0 / 2 / 4
6,584
506
5,642
12,945
9,362
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
10
Kills
8
8
Deaths
10
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Chicaqox
Erlang Shen
1
3
0
0.33
W
Hercules
Goolfool
Hercules
4
1
1
4.5
W
Scylla
Haló
Scylla
3
1
0
3
W
Kumbhakarna
NinjaBcoconut
Kumbhakarna
0
1
6
3
L
Artemis
PM Fibulg
Artemis
3
2
0
1.5
L
Sun Wukong
PapiQuay
Sun Wukong
0
1
3
1.5
W
1
3
3
0.83
L
Persephone
Z1L4BA
Persephone
4
2
0
2
L
Xing Tian
toromax0406
Xing Tian
0
2
4
1
W
Danzaburou
xRAGINxAS1ANx
Danzaburou
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,461
Damage
30,593
50,263
Taken
44,043
23,593
Mitigated
23,270
17,016
Healing
12,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Chicaqox
Erlang Shen
5,429
3,114
0
4,867
11,329
6,968
0
0
11,329
0
32,258
W
Hercules
Goolfool
Hercules
8,978
4,948
0
6,860
12,771
8,124
0
329
12,442
0
67,978
W
Scylla
Haló
Scylla
4,611
378
0
812
6,263
1,642
148
3,811
2,292
60,029
1,589
W
Kumbhakarna
NinjaBcoconut
Kumbhakarna
2,461
105
0
1,936
9,612
5,224
0
4,084
5,312
12,992
0
L
Artemis
PM Fibulg
Artemis
9,747
5,014
0
2,786
7,387
2,962
0
1,292
6,055
0
68,330
L
Sun Wukong
PapiQuay
Sun Wukong
1,833
185
0
1,324
5,352
1,973
0
1,129
4,101
0
20,468
W
4,466
869
0
1,616
10,124
4,101
0
2,612
7,350
0
59,877
L
Persephone
Z1L4BA
Persephone
7,942
47
0
1,928
7,030
2,005
71
3,128
3,667
58,983
2,026
L
Xing Tian
toromax0406
Xing Tian
5,642
389
0
1,811
12,945
9,362
0
875
12,030
27,324
0
W
Danzaburou
xRAGINxAS1ANx
Danzaburou
5,945
2,403
0
5,792
11,493
4,502
0
1,958
9,535
0
60,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,090
Gold Earned
34,189
446
Minions Killed
375
0
Camps Cleared
0
1,311,733
Distance Traveled
1,118,328
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,250
481
57
4
0
190,950
0
W
Hercules
8,841
680
111
9
0
246,992
2
W
Scylla
8,109
624
124
10
0
249,004
0
W
Kumbhakarna
6,798
523
20
2
0
262,255
3
L
Artemis
8,012
616
118
9
0
232,104
2
L
Sun Wukong
5,052
389
39
3
0
150,272
0
W
Fenrir
6,770
521
88
7
0
318,417
0
L
Persephone
8,291
638
126
10
0
267,126
2
L
Xing Tian
6,584
506
35
3
0
277,876
3
W
Danzaburou
7,572
582
103
8
0
235,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role