Player Matchup

Persephone
Persephone
Diamond V
Josh Frickin B
Persephone
Diamond V
Level 158
God Stats
7W - 3L
1,688 SR
Queue Stats
78W - 66L
1,844 MMR
Party 2
Mulan
Mulan
Diamond V
Lunarepsy
Mulan
Diamond V
Level 142
God Stats
34W - 17L
1,722 SR
Queue Stats
76W - 63L
1,831 MMR
Party 2
Cthulhu
Cthulhu
Platinum V
Quezadillo
Cthulhu
Platinum V
Level 154
God Stats
22W - 21L
1,552 SR
Queue Stats
520W - 582L
1,400 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 151
1,654 SR
1,692 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 91
1,459 SR
1,312 MMR
Hel
Hel
Silver V
CleanestNine69
Hel
Silver V
Level 58
God Stats
0W - 2L
1,290 SR
Queue Stats
10W - 23L
1,199 MMR
Party 1
Agni
Agni
Gold IV
Turtle Bros217
Agni
Gold IV
Level 118
God Stats
26W - 20L
1,588 SR
Queue Stats
189W - 202L
1,383 MMR
Solo
Cupid
Cupid
Silver V
UndoneCrusty
Cupid
Silver V
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 32L
1,353 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Josh Frickin B
Persephone
18
10 / 1 / 8
13,048
932
17,837
9,207
3,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Lunarepsy
Mulan
18
5 / 1 / 14
11,834
845
11,440
16,847
16,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cthulhu
Quezadillo
Cthulhu
18
5 / 1 / 14
11,879
849
12,968
17,676
20,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
BacchusAchillesSerqetNe ZhaMedusa

VS

Bans
AresKumbhakarnaCharybdisAthenaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 0
9,079
649
4,755
15,943
17,856
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 7 / 0
10,123
723
10,978
13,410
4,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
0 / 9 / 0
9,374
670
3,884
17,514
5,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
2
20
Kills
2
3
Deaths
20
36
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Persephone
Josh Frickin B
Persephone
10
1
8
14
W
Mulan
Lunarepsy
Mulan
5
1
14
12
W
Cthulhu
Quezadillo
Cthulhu
5
1
14
12
L
2
7
0
0.29
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,245
Damage
19,617
43,730
Taken
46,867
40,859
Mitigated
27,416
7,159
Healing
10,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,755
24
2,062
2,686
15,943
17,856
0
10,810
4,038
20,904
516
W
Persephone
Josh Frickin B
Persephone
17,837
680
0
2,290
9,207
3,425
2,669
5,500
3,704
50,362
870
W
Mulan
Lunarepsy
Mulan
11,440
795
0
3,133
16,847
16,997
542
2,960
13,887
0
36,829
W
Cthulhu
Quezadillo
Cthulhu
12,968
726
45
1,691
17,676
20,437
92
6,832
10,844
33,878
2,394
L
10,978
750
0
2,370
13,410
4,377
0
6,977
5,704
30,584
392
L
3,884
1,323
261
2,723
17,514
5,183
0
10,304
6,133
0
25,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,761
Gold Earned
28,576
173
Minions Killed
118
0
Camps Cleared
0
766,132
Distance Traveled
659,700
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,079
649
29
2
0
227,078
0
W
Persephone
13,048
932
69
5
0
247,611
0
W
Mulan
11,834
845
55
4
0
265,398
0
W
Cthulhu
11,879
849
49
4
0
253,123
0
L
Agni
10,123
723
37
3
0
222,592
0
L
Cupid
9,374
670
52
4
0
210,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role