Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Elcamotudo-3000
Danzaburou
Level 64
God Stats
50W - 57L
1,481 SR
Queue Stats
304W - 312L
1,476 Elo+
Solo
Thoth
Thoth
Joebo493
Thoth
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 155L
1,423 Elo+
Solo
Jormungandr
Jormungandr
bobzNvegene
Jormungandr
Level 60
God Stats
4W - 12L
1,430 SR
Queue Stats
63W - 94L
1,344 Elo+
Solo
Chronos
Chronos
cguerrero0823
Chronos
Level 97
God Stats
72W - 60L
1,463 SR
Queue Stats
320W - 305L
1,424 Elo+
Solo
Team Averages
Level 91
1,475 SR
1,433 Elo+

VS

Team Averages
Level 62
1,457 SR
1,396 Elo+
Mulan
Mulan
EggyForYourTuna
Mulan
Level 126
God Stats
36W - 42L
1,454 SR
Queue Stats
341W - 310L
1,540 Elo+
Solo
Nut
Nut
R0E_0922
Nut
Level 41
God Stats
17W - 14L
1,478 SR
Queue Stats
66W - 76L
1,407 Elo+
Party 1
Awilix
Awilix
TAKESHI_KOVACS_3
Awilix
Level 36
God Stats
14W - 19L
1,341 SR
Queue Stats
142W - 151L
1,255 Elo+
Solo
Khepri
Khepri
apoca1yps3
Khepri
Level 60
God Stats
5W - 2L
1,588 SR
Queue Stats
94W - 94L
1,407 Elo+
Party 1
Janus
Janus
barks34
Janus
Level 47
God Stats
16W - 19L
1,426 SR
Queue Stats
126W - 136L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
0 / 1 / 0
6,572
548
2,121
7,225
2,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Elcamotudo-3000
Danzaburou
12
1 / 1 / 0
6,880
573
5,030
8,422
3,296
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thoth
Joebo493
Thoth
10
0 / 2 / 0
5,753
479
1,508
5,492
1,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
bobzNvegene
Jormungandr
10
1 / 0 / 3
6,514
543
7,681
11,261
7,320
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
11
3 / 4 / 1
6,306
526
7,085
9,340
2,897
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
7,305
609
6,267
10,328
7,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

10
3 / 3 / 1
6,320
527
9,049
8,767
3,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 0 / 1
6,873
573
2,579
8,215
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
apoca1yps3
Khepri
10
0 / 1 / 4
6,410
534
5,074
10,356
5,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Janus
barks34
Janus
12
3 / 0 / 1
7,062
589
4,922
2,732
802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
5
Kills
8
8
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
1
0
0
W
1
1
1
1.5
L
Danzaburou
Elcamotudo-3000
Danzaburou
1
1
0
1
L
Thoth
Joebo493
Thoth
0
2
0
0
W
3
3
1
1.17
W
1
0
1
1.5
W
Khepri
apoca1yps3
Khepri
0
1
4
2
W
Janus
barks34
Janus
3
0
1
3.5
L
Jormungandr
bobzNvegene
Jormungandr
1
0
3
2.5
L
Chronos
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,425
Damage
27,891
41,740
Taken
40,398
17,083
Mitigated
20,427
15,133
Healing
12,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
2,121
357
0
4,686
7,225
2,423
0
1,361
5,744
0
58,368
W
6,267
583
0
2,411
10,328
7,826
158
340
9,988
0
49,483
L
Danzaburou
Elcamotudo-3000
Danzaburou
5,030
1,292
0
3,585
8,422
3,296
0
22
8,400
0
42,121
L
Thoth
Joebo493
Thoth
1,508
192
0
135
5,492
1,147
129
2,590
2,554
27,683
1,884
W
9,049
4,518
0
1,113
8,767
3,502
535
5,213
3,554
0
39,998
W
2,579
894
0
3,661
8,215
2,877
0
1,605
6,610
0
60,327
W
Khepri
apoca1yps3
Khepri
5,074
851
2,057
3,437
10,356
5,420
112
6,883
3,473
28,282
0
W
Janus
barks34
Janus
4,922
443
0
250
2,732
802
0
1,689
1,043
41,051
0
L
Jormungandr
bobzNvegene
Jormungandr
7,681
1,743
0
3,234
11,261
7,320
0
3,152
8,029
33,091
2,139
L
Chronos
7,085
2,461
0
3,493
9,340
2,897
0
2,323
7,017
36,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,025
Gold Earned
33,970
342
Minions Killed
370
0
Camps Cleared
0
1,265,537
Distance Traveled
1,282,399
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,572
548
114
10
0
315,129
0
W
Mulan
7,305
609
90
8
0
240,665
4
L
Danzaburou
6,880
573
76
6
0
239,315
6
L
Thoth
5,753
479
56
5
0
246,056
2
W
Nut
6,320
527
56
5
0
222,228
0
W
Awilix
6,873
573
106
9
0
304,645
0
W
Khepri
6,410
534
40
3
0
235,349
0
W
Janus
7,062
589
78
7
0
279,512
4
L
Jormungandr
6,514
543
41
3
0
248,962
2
L
Chronos
6,306
526
55
5
0
216,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role