Player Matchup

Janus
Janus
 
Janus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Dukeblue04
Chronos
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,404 Elo+
Party 2
Poseidon
Poseidon
EddieCain96
Poseidon
Level 67
God Stats
4W - 2L
1,999 SR
Queue Stats
185W - 181L
1,437 Elo+
Solo
Ishtar
Ishtar
kingcamel13
Ishtar
Level 123
God Stats
2W - 2L
1,304 SR
Queue Stats
33W - 37L
1,458 Elo+
Party 2
Yemoja
Yemoja
poonjobber
Yemoja
Level 99
God Stats
5W - 5L
1,520 SR
Queue Stats
440W - 478L
1,423 Elo+
Solo
Team Averages
Level 99
1,565 SR
1,444 Elo+

VS

Team Averages
Level 71
1,533 SR
1,456 Elo+
Bacchus
Bacchus
Chillbert
Bacchus
Level 28
God Stats
3W - 3L
1,563 SR
Queue Stats
107W - 112L
1,446 Elo+
Solo
Xing Tian
Xing Tian
Danieleytor
Xing Tian
Level 127
God Stats
6W - 5L
1,568 SR
Queue Stats
225W - 236L
1,465 Elo+
Solo
Vulcan
Vulcan
FUnKii MOnKii67
Vulcan
Level 46
God Stats
3W - 0L
1,598 SR
Queue Stats
100W - 129L
1,448 Elo+
Party 1
Cthulhu
Cthulhu
Nickel7532
Cthulhu
Level 42
God Stats
2W - 0L
1,715 SR
Queue Stats
101W - 107L
1,466 Elo+
Party 1
Hel
Hel
PapaRabbi420
Hel
Level 110
God Stats
2W - 0L
1,218 SR
Queue Stats
58W - 62L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 4 / 4
7,552
755
11,409
11,231
4,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
Dukeblue04
Chronos
11
1 / 6 / 2
6,869
687
8,330
12,227
4,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
EddieCain96
Poseidon
15
3 / 3 / 2
7,959
796
11,948
9,878
4,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
14
1 / 5 / 3
7,878
788
6,029
11,348
3,930
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
poonjobber
Yemoja
12
0 / 2 / 5
6,933
693
3,813
7,340
2,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chillbert
Bacchus
15
3 / 2 / 12
9,521
952
8,355
14,865
16,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Xing Tian
Danieleytor
Xing Tian
16
7 / 1 / 10
9,509
951
9,344
13,513
12,727
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

15
4 / 1 / 13
9,224
922
13,666
6,253
2,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cthulhu
Nickel7532
Cthulhu
14
3 / 3 / 13
8,680
868
11,084
11,919
15,047
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 0 / 15
9,338
934
6,233
9,093
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
83
6
Kills
20
20
Deaths
7
16
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
4
0.75
W
Bacchus
Chillbert
Bacchus
3
2
12
4.5
W
Xing Tian
Danieleytor
Xing Tian
7
1
10
12
L
Chronos
Dukeblue04
Chronos
1
6
2
0.33
L
Poseidon
EddieCain96
Poseidon
3
3
2
1.33
W
4
1
13
10.5
W
Cthulhu
Nickel7532
Cthulhu
3
3
13
3.17
W
3
0
15
10.5
L
Ishtar
1
5
3
0.5
L
Yemoja
poonjobber
Yemoja
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,529
Damage
48,682
52,024
Taken
55,643
19,726
Mitigated
50,491
20,853
Healing
24,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,409
167
680
2,064
11,231
4,049
0
10,131
1,100
19,612
0
W
Bacchus
Chillbert
Bacchus
8,355
446
884
2,595
14,865
16,982
62
9,300
5,312
12,623
0
W
Xing Tian
Danieleytor
Xing Tian
9,344
310
418
1,252
13,513
12,727
536
6,273
7,032
20,718
366
L
Chronos
Dukeblue04
Chronos
8,330
2,717
341
854
12,227
4,085
0
11,000
1,227
15,575
464
L
Poseidon
EddieCain96
Poseidon
11,948
1,302
960
1,723
9,878
4,705
0
9,239
639
32,003
767
W
13,666
179
1,396
192
6,253
2,286
1,216
3,520
2,587
29,723
459
W
Cthulhu
Nickel7532
Cthulhu
11,084
505
379
994
11,919
15,047
0
7,050
4,503
20,445
0
W
6,233
413
10,490
6,244
9,093
3,449
1,140
7,488
1,361
16,886
658
L
Ishtar
6,029
2,136
348
386
11,348
3,930
0
10,910
438
0
16,126
L
Yemoja
poonjobber
Yemoja
3,813
667
11,356
2,141
7,340
2,957
0
7,134
206
6,802
203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,191
Gold Earned
46,272
114
Minions Killed
120
0
Camps Cleared
0
841,600
Distance Traveled
1,080,546
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,552
755
30
3
0
187,039
0
W
Bacchus
9,521
952
12
1
0
226,606
0
W
Xing Tian
9,509
951
21
2
0
224,521
0
L
Chronos
6,869
687
15
2
0
166,481
0
L
Poseidon
7,959
796
41
4
0
163,943
0
W
Vulcan
9,224
922
33
3
0
213,187
0
W
Cthulhu
8,680
868
18
2
0
204,803
0
W
Hel
9,338
934
36
4
0
211,429
0
L
Ishtar
7,878
788
26
3
0
168,257
0
L
Yemoja
6,933
693
2
0
0
155,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role