Player Matchup

Arachne
Arachne
 
Arachne
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DBG SKITTLEZ
Danzaburou
Level 49
God Stats
2W - 1L
1,604 SR
Queue Stats
6W - 11L
1,317 Elo+
Party 3
Camazotz
Camazotz
Kajin-Munberu
Camazotz
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,196 Elo+
Party 3
Baron Samedi
Baron Samedi
TheNerual99
Baron Samedi
Level 41
God Stats
123W - 128L
1,513 SR
Queue Stats
350W - 415L
1,414 Elo+
Party 1
Bellona
Bellona
teh_pwnerer613
Bellona
Level 117
God Stats
33W - 43L
1,406 SR
Queue Stats
661W - 735L
1,423 Elo+
Party 1
Team Averages
Level 72
1,505 SR
1,370 Elo+

VS

Team Averages
Level 94
1,566 SR
1,433 Elo+
Ymir
Ymir
 
Ymir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
KillaCubano90
Gilgamesh
Level 104
God Stats
4W - 2L
1,747 SR
Queue Stats
61W - 61L
1,413 Elo+
Party 2
Baron Samedi
Baron Samedi
Th3BlackRos321
Baron Samedi
Level 87
God Stats
7W - 4L
1,781 SR
Queue Stats
48W - 54L
1,400 Elo+
Party 2
Discordia
Discordia
miikeXXt
Discordia
Level 101
God Stats
111W - 108L
1,509 SR
Queue Stats
542W - 537L
1,467 Elo+
Solo
Thanatos
Thanatos
thegovman
Thanatos
Level 58
God Stats
17W - 31L
1,292 SR
Queue Stats
52W - 62L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
5 / 3 / 3
12,058
1,096
10,879
11,954
6,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Danzaburou
DBG SKITTLEZ
Danzaburou
18
3 / 10 / 4
12,350
1,123
13,118
22,778
8,579
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
Kajin-Munberu
Camazotz
16
1 / 4 / 3
10,354
941
7,321
19,161
7,073
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Baron Samedi
TheNerual99
Baron Samedi
16
1 / 12 / 6
10,920
993
9,754
24,017
10,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
0 / 0 / 2
9,462
860
2,342
4,199
2,558
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

131

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
3 / 2 / 16
12,216
1,111
10,070
12,400
12,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Gilgamesh
KillaCubano90
Gilgamesh
19
12 / 0 / 15
13,172
1,197
27,234
12,184
8,938
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Baron Samedi
Th3BlackRos321
Baron Samedi
18
10 / 4 / 11
13,410
1,219
16,468
11,212
6,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
miikeXXt
Discordia
18
2 / 2 / 15
11,765
1,070
14,499
4,030
1,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
thegovman
Thanatos
18
2 / 2 / 14
12,063
1,097
11,113
9,346
3,964
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
100
10
Kills
29
29
Deaths
10
18
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
5
3
3
2.17
W
Ymir
 
Ymir
3
2
16
5.5
L
Danzaburou
DBG SKITTLEZ
Danzaburou
3
10
4
0.5
L
Camazotz
Kajin-Munberu
Camazotz
1
4
3
0.63
W
Gilgamesh
KillaCubano90
Gilgamesh
12
0
15
19.5
W
Baron Samedi
Th3BlackRos321
Baron Samedi
10
4
11
3.88
L
Baron Samedi
TheNerual99
Baron Samedi
1
12
6
0.33
W
Discordia
miikeXXt
Discordia
2
2
15
4.75
L
0
0
2
1
W
Thanatos
thegovman
Thanatos
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,414
Damage
79,384
82,109
Taken
49,172
34,765
Mitigated
34,009
9,884
Healing
11,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
10,879
8,885
0
2,860
11,954
6,035
0
4,962
6,992
0
28,980
W
Ymir
 
Ymir
10,070
992
95
579
12,400
12,818
0
2,918
9,482
22,342
0
L
Danzaburou
DBG SKITTLEZ
Danzaburou
13,118
5,654
0
2,356
22,778
8,579
0
11,344
11,434
0
36,990
L
Camazotz
Kajin-Munberu
Camazotz
7,321
982
0
2,239
19,161
7,073
0
10,083
9,078
0
17,179
W
Gilgamesh
KillaCubano90
Gilgamesh
27,234
9,579
206
912
12,184
8,938
0
1,559
10,625
0
46,604
W
Baron Samedi
Th3BlackRos321
Baron Samedi
16,468
416
2,252
2,702
11,212
6,721
0
3,530
7,682
22,662
0
L
Baron Samedi
TheNerual99
Baron Samedi
9,754
1,074
1,223
1,086
24,017
10,520
0
12,528
11,489
25,342
0
W
Discordia
miikeXXt
Discordia
14,499
436
0
40
4,030
1,568
0
465
3,565
42,320
0
L
2,342
586
0
120
4,199
2,558
0
2,120
2,079
0
2,981
W
Thanatos
thegovman
Thanatos
11,113
4,391
0
4,343
9,346
3,964
0
1,282
8,064
0
31,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,144
Gold Earned
62,626
161
Minions Killed
192
7
Camps Cleared
9
770,877
Distance Traveled
1,073,362
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,058
1,096
40
4
2
142,004
0
W
Ymir
12,216
1,111
24
2
0
198,596
0
L
Danzaburou
12,350
1,123
64
6
2
166,880
0
L
Camazotz
10,354
941
11
1
1
203,265
0
W
Gilgamesh
13,172
1,197
37
3
3
233,396
0
W
Baron Samedi
13,410
1,219
20
2
1
190,283
0
L
Baron Samedi
10,920
993
44
4
2
181,311
0
W
Discordia
11,765
1,070
65
6
0
224,902
0
L
Bellona
9,462
860
2
0
0
77,417
0
W
Thanatos
12,063
1,097
46
4
5
226,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role