Player Matchup

Artemis
Artemis
 
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 107
1,500 SR
1,500 Elo+

VS

Team Averages
Level 103
1,569 SR
1,373 Elo+
Morgan Le Fay
Morgan Le Fay
Jheeu
Morgan Le Fay
Level 158
God Stats
3W - 2L
1,706 SR
Queue Stats
10W - 11L
1,356 Elo+
Solo
Tiamat
Tiamat
Juanipaz1
Tiamat
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,393 Elo+
Party 2
Fenrir
Fenrir
fran_gs03
Fenrir
Level 85
God Stats
0W - 4L
1,500 SR
Queue Stats
11W - 14L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
4 / 2 / 4
8,679
868
7,942
7,080
2,347
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
 
Kukulkan
15
3 / 2 / 5
8,523
852
5,016
6,835
2,345
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Geb
 
Geb
13
0 / 0 / 4
7,164
716
1,635
4,996
3,469
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jheeu
Morgan Le Fay
14
2 / 1 / 2
8,230
823
10,974
6,776
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tiamat
Juanipaz1
Tiamat
14
1 / 4 / 3
7,654
765
2,500
6,143
2,670
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
fran_gs03
Fenrir
12
1 / 3 / 1
7,329
733
2,569
7,395
2,584
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
7
Kills
4
4
Deaths
8
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
2
4
3
W
Kukulkan
 
Kukulkan
3
2
5
2.75
W
Geb
 
Geb
0
0
4
2
L
Morgan Le Fay
Jheeu
Morgan Le Fay
2
1
2
3
L
Tiamat
Juanipaz1
Tiamat
1
4
3
0.63
L
Fenrir
fran_gs03
Fenrir
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,593
Damage
16,043
18,911
Taken
20,314
8,161
Mitigated
7,677
2,995
Healing
3,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,942
3,639
0
733
7,080
2,347
0
3,604
2,804
0
35,141
W
Kukulkan
 
Kukulkan
5,016
253
0
1,512
6,835
2,345
0
4,985
1,364
30,568
0
W
Geb
 
Geb
1,635
218
0
750
4,996
3,469
0
3,343
1,235
5,575
0
L
Morgan Le Fay
Jheeu
Morgan Le Fay
10,974
441
0
2,029
6,776
2,423
0
1,819
4,913
29,784
2,775
L
Tiamat
Juanipaz1
Tiamat
2,500
263
0
894
6,143
2,670
36
2,234
3,865
14,519
0
L
Fenrir
fran_gs03
Fenrir
2,569
259
0
493
7,395
2,584
0
2,549
4,784
0
18,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,366
Gold Earned
23,213
131
Minions Killed
126
0
Camps Cleared
0
566,887
Distance Traveled
571,750
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,679
868
60
6
0
179,311
0
W
Kukulkan
8,523
852
58
6
0
193,947
3
W
Geb
7,164
716
13
1
0
193,629
0
L
Morgan Le Fay
8,230
823
57
6
0
185,368
0
L
Tiamat
7,654
765
29
3
0
186,936
0
L
Fenrir
7,329
733
40
4
0
199,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role