Player Matchup

Vamana
Vamana
CoolRepTribeSr
Vamana
Level 156
God Stats
8W - 5L
1,670 SR
Queue Stats
79W - 83L
1,484 Elo+
Party 1
Lancelot
Lancelot
DaeDaeFOA
Lancelot
Level 144
God Stats
3W - 2L
1,669 SR
Queue Stats
213W - 268L
1,403 Elo+
Party 1
Hercules
Hercules
Tererizer
Hercules
Level 89
God Stats
1W - 5L
1,192 SR
Queue Stats
49W - 78L
1,421 Elo+
Party 1
Danzaburou
Danzaburou
TheBasedRob
Danzaburou
Level 173
God Stats
1W - 2L
1,315 SR
Queue Stats
708W - 752L
1,479 Elo+
Party 1
Agni
Agni
Ti1t3d
Agni
Level 152
God Stats
0W - 1L
1,363 SR
Queue Stats
54W - 55L
1,447 Elo+
Solo
Team Averages
Level 143
1,442 SR
1,447 Elo+

VS

Team Averages
Level 91
1,581 SR
1,497 Elo+
Izanami
Izanami
Bigsmokepapa667
Izanami
Level 75
God Stats
30W - 34L
1,461 SR
Queue Stats
390W - 372L
1,492 Elo+
Party 2
Nu Wa
Nu Wa
Kari_Hdz
Nu Wa
Level 68
God Stats
293W - 221L
1,601 SR
Queue Stats
500W - 463L
1,519 Elo+
Solo
Cthulhu
Cthulhu
Soulstyxxx
Cthulhu
Level 43
God Stats
11W - 11L
1,521 SR
Queue Stats
134W - 161L
1,447 Elo+
Party 2
Kali
Kali
dylangamer-_
Kali
Level 99
God Stats
15W - 9L
1,753 SR
Queue Stats
325W - 273L
1,554 Elo+
Solo
Ravana
Ravana
lbakalbakal
Ravana
Level 172
God Stats
40W - 32L
1,567 SR
Queue Stats
477W - 461L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,871
525
7,636
13,933
11,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Lancelot
DaeDaeFOA
Lancelot
12
1 / 5 / 1
7,136
476
6,795
14,045
4,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Tererizer
Hercules
11
1 / 1 / 0
6,980
465
3,157
12,823
6,281
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
TheBasedRob
Danzaburou
12
1 / 2 / 0
7,068
471
7,191
9,817
2,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Agni
Ti1t3d
Agni
12
1 / 7 / 0
7,069
471
7,199
11,210
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 4
9,030
602
5,971
4,919
1,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Nu Wa
Kari_Hdz
Nu Wa
15
3 / 2 / 6
9,061
604
12,090
6,855
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Soulstyxxx
Cthulhu
13
4 / 1 / 6
8,746
583
10,282
13,359
9,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 1 / 3
7,492
499
5,346
14,779
5,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ravana
15
4 / 0 / 3
9,030
602
9,377
7,987
3,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
5
Kills
17
17
Deaths
5
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
1
2
1
0.75
L
Lancelot
DaeDaeFOA
Lancelot
1
5
1
0.3
W
Nu Wa
Kari_Hdz
Nu Wa
3
2
6
3
W
Cthulhu
Soulstyxxx
Cthulhu
4
1
6
7
L
Hercules
Tererizer
Hercules
1
1
0
1
L
Danzaburou
TheBasedRob
Danzaburou
1
2
0
0.5
L
Agni
Ti1t3d
Agni
1
7
0
0.14
W
3
1
3
4.5
W
Ravana
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,978
Damage
43,066
61,828
Taken
47,899
28,172
Mitigated
22,935
13,146
Healing
21,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,971
4,245
0
1,270
4,919
1,438
2,376
778
4,141
0
69,416
L
7,636
2,594
0
3,767
13,933
11,290
0
2,537
11,396
1,767
52,384
L
Lancelot
DaeDaeFOA
Lancelot
6,795
1,600
0
3,459
14,045
4,914
0
2,821
11,224
0
54,231
W
Nu Wa
Kari_Hdz
Nu Wa
12,090
4,508
0
1,000
6,855
2,307
780
2,814
4,041
70,071
601
W
Cthulhu
Soulstyxxx
Cthulhu
10,282
640
2,478
4,460
13,359
9,990
716
2,371
10,831
32,443
476
L
Hercules
Tererizer
Hercules
3,157
539
286
2,356
12,823
6,281
22
6,633
6,190
0
26,068
L
Danzaburou
TheBasedRob
Danzaburou
7,191
1,885
0
2,804
9,817
2,833
0
2,928
6,889
0
49,678
L
Agni
Ti1t3d
Agni
7,199
421
0
474
11,210
2,854
0
6,865
4,345
56,217
485
W
5,346
2,522
0
8,163
14,779
5,682
632
1,223
13,522
0
43,079
W
Ravana
9,377
1,121
0
3,770
7,987
3,518
83
827
6,737
25
60,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,124
Gold Earned
43,359
443
Minions Killed
472
0
Camps Cleared
0
1,470,601
Distance Traveled
1,530,388
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,030
602
142
9
0
286,459
0
L
Vamana
7,871
525
113
8
0
279,219
0
L
Lancelot
7,136
476
88
6
0
305,744
2
W
Nu Wa
9,061
604
112
7
0
256,917
8
W
Cthulhu
8,746
583
52
3
0
324,997
0
L
Hercules
6,980
465
39
3
0
330,991
1
L
Danzaburou
7,068
471
91
6
0
289,661
8
L
Agni
7,069
471
112
7
0
264,986
0
W
Kali
7,492
499
62
4
0
362,678
1
W
Ravana
9,030
602
104
7
0
299,337
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role