Player Matchup

Medusa
Medusa
ELMASCAIDO
Medusa
Level 187
God Stats
0W - 1L
1,091 SR
Queue Stats
9W - 5L
1,651 Elo+
Party 2
Susano
Susano
T1meOut
Susano
Level 168
God Stats
0W - 1L
1,927 SR
Queue Stats
15W - 8L
1,648 Elo+
Party 2
Janus
Janus
elniñopromesa
Janus
Level 157
God Stats
2W - 1L
1,683 SR
Queue Stats
14W - 8L
1,633 Elo+
Party 2
Jormungandr
Jormungandr
harry_kevin
Jormungandr
Level 153
God Stats
0W - 2L
1,208 SR
Queue Stats
158W - 207L
1,490 Elo+
Solo
Hades
Hades
netherworld2
Hades
Level 3
God Stats
0W - 1L
1,297 SR
Queue Stats
1W - 1L
1,724 Elo+
Party 2
Team Averages
Level 134
1,441 SR
1,629 Elo+

VS

Team Averages
Level 150
1,549 SR
1,473 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Chelsamander
Aphrodite
Level 181
God Stats
32W - 26L
1,485 SR
Queue Stats
176W - 212L
1,385 Elo+
Party 1
Medusa
Medusa
JujuKarim
Medusa
Level 106
God Stats
44W - 43L
1,477 SR
Queue Stats
315W - 290L
1,420 Elo+
Party 1
Athena
Athena
NicosGrays
Athena
Level 158
God Stats
4W - 2L
1,667 SR
Queue Stats
259W - 256L
1,540 Elo+
Solo
Mulan
Mulan
TheGreedSeed
Mulan
Level 155
God Stats
8W - 5L
1,617 SR
Queue Stats
232W - 223L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ELMASCAIDO
Medusa
11
0 / 3 / 1
5,940
424
4,160
7,505
2,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Susano
T1meOut
Susano
11
4 / 7 / 0
6,820
487
5,783
12,835
4,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 5 / 2
7,197
514
3,183
8,859
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
harry_kevin
Jormungandr
12
0 / 6 / 1
6,605
472
6,465
14,774
10,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

10
0 / 2 / 1
5,863
419
882
5,922
3,901
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
3 / 0 / 10
8,943
639
4,807
9,688
11,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
Chelsamander
Aphrodite
13
4 / 2 / 8
8,226
588
7,696
9,977
3,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
JujuKarim
Medusa
15
4 / 1 / 1
8,771
627
6,564
6,053
2,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
NicosGrays
Athena
16
4 / 0 / 7
8,614
615
4,389
8,597
4,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
8 / 1 / 2
10,410
744
14,654
15,186
11,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
4
Kills
23
23
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
0
10
8
W
Aphrodite
Chelsamander
Aphrodite
4
2
8
4
L
Medusa
ELMASCAIDO
Medusa
0
3
1
0.17
W
Medusa
JujuKarim
Medusa
4
1
1
4.5
W
Athena
NicosGrays
Athena
4
0
7
7.5
L
Susano
T1meOut
Susano
4
7
0
0.57
W
8
1
2
9
L
0
5
2
0.2
L
Jormungandr
harry_kevin
Jormungandr
0
6
1
0.08
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,473
Damage
38,110
49,895
Taken
49,501
23,253
Mitigated
34,018
8,034
Healing
23,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
4,807
2,126
0
2,236
9,688
11,818
470
1,137
8,452
29,620
0
W
Aphrodite
Chelsamander
Aphrodite
7,696
936
3,019
5,356
9,977
3,867
1,204
1,753
8,072
40,612
989
L
Medusa
ELMASCAIDO
Medusa
4,160
1,320
0
864
7,505
2,227
264
1,950
5,555
0
46,348
W
Medusa
JujuKarim
Medusa
6,564
2,209
0
1,198
6,053
2,423
1,014
663
5,390
0
82,258
W
Athena
NicosGrays
Athena
4,389
1,269
0
4,852
8,597
4,151
0
1,050
7,483
62,833
0
L
Susano
T1meOut
Susano
5,783
1,434
0
3,155
12,835
4,109
0
5,114
7,628
0
37,383
W
14,654
3,695
0
7,244
15,186
11,759
1,057
5,302
9,858
0
73,994
L
3,183
372
0
499
8,859
2,459
17
6,302
2,522
56,364
415
L
Jormungandr
harry_kevin
Jormungandr
6,465
2,004
0
1,864
14,774
10,557
0
1,056
13,007
44,948
504
L
882
229
393
1,259
5,922
3,901
0
2,353
3,520
13,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,425
Gold Earned
44,964
388
Minions Killed
481
0
Camps Cleared
0
1,344,653
Distance Traveled
1,464,352
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,943
639
53
4
0
304,617
7
W
Aphrodite
8,226
588
67
5
0
263,886
4
L
Medusa
5,940
424
87
6
0
279,118
2
W
Medusa
8,771
627
124
9
0
296,488
0
W
Athena
8,614
615
117
8
0
312,354
0
L
Susano
6,820
487
69
5
0
275,224
0
W
Mulan
10,410
744
120
9
0
287,007
4
L
Janus
7,197
514
106
8
0
265,603
4
L
Jormungandr
6,605
472
90
6
0
224,771
0
L
Hades
5,863
419
36
3
0
299,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role