Player Matchup

Sun Wukong
Sun Wukong
Conor Sleep
Sun Wukong
Level 108
God Stats
0W - 1L
1,319 SR
Queue Stats
35W - 46L
1,434 Elo+
Party 2
Hou Yi
Hou Yi
KTomsey
Hou Yi
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 61L
1,458 Elo+
Party 2
Zhong Kui
Zhong Kui
wmsox9
Zhong Kui
Level 69
God Stats
1W - 1L
1,735 SR
Queue Stats
5W - 4L
1,542 Elo+
Party 2
Team Averages
Level 98
1,518 SR
1,478 Elo+

VS

Team Averages
Level 119
1,633 SR
1,464 Elo+
Hercules
Hercules
ItsMatt09
Hercules
Level 129
God Stats
32W - 31L
1,538 SR
Queue Stats
249W - 268L
1,386 Elo+
Party 1
Anubis
Anubis
ModdyJoker
Anubis
Level 129
God Stats
20W - 8L
1,764 SR
Queue Stats
223W - 157L
1,600 Elo+
Solo
Cerberus
Cerberus
RufStufMcGruf92
Cerberus
Level 99
God Stats
24W - 19L
1,597 SR
Queue Stats
131W - 152L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Conor Sleep
Sun Wukong
15
1 / 6 / 2
9,479
729
6,817
19,339
17,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
KTomsey
Hou Yi
15
1 / 3 / 1
9,335
718
10,384
8,723
2,182
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
wmsox9
Zhong Kui
16
1 / 7 / 2
9,575
737
7,436
14,519
8,721
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ItsMatt09
Hercules
16
3 / 1 / 10
10,347
796
6,547
12,564
11,171
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Anubis
ModdyJoker
Anubis
20
12 / 1 / 4
13,193
1,015
21,059
9,832
6,030
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cerberus
17
1 / 1 / 13
10,632
818
8,902
15,542
14,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
3
Kills
16
16
Deaths
3
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Conor Sleep
Sun Wukong
1
6
2
0.33
W
Hercules
ItsMatt09
Hercules
3
1
10
8
L
Hou Yi
KTomsey
Hou Yi
1
3
1
0.5
W
Anubis
ModdyJoker
Anubis
12
1
4
14
W
Cerberus
1
1
13
7.5
L
Zhong Kui
wmsox9
Zhong Kui
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,637
Damage
36,508
42,581
Taken
37,938
28,278
Mitigated
32,105
6,434
Healing
12,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Conor Sleep
Sun Wukong
6,817
725
0
2,919
19,339
17,375
0
11,897
6,666
0
21,375
W
Hercules
ItsMatt09
Hercules
6,547
1,278
329
3,009
12,564
11,171
1,276
2,401
10,163
0
21,158
L
Hou Yi
KTomsey
Hou Yi
10,384
5,397
0
1,452
8,723
2,182
0
5,356
3,134
0
34,754
W
Anubis
ModdyJoker
Anubis
21,059
337
0
6,663
9,832
6,030
2,274
879
8,953
77,126
0
W
Cerberus
8,902
285
201
2,063
15,542
14,904
66
3,793
11,749
25,418
2,177
L
Zhong Kui
wmsox9
Zhong Kui
7,436
678
0
2,063
14,519
8,721
0
10,272
4,000
23,566
1,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,389
Gold Earned
34,172
118
Minions Killed
204
0
Camps Cleared
0
650,491
Distance Traveled
677,687
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,479
729
26
2
0
233,597
1
W
Hercules
10,347
796
23
2
0
241,798
5
L
Hou Yi
9,335
718
53
4
0
211,225
0
W
Anubis
13,193
1,015
106
8
0
196,995
0
W
Cerberus
10,632
818
75
6
0
238,894
4
L
Zhong Kui
9,575
737
39
3
0
205,669
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role